I'm interested in determining whether or not a clear canon has emerged within the world of IF/hypertext. Of course, there is a clear critical opinion regarding which works belong to this tentative canon, but I'm interested in what readers and fans of the genre feel. I mean 'canon' in the traditional literary sense. For the sake of clarity I will define it here less as a coherent, codified list of works and more as a loose assemblage held in the minds (and in this case lists) of readers, reviewers, and critics.
Colossal Cave Adventure, by William Crowther and Donald Woods 19 votes "The original." [+]"The original.: Atmosphere, style, exploration, puzzles, structure, comedy, genre deconstruction. Practically everything in IF except for plot and characters can be found in the original Adventure." --neroden... "The original." [+]"The original.: Self-explanatory." --Chris Conley... (No comment)[+](No comment)--CMG... (No comment)[+](No comment) () --Denk... (No comment)[+](No comment)--Ivanr... (No comment)[+](No comment)--Emily Short... (No comment)[+](No comment)--jakomo... (No comment)[+](No comment)--Wanderlust... (No comment)[+](No comment) () --tekket... (No comment)[+](No comment)--Ghalev... (No comment)[+](No comment) () --Fredrik... (No comment)[+](No comment)--IFforL2... (No comment)[+](No comment)--Mikalye... (No comment)[+](No comment) () --Felix Pleșoianu... (No comment)[+](No comment) () --Edo... (No comment)[+](No comment)--Tobias V. I. Langhoff... (No comment)[+](No comment)--Jade68... (No comment)[+](No comment)--cgasquid... (No comment)[+](No comment)--Adam Biltcliffe...
Zork I, by Marc Blank and Dave Lebling 18 votes "It launched a company and a swathe of imitators." [+]"It launched a company and a swathe of imitators.: This took Adventure's dungeon crawling puzzle game design, added a more in-depth combat system and humorous writing, and practically launched the commercial IF industry, at least in the US." --Chris Conley... (No comment)[+](No comment) ( - Full review) --MathBrush... (No comment)[+](No comment) () --Denk... (No comment)[+](No comment)--Ivanr... (No comment)[+](No comment)--Emily Short... (No comment)[+](No comment)--E.K.... (No comment)[+](No comment) () --jakomo... (No comment)[+](No comment) () --Wanderlust... (No comment)[+](No comment)--tekket... (No comment)[+](No comment) () --Ghalev... (No comment)[+](No comment) () --Fredrik... (No comment)[+](No comment) () --IFforL2... "It took IF..." [+]"It took IF commercial. It sold ~380,000 copies. While many of its tropes have been rightfully abandoned (eg mazes), it really set the field on its way. " --Mikalye... (No comment)[+](No comment) () --Edo... (No comment)[+](No comment)--Tobias V. I. Langhoff... (No comment)[+](No comment)--neroden... (No comment)[+](No comment) () --cgasquid... (No comment)[+](No comment)--Adam Biltcliffe...
Galatea, by Emily Short 12 votes "Coming to IF in recent years," [+]"Coming to IF in recent years,: every resource I read, every thread I perused, made it clear that playing Galatea was essential to understanding where IF had gone in its post-commercial phase. While things have continued to evolve since then, I think Galatea remains essential." () --Ghalev... "A very well-realized on-character conversation game." [+]"A very well-realized on-character conversation game." --Chris Conley... (No comment)[+](No comment) () --CMG... (No comment)[+](No comment) ( - Full review) --MathBrush... (No comment)[+](No comment)--E.K.... (No comment)[+](No comment)--jakomo... (No comment)[+](No comment)--Ivanr... (No comment)[+](No comment) () --Wanderlust... (No comment)[+](No comment) () --IFforL2... (No comment)[+](No comment) () --Edo... (No comment)[+](No comment)--cgasquid... (No comment)[+](No comment)--Adam Biltcliffe...
Anchorhead, by Michael Gentry 11 votes "Of course." [+]"Of course." --Ivanr... (No comment)[+](No comment) () --Denk... (No comment)[+](No comment) () --Emily Short... (No comment)[+](No comment) () --E.K.... (No comment)[+](No comment) () --jakomo... (No comment)[+](No comment)--Wanderlust... (No comment)[+](No comment) () --tekket... (No comment)[+](No comment) () --Edo... (No comment)[+](No comment) () --Tobias V. I. Langhoff... (No comment)[+](No comment) () --Jade68... (No comment)[+](No comment) ( - Full review) --cgasquid...
Counterfeit Monkey, by Emily Short 10 votes "A whole game revolving around wordplay." [+]"A whole game revolving around wordplay.: An entire game revolving around wordplay, puns, and rearranging-letter puzzles. The kind of thing that could never possibly work as anything but interactive fiction." --Chris Conley... (No comment)[+](No comment) () --CMG... (No comment)[+](No comment)--Ivanr... (No comment)[+](No comment) () --Billy Mays... (No comment)[+](No comment) () --Sam Kabo Ashwell... (No comment)[+](No comment) () --tekket... (No comment)[+](No comment) () --IFforL2... (No comment)[+](No comment) () --Jade68... (No comment)[+](No comment)--Edo... "A game which..." [+]"A game which could only exist in this medium, never successfully imitated " () --Adam Biltcliffe...
