The Nebula Awards® are voted on and presented by full, senior, and associate members of the Science Fiction and Fantasy Writers Association. Since 1965, the Nebula Awards® have been given each year to outstanding novel, novella,...
The Smoochie Jam is a month-long unranked jam for interactive fiction about kisses, love, and romance. Games should be about romance, kissing, or the deliberate subversion thereof. This jam exists in a deep and profoundly charged...
36 games in 48 divisions; award date February 17, 2025
The IFDB Awards is an annual competition designed to award excellence in creating interactive fiction. It is held from February 1st to the first weekend after February 15th each year on the Interactive Fiction Database, and takes the...
93 games in 7 divisions; award date January 26, 2025
The Short Games Showcase is an opportunity to show off shorter interactive fiction works made in the past year (Jan 1, 2024 to Dec 31, 2024), regardless of whether they've been submitted to any previous jam or competition or not, and...
This is primarily a French language interactive fiction jam. You may participate in a very poor French ;) or even in another language, but in this later case we won't garantee any feedback on your game. If you want to ask questions on an...
48 games in 6 divisions; award date December 2, 2024
ECTOCOMP is an annual competition for interactive fiction celebrating the SPOOKY MONTH OF HALLOWEENTOBER. Whether you celebrate Halloween, Day of the Dead, All Saint's Eve, or just love ghost stories and creeping people out, this is your...
The Educational Jam is a short unranked jam where (fun) facts are king! Discuss some obscure tidbit. Showcase your insight about a specific thing, your pub trivia skills, or that Wikipedia rabbit hole you went down last time.
Step into the shadows and embrace the eerie atmosphere of our Gothic Horror theme. From crumbling castles to fog-shrouded streets, this game jam invites you to explore the darker realms of storytelling and gameplay. Whether you're...
The Bare-Bones Jam is a month-long game jam for text-based games where you cannot change the formatting of the chosen program. Not only are graphics prohibited, but so is changing the interface or presentation in any way from the engine...
The Anti-Productivity Jam is a place for you to create interactive fiction using tools that were decidedly not intended for making games. Take your favorite (or least favorite) office software and use it to make a game!
IntroComp is an annual competition where participants develop excerpts of interactive fiction, gain feedback from audience reactions, and (hopefully!) use this feedback to release a fantastic final product. (There was only one entrant to...
La Confiture de Parser est une jam estivale où le but est de créer un parser. Que vous soyez un vétéran du format ou un débutant, passez cet été à jouer avec du code! ~ The Confiture de Parser is a summer-long jam where the goal...
ParserComp is for previously unreleased, parser-based text games: games which take a free-text input, parse it, and produce an output which typically is more text.
The Love/Violence jam is all about messy feelings and messy actions. It challenges authors to tell a story about love and violence, one as a metaphor for the other, one masquerading as the other, or some less-defined relationship between...
La NOUVIM 3000, 6e édition ! 1. Quoi ? Pour quand ? Un mois pour réaliser une toute petite aventure textuelle de 501 à 3000 mots ! On cherche ici avant tout des aventures hypertextes à la Twine (mais pouvant être réalisées avec...
This is the fourth annual Text Adventure Literacy Jam. The aim of the jam is to write a text adventure that is suitable for players with little or no prior experience of playing text adventures. The game must include an in-game tutorial....
Welcome to Really Bad IF, the unranked interactive fiction jam where the goal is to simply make really bad IF games. Bring your terribly written, bug-riddled coded, nonsensical-story games along! (At the authors' request, not every work...
The Locus Jam is an interactive fiction mini-jam all about places, spaces, and rooms. Come create an IF piece set in one specific place! This jam is a commemoration of Porpentine's Locus Jam.
Spring Thing, also known as the Autumnal Jumble, focuses on bringing together new text games of all kinds: choice-based stories, gamebooks, hypertext fictions, visual novels, text adventures, narrative roguelikes, and wild new...
German language IF competition as announced on Oct 31, 2023 on if-de forum https://if-forum.org/topic.php?id=1311 https://ifwizz.de/grand-prix-2024.html
The Dialogue Jam is a month-long unranked jam all about communication between characters. Whether through verbal dialogue or written correspondence, this jam aims to bring discussions forward.
The Smoochie Jam is a month-long unranked jam for interactive fiction about kisses, love, and romance. Games should be about romance, kissing, or the deliberate subversion thereof. This jam exists in a deep and profoundly charged...
34 games in 44 divisions; award date February 17, 2024
The IFDB Awards is an annual competition designed to award excellence in creating interactive fiction. It is held from February 1st to the first weekend after February 15th each year on the Interactive Fiction Database, and takes the...
70 games in 6 divisions; award date January 27, 2024
The Short Games Showcase is an opportunity to show off shorter interactive fiction works made in the past year (Jan 1, 2023 to Dec 31, 2023), regardless of whether they've been submitted to any previous jam or competition or not, and...
