Interesting attempt at a dialogue-centric game. It's very well-crafted, such that as a player I always understood what was expected of me and what I was trying to accomplish.
(Spoiler - click to show)It felt a bit arbitrary which of the various options in each scene is most favoured by the director. And I expect a TV episode to have at least one or two significant moments, whereas the episode you end up recording when you get the best ending still feels very low-key: a minor conflict arises, gets sorted out and everyone seems content. Maybe the show is a slow burner.