A SpeedIF game from 2001. Like most SpeedIF from that era, it was written under a 2-hour start-to-finish time limit with a laundry list of elements to include, which leads to a game about as...
A SpeedIF game from 2003. Like most SpeedIF from that era, it was written under a 2-hour start-to-finish time limit with a laundry list of elements to include, which leads to a game about as...
CurseOfTheManor.xls, by Adam Biltcliffe (2024) (1 rating) This is my entry for the Neo-Interactives anti-productivity jam. The challenge was to create a work of interactive fiction using office productivity software or other software not normally suited...
In this small charming game, you play as a retired homeowner trying to protect your wife Martha's prize rosebush from an increasing horde of dragons before she and her horticulturally-minded...
A SpeedIF game from 2001. Like most SpeedIF from that era, it was written under a 2-hour start-to-finish time limit with a laundry list of elements to include, which leads to a game about as...