The Jam where you make your player hungry! The Recipe Jam is a short unranked jam where you must include a recipe. Stuff it inside a book, make the player cook it, or hide it through the text... Share your best (or worst) dish(es)!...
15 games in 2 divisions; award date January 22, 2024
ShuffleComp 2023: The Re-Shuffling ShuffleComp is a musical interactive fiction competition where you make games based on songs, which are submitted by other entrants. The last ShuffleComp occurred in 2015. The rules here are largely...
This is a jam where you write a text adventure using PunyInform, resulting in games playable in Z-code format. Every PunyJam has a theme. This time: at the start of the game, or within the first five moves, the player gets an indication...
This is primarily a French language interactive fiction jam. You may participate in a very poor French ;) or even in another language, but in this later case we won't garantee any feedback on your game. If you want to ask questions on an...
48 games in 6 divisions; award date December 1, 2023
ECTOCOMP is an annual competition for interactive fiction celebrating the SPOOKY MONTH OF HALLOWEENTOBER. Whether you celebrate Halloween, Day of the Dead, All Saint's Eve, or just love ghost stories and creeping people out, this is your...
Thème et contraintes Pour ce concours le thème retenu est : La colère des Dieux Vous êtes libre d'interpréter cela comme bon vous semble. Votre histoire peut être destinée aux enfants ou non, c'est à vous de voir ce qui vous...
The Bare-Bones Jam Games Stripped to the Bone Have you ever wanted to create a game, but felt overwhelmed by the visual aspects? Or wished you didn't need to edit the UI? This jam is for you! The Bare-Bones Jam is a month-long game jam...
The inkJam is an annual community organized jam focused on storytelling and narrative games written in ink. When does it begin? The jam begins on Friday, October 20th, 9PM CEST. Who can enter? Everyone is more than welcome, either alone...
Ce concours Moiki consiste à écrire une mini fiction interactive - en français uniquement ! Thème et contraintes Pour cette quatrième édition le thème retenu est : Le calme avant la tempête Vous êtes libre d'interpréter cela...
People were asked to send in a list of between 1 and 20 of their favourite IF games of all time (in no particular order). The number of points a game got was the number of lists on which it appeared. 59 participants cast a total of 880...
IntroComp is an annual competition where participants develop excerpts of interactive fiction, gain feedback from audience reactions, and (hopefully!) use this feedback to release a fantastic final product.
16 games in 2 divisions; award date August 3, 2023
ParserComp is for previously unreleased, parser-based text games: games which take a free-text input, parse it, and produce an output which typically is more text. This is the 4th ParserComp. Hosted on itch.io. This year, works are...
This is the third annual Text Adventure Literacy Jam. The aim of the jam is to write a text adventure that is suitable for players with little or no prior experience of playing text adventures. The game must include an in-game tutorial....
Create a tiny Interactive Fiction piece in 500 words or less! This jam is a commemoration of Porpentine's Twiny Jam, where creators were limited to making twine games with less than 300 words. Constraints and Rules: You are limited to...
La NOUVIM 3000, 5e édition ! 1. Quoi ? Pour quand ? Un mois pour réaliser une toute petite aventure textuelle de 501 à 3000 mots ! On cherche ici avant tout des aventures hypertextes à la Twine (mais pouvant être réalisées avec...
Arcjam is a game design event where you use Arcweave to design and publish a short game in 72 hours. The term “game” is to be taken in the most general sense, meaning any kind of interactive experience, story, puzzle, graphic novel,...
Spring Thing, also known as the Autumnal Jumble, focuses on bringing together new text games of all kinds: choice-based stories, gamebooks, hypertext fictions, visual novels, text adventures, narrative roguelikes, and wild new...
The Nebula Awards® are voted on and presented by full, senior, and associate members of the Science Fiction and Fantasy Writers Association. Since 1965, the Nebula Awards® have been given each year to outstanding novel, novella,...
Créez une histoire interactive francophone à dominante textuelle ! (pouvant contenir quelques décorations visuelles ou sonores) Il peut s'agir : - d'une fiction interactive à analyseur syntaxique / parser (comme Zork, etc.) ; - d'une...
German language IF competition as announced on Nov 30, 2022 on if-de forum https://if-forum.org/topic.php?id=1288 https://ifwizz.de/grand-prix-2023.html https://ifwizz.de/grand-prix-2023-ergebnisse.html
SeedComp! is a 2-round interactive fiction game jam, focusing on creativity and the growth of ideas. Join our Discord! SeedComp! is separated into 2 distinct rounds: Planting and Sprouting. You can take part in either or both. The first...
39 games in 52 divisions; award date February 18, 2023
The IFDB Awards is an annual competition designed to award excellence in creating interactive fiction. It is held from February 1st to the first weekend after February 15th each year on the Interactive Fiction Database, and take the form...
SERVEUR DISCORD FRANCOPHONE : https://discord.gg/vrmGavw This is primarily a French language interactive fiction jam. You may participate in a very poor French ;) or even in another language, but in this later case we won't garantee any...