Photopia, by Adam Cadre 10 votes "The first big famous "story" or "puzzleless" IF." [+]"The first big famous "story" or "puzzleless" IF." --Chris Conley... (No comment)[+](No comment) ( - Full review) --MathBrush... (No comment)[+](No comment) () --Ivanr... (No comment)[+](No comment) ( - Full review) --Emily Short... (No comment)[+](No comment) () --jakomo... (No comment)[+](No comment) () --Wanderlust... (No comment)[+](No comment) () --Ghalev... (No comment)[+](No comment) () --Karl Ove Hufthammer... (No comment)[+](No comment) () --Felix Pleșoianu... (No comment)[+](No comment) () --Edo...
Spider and Web, by Andrew Plotkin 9 votes (No comment)[+](No comment)--Ivanr... (No comment)[+](No comment) ( - Full review) --MathBrush... (No comment)[+](No comment) () --Emily Short... (No comment)[+](No comment) () --jakomo... (No comment)[+](No comment)--Wanderlust... (No comment)[+](No comment)--Chris Conley... (No comment)[+](No comment)--Edo... (No comment)[+](No comment) () --cgasquid... "One of the most..." [+]"One of the most significant early explorations of the narrator-PC-player relationship" () --Adam Biltcliffe...
Aisle, by Sam Barlow 8 votes "The One-Move Game's first move" [+]"The One-Move Game's first move" --Ghalev... (No comment)[+](No comment)--Anya Johanna DeNiro... (No comment)[+](No comment) ( - Full review) --MathBrush... (No comment)[+](No comment)--jakomo... (No comment)[+](No comment) () --Wanderlust... (No comment)[+](No comment)--IFforL2... (No comment)[+](No comment) () --Edo... (No comment)[+](No comment)--Adam Biltcliffe...
A Mind Forever Voyaging, by Steve Meretzky 7 votes (No comment)[+](No comment)--Anya Johanna DeNiro... (No comment)[+](No comment) () --E.K.... (No comment)[+](No comment) () --jakomo... (No comment)[+](No comment) () --Ghalev... (No comment)[+](No comment)--Fredrik... (No comment)[+](No comment) () --Edo... (No comment)[+](No comment) () --cgasquid...
Blue Lacuna, by Aaron A. Reed 7 votes (No comment)[+](No comment) () --Denk... (No comment)[+](No comment) ( - Full review) --MathBrush... (No comment)[+](No comment) () --Emily Short... (No comment)[+](No comment)--E.K.... (No comment)[+](No comment)--Wanderlust... (No comment)[+](No comment) () --IFforL2... (No comment)[+](No comment) () --Edo...
Lost Pig, by Admiral Jota 7 votes "My first recommendation to newcomers." [+]"My first recommendation to newcomers.: And I don't think I'm alone in that. Lost Pig is welcoming, funny, deeply implemented and satisfying. If it isn't considered some kind of gold standard, that makes no sense to me." () --Ghalev... (No comment)[+](No comment) () --Emily Short... (No comment)[+](No comment) ( - Full review) --MathBrush... (No comment)[+](No comment) () --Ivanr... (No comment)[+](No comment) () --Karl Ove Hufthammer... (No comment)[+](No comment) () --IFforL2... (No comment)[+](No comment) () --Edo...
De Baron, by Victor Gijsbers 7 votes (No comment)[+](No comment) () --CMG... (No comment)[+](No comment) () --Ivanr... (No comment)[+](No comment) ( - Full review) --Sam Kabo Ashwell... (No comment)[+](No comment) () --Ghalev... (No comment)[+](No comment) () --Edo... (No comment)[+](No comment)--Chris Conley... "To my mind, the..." [+]"To my mind, the most affecting example of a story-focused parser game" () --Adam Biltcliffe...
Trinity, by Brian Moriarty 6 votes (No comment)[+](No comment)--Emily Short... (No comment)[+](No comment)--jakomo... (No comment)[+](No comment)--Fredrik... "IF to this point..." [+]"IF to this point has been funny romps, this is the first example to make IF into something more than that." --Mikalye... (No comment)[+](No comment)--Edo... (No comment)[+](No comment)--Adam Biltcliffe...
Curses, by Graham Nelson 6 votes (No comment)[+](No comment) () --Emily Short... (No comment)[+](No comment) () --E.K.... (No comment)[+](No comment) ( - Full review) --MathBrush... (No comment)[+](No comment)--Ghalev... (No comment)[+](No comment)--Edo... (No comment)[+](No comment) () --cgasquid...
Enchanter, by Marc Blank, Dave Lebling 6 votes (No comment)[+](No comment) () --Emily Short... (No comment)[+](No comment) ( - Full review) --MathBrush... (No comment)[+](No comment) () --Denk... (No comment)[+](No comment) () --Fredrik... (No comment)[+](No comment)--neroden... (No comment)[+](No comment)--Edo...
