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About the Story
A computer mystery/romance set five minutes into the future of 1988.
50 Years of Text Games, by Aaron A. Reed
Connecting to a BBS—a bulletin board system, the primary way to find online communities before the mid-1990s—meant punching in a phone number and waiting for your modem to negotiate with a distant computer. [...]
It’s an experience very different from browsing the modern web, one which few people too young to have lived it can easily appreciate. Digital: A Love Story recreates it in loving detail, capturing the texture and flavor of BBS life remarkably well. But its author never experienced that life firsthand. In the year the game is set—1988—she hadn’t even been born.
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|Anchorhead, by Michael Gentry|
Average member rating: (356 ratings)
You take a deep breath of salty air as the first raindrops begin to spatter the pavement, and the swollen, slate-colored clouds that blanket the sky mutter ominous portents amongst themselves over the little coastal town of Anchorhead....
|Can You Find The Mole In This Spy Organization?, by ClickHole|
Average member rating: (8 ratings)
London, 1971. You sit at your typewriter, typing up a report while reflecting on your mysterious and troubling past. Your hands glide over the keys, but they are no normal hands and no normal keys. They are spy hands and spy keys. You...
Trick or Treat, by David Whyld
Average member rating: (2 ratings)
You knew it was a bad idea to go trick or treating at the crazy old man’s house. Now your friend Jud is dead and you and Emmie are locked up in the basement awaiting a fate worse than death. You really wished you'd just stayed in bed...
Best of each authoring system by Denk
I intend to try the best games of each authoring system, so there will no doubt be many changes to this list in the future. So far, I think the following games are the best for each system I have tried: (games in alphabetic order)
2020 Alternative Top 100 by Denk
(Created 24-Jul-2020) The purpose of this list is not to compete with the IFDB Top 100 but to provide an alternative view, which makes sense for some games. Philosophy: 1. If a game only has 5-star ratings, it is because the game hasn't...
Canonicity and IF by juliaofbath
I'm interested in determining whether or not a clear canon has emerged within the world of IF/hypertext. Of course, there is a clear critical opinion regarding which works belong to this tentative canon, but I'm interested in what...
Sublime Moments by Sam Kabo Ashwell
I've been thinking about games that provide really brilliant moments. This is not about the overall quality of the game: there are plenty of excellent games that never deliver a clear, standout moment of unalloyed excellence. And surely...
Games which take place in chat messenger systems or on a digital interface by grimperfect
Specifically, works where the main mechanic is either exploring a in-game digital interface(ala Secret Little Haven) or communicating using a type of chat/text messenger system(think Emily is Away).