A game jam about "the greatest mafia movie never made". Goncharov is a film that might or might not exist. In one universe, it is a 1973 film about the Naples Mafia, directed by Martin Scorsese, written by Matteo JWHJ0715, and produced...
48 games in 6 divisions; award date November 20, 2022
ECTOCOMP is an annual competition for interactive fiction written for the SPOOKY MONTH OF HALLOWEENTOBER. Whether you celebrate Halloween, Day of the Dead, All Saint's Eve, or just love ghost stories and creeping people out, this is your...
They know you abandoned them, and they're back for revenge. Maybe it's a project you have long-since forgotten. Maybe it's a half-finished experiment gathering dust in your lab. Maybe it's an idea that haunts your dreams. Maybe it's a...
Welcome to the fifth edition of inkJam! The inkJam is an annual community organised jam focused on storytelling and narrative games written in ink. What's the theme? Incredible, yet... When does it begin? The jam begins on Friday,...
This is primarily a French language interactive fiction jam. You may participate in a very poor French ;) or even in another language, but in this later case we won't garantee any feedback on your game. If you want to ask questions on an...
The Text Adventure Literacy Jam is a parser-based text adventure authoring competition that challenges entrants to "Create a parser-based TEXT ADVENTURE or INTERACTIVE FICTION game suitable for players with no prior experience".
Spring Thing, also known as the Autumnal Jumble, focuses on bringing together new text games of all kinds: choice-based stories, gamebooks, hypertext fictions, visual novels, text adventures, narrative roguelikes, and wild new...
Have you ever wanted to make your own Vampire: The Masquerade video game and share it with the world? Here’s your chance! To celebrate the finale of Month of Darkness, we’re opening our Dark Pack Agreement for exactly 1 month to...
1. Quoi ? Pour quand ? Un peu plus d'une semaine pour réaliser une toute petite aventure textuelle de 500 mots ! On cherche ici avant tout des aventures hypertextes à la Twine (mais pouvant être réalisées avec d'autres outils), ou...
A jam where you write a text adventure using the PunyInform library. If you haven't heard of PunyInform before, the fastest way to get started is probably by reading the articles and tutorials which are linked on the PunyInform page....
34 games in 4 divisions; award date November 26, 2021
ECTOCOMP is an annual competition for interactive fiction written for the SPOOKY MONTH OF HALLOWEENTOBER. Whether you celebrate Halloween, Day of the Dead, All Saint's Eve, or just love ghost stories and creeping people out, this is your...
An annual IF/Text Adventure competition with a focus on text input & output (parser) games. Graphics are allowed, sounds are allowed, clickable words are allowed, but the core method of control should be a keyboard (or voice if it...
La NOUVIM 3000, 3e édition ! 1. Quoi ? Pour quand ? Un mois pour réaliser une toute petite aventure textuelle de 501 à 3000 mots ! On cherche ici avant tout des aventures hypertextes à la Twine (mais pouvant être réalisées avec...
The Nebula Awards® are voted on, and presented by, full members of Science Fiction and Fantasy Writers of America, Inc. Founded as the Science Fiction Writers of America in 1965 by Damon Knight, the organization began with a charter...
Basic rules: Game has to be made using Adrift. Game must not have been published before. Genre: Your own choice (no adult theme, though) Then: Maximum 5 rooms. Must have dynamic objects. At least ONE npc with a conversation tree. Must...
This was a text adventure jam where all the games had to be written using Inform 6 and the PunyInform library. The first room (the broom closet) was provided and could not be changed. Everything else was open slather. 9 April 2021: Theme...
Spring Thing, also known as the Fall Fooferall, focuses on bringing together new text games of all kinds: choice-based stories, gamebooks, hypertext fictions, visual novels, text adventures, narrative roguelikes, and wild new...
The Text Adventure Literacy Jam is a parser-based text adventure authoring competition that challenges entrants to "Create a TEXT ADVENTURE game suitable for children with no prior experience.".
Le concours Moiki consiste à écrire une mini fiction interactive - en français uniquement ! Thème et contraintes Pour cette seconde édition le thème retenu est : C'était mieux avant Vous êtes libre d'interpréter cela comme bon...
The Cryptex Jam is a game jam where a graphical text adventure game is created using the Adventuron development platform. The game itself may or may not feature a Cryptex® Security Box by Justin Nevins. Games will have puzzles similar...
The 14th edition of the French Comp. Send your votes before Feb 22th (8pm CET) ; you'll be asked to rate each game in 3 categories : Overall Enjoyment, Writing, and Technical Quality A ribbon is also given to the game that used the theme...
1. Quoi ? Pour quand ? Un peu plus d'une semaine pour réaliser une toute petite aventure textuelle de 500 mots ! On cherche ici avant tout des aventures hypertextes à la Twine (mais pouvant être réalisées avec d'autres outils), ou...