Hadean Lands, by Andrew Plotkin 5 votes "Canonically awesome." [+]"Canonically awesome." () --Billy Mays... (No comment)[+](No comment) () --CMG... (No comment)[+](No comment)--Anya Johanna DeNiro... (No comment)[+](No comment) ( - Full review) --MathBrush... (No comment)[+](No comment)--Edo...
Birdland, by Brendan Patrick Hennessy 4 votes "So weird yet so effective." [+]"So weird yet so effective.: A great take on character building. Well-written. The best entry in this Twine loose trilogy from BPH." --Chris Conley... (No comment)[+](No comment) ( - Full review) --MathBrush... (No comment)[+](No comment)--Anya Johanna DeNiro... (No comment)[+](No comment) () --Edo...
Lime Ergot, by Caleb Wilson (as Rust Blight) 4 votes (No comment)[+](No comment) ( - Full review) --CMG... (No comment)[+](No comment) () --Emily Short... (No comment)[+](No comment) () --Edo... (No comment)[+](No comment) () --Jade68...
80 DAYS, by inkle, Meg Jayanth 4 votes (No comment)[+](No comment) () --CMG... (No comment)[+](No comment) () --Sam Kabo Ashwell... (No comment)[+](No comment) () --Jade68... (No comment)[+](No comment) () --Edo...
Shade, by Andrew Plotkin 4 votes "The first game that came to mind. Evey "great IF" list seems to at least include Shade." [+]"The first game that came to mind. Evey "great IF" list seems to at least include Shade." --Ivanr... (No comment)[+](No comment)--Emily Short... (No comment)[+](No comment) () --E.K.... (No comment)[+](No comment) () --Edo...
Gun Mute, by C.E.J. Pacian 4 votes "What if Shadow of the Colossus, but text?" [+]"What if Shadow of the Colossus, but text?" --Chris Conley... (No comment)[+](No comment) () --Anya Johanna DeNiro... (No comment)[+](No comment) ( - Full review) --MathBrush... "Early exploration..." [+]"Early exploration of what would become known as limited-parser games" () --Adam Biltcliffe...
The Hobbit, by Philip Mitchell and Veronika Megler 3 votes "A true classic" [+]"A true classic: I bring this game up whenever there is a discussion of classic or canonic status. It was extremely influential on the European 8-bit IF market, and it is probably one of the biggest-selling non-Infocoms ever. It also showed that you can make a complex game even with very limited hardware." () --Fredrik... (No comment)[+](No comment) () --Felix Pleșoianu... (No comment)[+](No comment) () --Denk...
Adventureland, by Scott Adams 3 votes "Scott Adams' first" [+]"Scott Adams' first: I am surprised that I seem to be the first one to vote for this game. It was the game that started the whole IF thing for 8-bit computers, and showed that a game did not have to be huge or extremely complex to be fun to play." () --Fredrik... (No comment)[+](No comment) () --Felix Pleșoianu... (No comment)[+](No comment) ( - Full review) --cgasquid...
The Hitchhiker's Guide to the Galaxy, by Douglas Adams and Steve Meretzky 3 votes "One of the hearts of the medium." [+]"One of the hearts of the medium.: Even if we're examining it as a study in how excruciatingly unfair some Infocom games could be when they were feeling playful." () --Ghalev... "Non-IF people have seen it" [+]"Non-IF people have seen it: When I introduce IF to ESL students, they've usually never experienced it before. If they have, it's because they've seen this one" --IFforL2... "I think this may..." [+]"I think this may have been the biggest-selling commercial game of all times. It reached far beyond the normal IF-playing community. Besides, it is really good, in spite of some absurdly difficult puzzles." () --Fredrik...
Planetfall, by Steve Meretzky 3 votes (No comment)[+](No comment) () --Denk... (No comment)[+](No comment)--Fredrik... (No comment)[+](No comment) () --cgasquid...
Pick Up The Phone Booth And Die, by Rob Noyes 2 votes "My introduction..." [+]"My introduction to both one-move IF and joke IF, it maintains a place in the canon for me by dint of innovation, if not quality." () --E.K.... (No comment)[+](No comment)--jakomo...
The Gostak, by Carl Muckenhoupt 2 votes "The canonical..." [+]"The canonical language-puzzle game" () --Adam Biltcliffe... (No comment)[+](No comment) () --EJ...
Choice of the Dragon, by Dan Fabulich and Adam Strong-Morse 2 votes "The start of all things Choice of Games" [+]"The start of all things Choice of Games" ( - Full review) --MathBrush... (No comment)[+](No comment) () --Wanderlust...
Choice of Magics, by Kevin Gold 1 vote "Way more reactive than you'd think." [+]"Way more reactive than you'd think.: A great example of how the linear Choice of Games structure can still provide a cohesive experience that reacts dynamically to the player's choices." --Chris Conley...
Thaumistry: In Charm's Way, by Bob Bates 1 vote "Not out till September 2017. I'm calling this one early." [+]"Not out till September 2017. I'm calling this one early." --Billy Mays...