Have you played this game?You can rate this game, record that you've played it, or put it on your wish list after you log in.
Playlists and Wishlists
RSS FeedsNew member reviews
Updates to downloadable files
All updates to this page
About the Story
It starts with a metalhead, Graham, realizing that throwing that shopping cart over the bridge was not the great idea he thought it was. Even if it did get him out of washroom duty at Cost Cutters.
3rd Place overall; 2nd Place, Miss Congeniality Awards - 14th Annual Interactive Fiction Competition (2008)
Nominee, Best Game; Nominee, Best Writing; Nominee, Best Story; Winner, Best NPCs; Nominee, Best Individual PC; Nominee, Best Use of Medium - 2008 XYZZY Awards
Play This Thing!
Everybody Dies is a short, sharp interactive story -- with illustrations. It's got lots going for it, and it just took third place in the yearly interactive fiction competition. You should definitely play.
See the full review
Emily Short's Interactive Storytelling
IF Competition Review for Everybody Dies
I really like this. This is a tight game. The writing is snappy ó Iím reminded of Sherwin here and there, as it shares a Sherwinesque interest in the lifestyles of the poor and not-that-glamorous. But itís distinctly its own thing. The viewpoint characters have personality. The illustrations are stylish and good. High production values there. Puzzles are pretty easy but manage to be interesting anyway, because they mostly have to do with tense or personally-charged situations. And the implementation is excellent; perhaps itís telling that this game boasts eighteen beta-testers. All in all, itís a piece that feels assured about what itís trying to achieve.
See the full review
|Average Rating: |
Number of Reviews: 7
Write a review
Most Helpful Member Reviews
In Everybody Dies, you play as three different people who've (Spoiler - click to show)died in some way, and the point of the game becomes the (Spoiler - click to show)prevention of their deaths. One of the best parts of Everybody Dies are the graphics, which in parts of the game serve as a visual metaphor to go along with the action. However, if that were the only thing to recommend about Everybody Dies the game would be stale indeed. The writing of the player characters is funny and vivid, and their differing perspectives give much flavor to the game. Well recommended.
Author Jim & Illustrator Michael have gone to great lengths to make Everybody Dies an enjoyable experience for anyone across the (wide) spectrum of IF players.
For the hardcore, there's at least a minimum amount of puzzling to be had, and deep enough implementation. For the IF newbie, puzzles are mostly simple, building in complexity to the end, and stopping short of hand-holding, it won't let you lose. There is a wonderful lack of the empty, static, unpopulated feelings so prevalent in many classic adventures; There are changing landscapes, interactions with other characters, humor, and occasionally a little emotion.
In terms of accessibility, it's Mac & Linux playable and if you're a Windows user and wondering what an interpreter even is then grab the .exe. It's ready to go!
Accessibility alone is no reason to play IF, but this one has interesting characters, engrossing story-telling, beautiful illustrations, and Canadian slang! I especially appreciate the game's ability to instill a sense of urgency and high stakes without rushing or punishing me at all!
Complaints? Some of the changes I made to my surroundings weren't noticed by the multitude of narrative voices. With the .exe player, you can't scroll up. So, really, negligible stuff.
Definitely play it!
This game won 3rd place in the IFComp the year it was entered, and is one of the shortest games to ever make the top 3. It has quite a few illustrations in it in a comics style.
As a content warning, this game has 3 parts, and the first part is full of large amounts of strong profanity and a general sort of vague nastiness. It made me put of this game for a long time, and I don't intend to play again.
Besides that, the game is very well written, with strong characterization and clever interaction. You play as 3 distinct PCs whose fates revolve around a small store called Cost Cutters. Each character gets 1 or 2 short scenarios where you are given strong guidance, until the final scenario where you have a tight time schedule (with infinite chances to retry) and a more difficult puzzle.
See All 9 Member Reviews
If you enjoyed Everybody Dies...
Related GamesPeople who like Everybody Dies also gave high ratings to these games:
|Arthur, by Bob Bates|
Average member rating: (26 ratings)
"Whoso pulleth out this sword of this stone, is rightwise king of England." In the days before Camelot, when magic and evil rule England, a sword sheathed in stone appears in a quiet churchyard. Engraved upon it are words which form your...
|San Francisco, 2118, by Leah Case|
Average member rating: (4 ratings)
The sun is disappearing, your mother is lost. You donít know why.
|Werewolves: Haven Rising, by Jeffrey Dean|
Average member rating: (2 ratings)
Rise to power and lead your werewolf pack in a fight to survive by throwing off the shackles of a tyrannical military police state! Raised in captivity within the refuge of Haven, you've never known the freedom of the wilds; you're a new...
Recommended ListsEverybody Dies appears in the following Recommended Lists:
FicÁ„o interativa by Emily Short
IF presented so far at the 13™ Jornada Nacional de Literatura in Passo Fundo, 2009. These works were chosen for a variety of reasons: to illustrate the history of interactive fiction, to teach new players how to interact, to demonstrate...
PollsThe following polls include votes for Everybody Dies:
Give me a second chance! by verityvirtue
I'm looking for games which work like Bigger Than You Think - where dying isn't the end, where you're given second chances, where your second chances give you gear or skills or knowledge that you need to know to win the game.
NPCs Made Easy by Sam Kabo Ashwell
A list of games which notably use elision, sleight-of-hand, cleverly framed premises, or other fiendish implementor tricks in order to include significant NPCs in the story without having to implement them in deep, complicated detail....
Games with graphics and/or sound by eyesack
I couldn't find an easy way to search for this, so I figured I'd ask the hivemind: What games use graphics and/or sound to enhance the gameplay, similar to City of Secrets and Necrotic Drift?
This is version 25 of this page, edited by Karl Ove Hufthammer on 24 September 2021 at 5:20pm. - View Update History - Edit This Page - Add a News Item