22 games in 4 divisions; award date November 16, 2020
ECTOCOMP is an annual competition for interactive fiction written for the SPOOKY MONTH OF HALLOWEENTOBER. Whether you celebrate Halloween, Day of the Dead, All Saint's Eve, or just love ghost stories and creeping people out, this is your...
Since 1998 Saugus.net has been offering this popular free contest. While it started off fairly local in scope, now entries come from all over the world, and winners can expect to have their stories read by hundreds of thousands.
In April 2019, the world of interactive fiction was turned on its head when the source code to every Infocom text adventure was released to the general public. In honor of the games and the legacy of the Infocom implementors, this game...
Le concours Moiki consiste à écrire une mini fiction interactive - en français uniquement ! Thème et contraintes Pour cette première édition le thème retenu est : Sous terre / Sous mer Vous êtes libre d'interpréter cela comme...
La NOUVIM 3000, 2e édition ! 1. Quoi ? Pour quand ? Un mois pour réaliser une toute petite aventure textuelle de 501 à 3000 mots ! On cherche ici avant tout des aventures hypertextes à la Twine (mais pouvant être réalisées avec...
AdventureJam 2020 (Six IF-games were entered into this more general adventure game jam, which had 67 entries) Create an Adventure Game in Two Weeks: April 21st-May 5th! AdventureJam returns this year with a few changes! As always, anyone...
Spring Thing, also known as the Fall Fooferall, focuses on bringing together new text games of all kinds: choice-based stories, gamebooks, hypertext fictions, visual novels, text adventures, narrative roguelikes, and wild new...
2019 was a pretty good year for Adrift with 11 games released and a couple of them even entering the Annual IF Competition. The rules for being taken into consideration for the award are simple. 1: The game must be written using the...
To honor the enormous amount of high quality games, criticism, resources and support that Short has given the community over the last two decades, we’re running a tribute competition. You have from now until March 24th of 2020 to...
13 games in 3 divisions; award date March 10, 2020
The Ryan Veeder Exposition for Good Interactive Fiction is a quadrennial event showcasing interactive fiction written for the specific purpose of pleasing Ryan Veeder.
subQjam is an annual jam about making short interactive story games- fiction, art, or poetry that is enhanced by or can only be presented through interactivity. There's a limit of 1000 words of prose or 9 panels of sequential art. The...
La PARTIM 500, 4e édition pour 2019 ! 1. Quoi ? Pour quand ? Un peu plus d'une semaine pour réaliser une toute petite aventure textuelle de 500 mots ! On cherche ici avant tout des aventures hypertextes à la Twine (mais pouvant être...
30 games in 4 divisions; award date December 1, 2019
In a dark place. You open your eyes, and you are in a cold, dim, lonely place. Dark purple fog billowing all around. The stone floor has a faint purple glow too. The strange darkness reaches as far as the eye can see. But no, no,...
People were asked to send in a list of between 1 and 20 of their favourite IF games of all time (in no particular order). The number of points a game got was the number of lists on which it appeared. 50 participants cast a total of 806...
This is primarily a French language interactive fiction jam. You may participate in a very poor French ;) or even in another language, but in this later case we won't garantee any feedback on your game. If you want to ask questions on an...
Six interactive fiction works were entered into this competition, which had a total of 56 entries: "Create an Adventure Game in Two Weeks! For the fifth year in a row, anyone with a computer, an idea, and an internet connection is...
The Spring Thing Interactive Festival is an annual online festival celebrating new works of interactive fiction; it takes place in the Spring, usually April-May. IF fans of all backgrounds are encouraged to enter their new works, or play...
Rayuela de Arena es un evento anual que aúna eventos presenciales y online, talleres, ponencias, y jam de juegos narrativos. El tema de la edición 2019 es Realismo Mágico, inspirada por los titanes de la literatura Jorge Luis Borges y...
The 12th edition of the French Comp. Send your votes before Feb 24th (8pm CET) ; you'll be asked to rate each game in 3 categories : Overall Enjoyment, Writing, and Technical Quality A ribbon is also given to the game that used the theme...
subQjam is a jam about making short interactive story games- fiction, art, or poetry that is enhanced by or can only be presented through interactivity. The subject for this jam is LOVE.
30 games in 4 divisions; award date December 1, 2018
Frail souls, foolish and blind, unable to see beyond what reason allows you, you deny everything that does not conform faithfully to your pitiful human logic. Here you will find chilling narratives, mournful events between everyday...
El nombre de la jam está inspirado en dos grandes escritores de las letras hispanas que compartían una enorme fascinación por la mitología y la religión. Es por ello que la temática de la gamejam se centrará en los mitos y...
The 2018 Spring Thing Festival of Interactive Fiction features twenty new interactive stories submitted by authors working across the spectrum of text games. Participants choose to place their games in either the Main Festival, where...
The 11th edition of the French Comp. Send your votes before Feb 25th (8pm CET) ; you'll be asked to rate each game in 3 categories : Overall Enjoyment, Writing, and Technical Quality. Use our Google Form to vote, which you can find on...
La Partim 500, c'est quoi ? C'est une "game jam" durant laquelle vous aurez l'occasion de réaliser une histoire interactive très courte : pas plus de 500 mots !! (sans compter le code, juste l'histoire). Chaque année un thème est...
32 games in 4 divisions; award date December 1, 2017
You shudder, walking through the night breeze. Lights are flickering off in the distance and your chance of reaching safety in time is slimming. A shadow moves swiftly to your left; your gaze darts towards it but it disappears. Suddenly...
Good evening, Ghoulies and Gentleghouls! Tonight we embark on a journey of exploration into the deepest and darkest corners of the mind. The world is not as it seems, and spirits haunt the shadows under the moon and stars. Here we will...
Goal: To create a beginner’s game that will be suitable for IF newcomers and (hopefully) wet their appetite for playing other games, or maybe even create their own. Suggestion: Put yourself in the player’s shoes. This is your first...
Ludum Dare is one of the worlds largest and longest running Game Jam events. Every 4 months, we challenge creators to make a game from scratch in a weekend. (IFDB does not record all Ludum Dare entrants.)
The Rules of engagement are as follows: 1: Game must be written in either Adrift V4 or V5 2. Must be an original work. 3. Must be released in 2016 4. Judging will last a month (or shorter if we only get a few games, or longer if we get...
The Nebula Awards® are voted on, and presented by, active members of Science Fiction and Fantasy Writers of America, Inc. Founded as the Science Fiction Writers of America in 1965 by Damon Knight, the organization began with a charter...
Spring Thing is an annual festival celebrating new text-based computer games of all kinds, by all kinds of people. Everyone is welcome! This year, there were twenty-two games, spread across two categories. Authors chose whether to submit...
2016 is the fortieth anniversary year of Crowther and Woods' original Adventure (also known as ADVENT, Colossal Cave, or Colossal Cave Adventure) – possibly the first work of computer interactive fiction. To commemorate this...
C'était sur le thème "Déraison" Les jeux sont disponibles. twitter : #partim500 Une semaine pour réaliser une toute petite aventure de 500 mots, ça devrait aller !! Pourquoi un tel délai ? Pour que tout le monde puisse trouver un...
21 games in 2 divisions; award date December 1, 2016
This year the competition is divided into two parts. La Petite Mort is for games written in three hours or under. Le Grand Guignol is for those who prefer to linger over their masterpieces, or just didn't manage to finish in under three...
All IntroComp entrants must submit the beginning of a new, never before seen work of interactive fiction that is not yet complete and for which the ending is somewhat uncertain.
Spring Thing is an annual festival celebrating new text-based computer games of all kinds, by all kinds of people. Everyone is welcome! This year, there are seventeen games, spread across two categories. Authors chose whether to submit...
The Ryan Veeder Exposition for Good Interactive Fiction is a quadrennial event showcasing interactive fiction written for the specific purpose of pleasing Ryan Veeder. (Note: Not all the entries were released publicly.)
Premise: The authors received a randomized list of five imaginary games created by other participants in the jam. They were to pick one (or more) and make: a sequel, a prequel, a fan fiction, a critical response game, a sidequel, a...
10th edition of the French Comp ! Send your votes before February 15th; you'll be asked to rate each game in 3 categories : Overall Enjoyment, Writing, and Technical Quality. Use our Google Form to vote, which you can find on our website...
13 games in 2 divisions; award date December 1, 2015
Annual Halloween-themed SpeedIF. This year the competition is divided into two parts. La Petite Mort is for games written in three hours or under. Le Grand Guignol is for those who prefer to linger over their masterpieces, or just didn't...
"It is the intention of the Windhammer Prize to promote the gamebook genre, and in doing so deliver to readers new and original adventures that express the innovation and creativity that can be found in authors of interactive gamebook...
Since 1998 Saugus.net has been offering this popular free contest. While it started off fairly local in scope, today we get entries from all over the world, and winners can expect to have their stories read by hundreds of thousands.
The Write A Game Challenge! A game jam about game writing! The « WAG challenge » is a friendly contest officially supported by the IGDA Game Writing SIG. Entries will be judged on their writing by a jury of pro writers in the video...
ShuffleComp is an event for interactive fiction, both parser and hypertext, in which entrants write games based on music tracks. Entrants and other participants submit a list of songs and pseudonyms, and the organizer shuffles up all the...
Spring Thing, also known as the Fall Fooferall, was redesigned this year to make it a space where people working on all kinds of text games can come together to celebrate making, releasing, and playing new stuff. Formerly a "competition"...
People were asked to send in a list of between 1 and 20 of their favourite IF games of all time (in no particular order). The number of points a game got was the number of lists on which it appeared. 38 participants cast a total of 593...
9th edition of the semi-regular French Comp. Send your votes before March 15th; you'll be ask to rate each game in 3 categories : Overall Enjoyment, Writing, and Technical Quality.
Theme of the game is free (although, in order to stay out of trouble with Miami Vice, let's keep it clean.). Game has to be made using Adrift V.5. Game must not have been published before. Maximum 2 locations. Maximum 1 npc.
The traditional New Year's Event celebrates the end of a year and the beginning of another with an informal game jam. There's no judging or scoring, only the pure joy of being creative. Write a game, story or make anything else following...
1 game in 6 divisions; award date December 29, 2014
Global game design competition with the stipulation that games must be created from scratch in 48 hours. An extra day is allowed for a second category, "Jam" games which have relaxed rules. (IFDB does not record all Ludum Dare entrants.)
A minicomp in which participants submit songs, have them shuffled up, receive a list in return, and write games inspired by one or more of the songs they receive. Planning thread2014 signup thread
Ludum Dare is an Online Game Jam event where people from around the world create a game in a weekend. It is divided into two parts: The Competition: the familiar “make a game in 48 hours solo competition” that Ludum Dare is known...
The Spring Thing, also known as the Fall Fooferall, is an annual competition that was originally conceived and organized by Adam Cadre. The Spring Thing is designed to operate at the opposite time of year from the annual IF Comp in...
German language IF competition announced on Dec 10, 2013 on if-de forum http://forum.ifzentrale.de/viewtopic.php?t=1267. Voting results from May 1, 2014: http://ifwizz.de/grand-prix-2014-ergebnisse.html
8th edition of the semi-regular French Comp. Send your votes by Feb 2nd midnight(ish) to ifictionfr at gmail dot com. Votes must have 3 notes, out of 10 (10 being the best): one for Overall Enjoyment, one for Writing and one for...
Hi! Look at the time, it's my pleasure to announce the 7th annual New Year's Minicomp! For those unfamiliar with this, a short explanation as to the motivation behind it. It's meant to offer people a chance at writing a small work of IF...
The Spring Thing, also known as the Fall Fooferall, is an annual competition that was originally conceived and organized by Adam Cadre. The Spring Thing is designed to operate at the opposite time of year from the annual IF Comp in...
Global game design competition with the stipulation that games must be created from scratch in 48 hours. An extra day is allowed for a second category, "Jam" games which have relaxed rules. (IFDB does not record all Ludum Dare entrants.)
THE ULTIMATE NOT NUMBERED NEW YEAR'S SPEED IF (Yes, I do realize it has become more of a Minicomp. Deal with it.) For those unfamiliar with this, the motivation behind it is to offer people a chance at writing a small work of IF at the...
The V.5 has been out for quite a while now, and although there are some issues I believe that it’s good enough to use for writing a game. And since things have been quiet around here for too long now, I have decided to stir up the...
Global game design competition with the stipulation that games must be created from scratch in 48 hours. An extra day is allowed for a second category, "Jam" games which have relaxed rules. (IFDB does not record all Ludum Dare entrants.)
Cover Stories was a game jam / minicomp for artists and creators of interactive fiction. In the first stage, artists created or sourced images that they thought would make good covers for an IF game; in the second, authors chose covers...
Another good year for IF draws to a close. So it's time for another New Year's Speed! The motivation behind it is to offer people a chance at writing a small work of IF at the end of the year. Traditionally, the rules have been very...
The 5th annual Hallowe'en speed-IF competition. Entries are all written in 3 hours or less. Traditionally an ADRIFT-only event, 2011 is notable for being the first Ectocomp to allow non-ADRIFT entries.
A speed-IF! A veritable feast! Using the following inventory items, based on a list of photographed items from Grocible's book-in-progress: a top hat. a dragonfly*. a small crystal ball. two optical prisms. a water pistol. a magnifying...
Since 1998 Saugus.net has been offering this popular free contest. While it started off fairly local in scope, today we get entries from all over the world, and winners can expect to have their stories read by hundreds of thousands.
People were asked to send in a list of between 1 and 20 of their favourite IF games of all time (in no particular order). The number of points a game got was the number of lists on which it appeared. 35 participants cast a total of 437...
An ADRIFT-only competition for games featuring: * 1 secret passage * 2 endings * 3 ways of dying * 3 NPCs * 5 objects essential for solving the game * 8 rooms
The seventy-first Speed-IF, with no particular name, took place at PAX East 2011 in Boston on March 12th, 2011. The organizer was David Cornelson. Topics were chosen via a madlibs in the early afternoon. Authors had until 10:30pm to send...
The annual Adrift Hallowe'en (horror and sci-fi) themed competition. Entries must be completed in 3 hours. "The theme is fairly general; ghost stories, horror, the supernatural, weird fiction, spine-chilling tales, pulp magazine stories,...
Administered by Metafilter user Deathalicious, the Metafilter competition centered on creating a game in a single month and submitting it for peer review. The 2010 competition received three entries.
The 2010 Spring ting was an ADRIFT competition organized by Po. Prune. The submission deadline was May 31, 2010. The voting deadline was June 30, 2010. Only non-registered users of ADRIFT could submit games. The prize for the winner was...
Also known as PAX East Speed-IF, the sixty-eighth Speed-IF ran live on Saturday, March 27th, 1:30pm to 2:30 pm, in the IF Suite at PAX East 2010 in Boston, Massachusetts. The organizer was David A. Cornelson. Entries from off-site were...
We are pleased to announce a very special Casual Gameplay Design Competition, one focused entirely on interactive fiction! For CGDC #7, we're calling on IF authors to craft one-room games incorporating the theme "escape". It's text-only...
The Even Competition (a.k.a. EvenComp) is a competition for ADRIFT games. Dates Submission deadline: December 10, 2009. Voting deadline: January 10, 2010 (or once the poll reaches 10 votes, whichever comes last). Results were announced...
The annual Adrift Hallowe'en (horror and sci-fi) themed competition. Entries must be completed in 3 hours. "Ectocomp is a Speed IF Competition for Hallowe'en. Entries can be darn near anything (they don't always turn out to be horror,...
Write a game with the number 11, teaching, a dishwasher, steam, teleportation, a Marvel character, tossing fish, a long distance relationship, and something about one hour. Go! (from ifwiki.org)
The ADRIFT IntroComp 2009 was a competition (organized by Ken Franklin) for ADRIFT games which are just introductions using no more than 3 locations. Judging was via a forum poll where the games could be discussed.
The Spring Thing, also known as the Fall Fooferall, is an annual competition that was originally conceived and organized by Adam Cadre. The Spring Thing is designed to operate at the opposite time of year from the annual IF Comp in...
The Spring ting was an ADRIFT competition. The submission deadline was April 1, 2009, 23:59 GMT. Only non-registered users of ADRIFT could submit games. The prize for the winner (and also, if there had been five or more entries, for the...
The annual Adrift Hallowe'en (horror and sci-fi) themed competition. Entries must be completed in 3 hours. ULES: * The theme is fairly general; ghost stories, horror, the supernatural, weird fiction, spine-chilling tales, pulp magazine...
The Odd Competition is a competition for ADRIFT games, organized by Abbi Park a.k.a. "alsnpk". For this competition, authors need to pair up each one of these numbers: 3, 5, 7, 9, and 11, with one of these: rooms, objects, tasks, events,...
The Comp With No Name 2008 was an ADRIFT competition organized by Cowboy. The submission deadline was by June 1, 2008 (that is, the end of May 2008, UK time). Only non-registered users of ADRIFT could submit games. The prize was a free...
The Spring Thing, also known as the Fall Fooferall, is an annual competition that was originally conceived and organized by Adam Cadre. The Spring Thing is designed to operate at the opposite time of year from the annual IF Comp in...
This is a competition for any game made using ADRIFT that was either released during the calendar year 2007 or has not been previously released. The winners of mainstream ADRIFT competitions (eg: Ectocomp 2007) will automatically be...
The annual Adrift Hallowe'en (horror and sci-fi) themed competition. Entries must be completed in 3 hours. Here are the rules: * The theme is fairly general; ghost stories, horror, the supernatural, weird fiction, spine-chilling tales,...
A competition for IF art pieces with minimal use of plots or puzzles. Entrants were expected to focus on objects (Still Life division), scenery/rooms (Landscape division), NPCs (Portrait division), or activities (Event division).
The Spring Thing, also known as the Fall Fooferall, is an annual competition that was originally conceived and organized by Adam Cadre. The Spring Thing is designed to operate at the opposite time of year from the annual IF Comp in...
This is a competition for any game made using ADRIFT that was either released during the calendar year 2006 or has not been previously released. The winners of mainstream ADRIFT competitions (eg: InsideADRIFT Summer Comp 2006, ADRIFT...
The Hourglass Competition, a.k.a. the 3rd Three Hour Games Competition, is a minicomp for new ADRIFT games written in three hours or less. Original voting deadline: 26th August 2006 and was extended to 31st August 2006. Organizer:...
InsideADRIFT Summer Comp 2006 for unreleased games created in ADRIFT. The deadline was June 30th, 2006. This date was earlier to reduce possible scheduling conflicts with Spring Thing and IF Comp. The voting deadline was 21st July 2006....
The Spring Thing, also known as the Fall Fooferall, is an annual competition that was originally conceived and organized by Adam Cadre. The Spring Thing is designed to operate at the opposite time of year from the annual IF Comp in...
The Writing Challenges Comp was open for any unreleased Adrift game based on one of five given locations. The game should have no more than ten rooms as defined in the ADRIFT Generator. Competition entries are to be in by 18th March 2006...
InsideADRIFT End of Year Comp 2005 a.k.a. InsideADRIFT Game of the Year Comp 2005 was for both new Adrift games and any Adrift game released during the 2005 calendar year. The submission deadline was: December 18th, 2005. The voting...
The object was to take the supplied incomplete game which has just six rooms (in Adrift v4.0 or v3.9) and turn it into a finished game. Items, NPCs, exits, etc, could be added to them but nothing could be taken away. Although you could...
The InsideADRIFT Summer Competition was open for any unreleased, but complete, Adrift games. Competition entries were to be in by 21 August 2005 with judging taking place in the following week. The voting deadline was 1500 GMT, Sunday,...
The challenge is to come up with a brilliant beginning to an Adrift game that is in a working playable form. This must really make the player want to actually continue with the rest of the game, if it existed. So, it is a competition for...
The Spring Thing, also known as the Fall Fooferall, is an annual competition that was originally conceived and organized by Adam Cadre. The Spring Thing is designed to operate at the opposite time of year from the annual IF Comp in...
The InsideADRIFT Spring Competition was open for any unreleased, but complete, Adrift games. Competition entries were to be in by 17 April 2005 with judging taking place in the following 2 weeks. The voting deadline was 1500 GMT, Sunday,...
InsideADRIFT End of Year Comp 2004 a.k.a. InsideADRIFT Game of the Year Comp 2004 was for both new Adrift games and any Adrift game released during the 2004 calendar year. The submission deadline was: December 19th, 2004.
The Commodore 32 Contest was run in 2004 by Dave Bernazzani, who challenged authors to enter Z-Code games whose story files were no larger than 32K in size. (Note that there is no Commodore 32 machine that runs Z-Code; that was just part...
Rules for this competition Time limited. The game is must be written during the period 15-22 August 2004. To ensure compliance there will be required first and completion line for the game, as well as a compulsory object to be announced...
A competition for IF art pieces with minimal use of plots or puzzles. Entrants were expected to focus on objects (Still Life division), scenery/rooms (Landscape division), NPCs (Portrait division), or activities (Event division).
All games must be written using Adrift 4.0 There is a limit of 20 rooms (as in rooms in the Adrift generator). It is always possible to make one room seem like many.
A competition for IF art pieces with minimal use of plots or puzzles. Entrants were expected to focus on objects (Still Life division), scenery/rooms (Landscape division), NPCs (Portrait division), or activities (Event division).
The Spring Thing, also known as the Fall Fooferall, is an annual competition that was originally conceived and organized by Adam Cadre. The Spring Thing is designed to operate at the opposite time of year from the annual IF Comp in...
The Adrift Spring Competition is open for any unreleased, but complete, Adrift games. Competition entries must be in by 20 April 2003, with judging taking place in the following week.
ADRIFT Summer Comp 2002 also called the Adrift Summer Minicomp ran during August 2002. The organizer was Ken Franklin. The submission deadline was 16:00 GMT on Sunday 18 August 2002. Judging ended at 16:00 GMT on Sunday 25 August 2002.
The Spring Thing, also known as the Fall Fooferall, is an annual competition that was originally conceived and organized by Adam Cadre. The Spring Thing is designed to operate at the opposite time of year from the annual IF Comp in...
The ADRIFT Summer Competition was open for any unreleased, but complete, Adrift games. Competition entries were to be in by 21 August 2001 with judging taking place in the following week. The voting deadline was 28th August, 2001.
A competition for IF art pieces with minimal use of plots or puzzles. Entrants were expected to focus on objects (Still Life division), scenery (Landscape division), or NPCs (Portrait division).
Write a game where the PC is purple, at least to start with, for whatever reason. The subsequent tale must include a big white chef's hat, gravel, the triumphant return of somebody or something, and an evil fish (or any form of sealife.)...
A competition for IF art pieces with minimal use of plots or puzzles. Entrants were expected to focus on objects (Still Life division), scenery (Landscape division), or NPCs (Portrait division).
A competition for IF art pieces with minimal use of plots or puzzles. Entrants were expected to focus on objects (Still Life division), scenery (Landscape division), or NPCs (Portrait division).
A competition for IF art pieces with minimal use of plots or puzzles. Entrants were expected to focus on objects (Still Life division), scenery (Landscape division), or NPCs (Portrait division).
Nick's Dilemma was selected to be showcased at the 2017 annual Association of Educational and Communications Technology Design and Development Showcase in Jacksonville, Florida.
The IndieCade Festival is the premiere event dedicated to celebrating independent games in the nation. Now in its 10th year, IndieCade is held each October in the Los Angeles area and is open to the industry and to the public. (IFDB does...
1. Quoi ? Pour quand ? Une semaine pour réaliser une toute petite aventure textuelle de 500 mots ! On cherche ici avant tout des aventures hypertextes à la Twine (mais pouvant être réalisées avec d'autres outils), ou éventuellement...
This is a ~1 month game-making marathon for anyone who'd like to make a game with the theme, with any game-making tool they like(as long as it's playable on windows, web or mac in some form).