Lots of games have one amusing death, but what games best take the concept and run with it? These deaths could be nudges on messing something up, or even better, or even a nice reward for a reader who is playing attention and notices a detail, or something in the AMUSING section.
Pick Up the Phone Booth and Aisle, by David Dyte, Steve Bernard, Dan Shiovitz, Iain Merrick, Liza Daly, John Cater, Ola Sverre Bauge, J. Robinson Wheeler, Jon Blask, Dan Schmidt, Stephen Granade, Rob Noyes, and Emily Short 3 votes "Well, obviously." [+]"Well, obviously." --Sam Kabo Ashwell... (No comment) [+](No comment) ( ![]() | |
A Tale of the Cave, by Snoother 2 votes "Learn By Death-Death By Bad Poetry" [+]"Learn By Death-Death By Bad Poetry: 15 minute game, a humorous takeoff of Zork dungeon trolling. Death is required and not forewarned. Punishment is inflicted by poetic license." ( Andrew Schultz says: I am now happier for having learned of William McGonagall. I still don't know how he stacks up with Amanda Ros McKitrick, but I am glad to know of them both. ![]() | |
Treasures of a Slaver's Kingdom, by S. John Ross 2 votes "The Barbarian is ... not wise." [+]"The Barbarian is ... not wise." --Ghalev... "Your idiotic..." [+]"Your idiotic death is a pretty regular occurrence." ( ![]() | |
Under, In Erebus, by Brian Rapp 2 votes "So many ways to die, implemented lovingly. (The Cyclops leads to at least one great one.)" [+]"So many ways to die, implemented lovingly. (The Cyclops leads to at least one great one.)" --matt w (Matt Weiner)... (No comment) [+](No comment) ( ![]() | |
Save the Date, by Chris Cornell 2 votes (No comment) [+](No comment) ( ![]() | |
One Eye Open, by Caelyn Sandel (as Colin Sandel) and Carolyn VanEseltine 2 votes "VORACIOUS LAUNDRY..." [+]"VORACIOUS LAUNDRY HAMPER." --Sam Kabo Ashwell... "A building with..." [+]"A building with teeth. And a digestive tract. And a- well you get the idea." ( ![]() | |
Inhumane, by Andrew Plotkin 2 votes "My favorite Plotkin game. Take that as you will." [+]"My favorite Plotkin game. Take that as you will." --jcompton... "The entire..." [+]"The entire purpose of the game is to run into a set of insanely circuitous death-traps, which sometimes require more effort to set off than to avoid." --Christina Nordlander... ![]() | |
Suveh Nux, by David Fisher 2 votes "Suveh Nux is..." [+]"Suveh Nux is great about making it hard to die accidentally - but with a bit of determination, it's possible to find quite a few ridiculous and entertaining ways to off the PC." ( ![]() | |
Obituario, by Santiago Eximeno 1 vote "The main point is to kill the PC in darkly humorous ways" [+]"The main point is to kill the PC in darkly humorous ways" ( ![]() | |
Leather Goddesses of Phobos, by Steve Meretzky 1 vote "Sidekick Demise!" [+]"Sidekick Demise!: Your faithful sidekick, Trent (or Tiffany) dies amusingly and repeatedly throughout the game (and then returns with yet another tale of how he/she actually escaped what appeared to be certain doom)." ( Andrew Schultz says: Oh man I forgot about this. This is probably my favorite part of the game. ![]() | |
You Will Select a Decision, by Brendan Patrick Hennessy 1 vote "Has a plentiful amount of funny and absurd death scenes between the two books." [+]"Has a plentiful amount of funny and absurd death scenes between the two books.: I come back to these pretty regularly and nearly always discover a new droll way to die." ( ![]() | |
Dirk, by Andrew Schultz 1 vote (No comment) [+](No comment) ( ![]() | |
Textfire Golf, by Adam Cadre 1 vote "Every ending is..." [+]"Every ending is entertaingly dreadful." ( ![]() | |
Vainsville, by n-n 1 vote "No spoiler." [+]"No spoiler." ( ![]() | |
Bigger Than You Think, by Andrew Plotkin 1 vote "Gameplay relies..." [+]"Gameplay relies on your willingness to sacrifice many iterations of your character." ( ![]() | |
Slasher Swamp, by Robot 1 vote "The brilliantly..." [+]"The brilliantly terrible, utterly unfair deaths are the best thing about this." ( ![]() | |
Hinterlands: Marooned!, by Cody Gaisser 1 vote "Stranded on an..." [+]"Stranded on an island somewhere on an alien planet. Alone. With a strange hungry looking creature." --Kinetic Mouse Car... ![]() | |
Anchorhead, by Michael Gentry 1 vote "The death scenes near the end of the story are very ghastly and descriptive" [+]"The death scenes near the end of the story are very ghastly and descriptive: Here are just two examples. You can fail to get out of the "maze of twisty little passages" in the paper mill, or stand on the altar and play the right notes on the flute." ( ![]() | |
Les espions ne meurent jamais, by Hugo Labrande 1 vote "The whole game is about dying." [+]"The whole game is about dying.: Though, you might be extremelly unlucky and find the solution at first try. ;p" ( ![]() | |
Good Grub!, by Damon L. Wakes 1 vote "Perfect comic timing!" [+]"Perfect comic timing!: This came right out of the blue and made me laugh out loud" --Wynter... ![]() | |
Curses, by Graham Nelson 1 vote "Many fun deaths, especially via the rods" [+]"Many fun deaths, especially via the rods: Trying rods on yourself, changing Planck's constant, and all of the mascot-related deaths." ( ![]() | |
Nothing Could be Further From the Truth, by Adam Wasserman 1 vote "You're going to die your way through this one" [+]"You're going to die your way through this one" --Johnnywz00... ![]() | |
Ansible, by Jacques Frechet 1 vote "@@@ CONNECTION LOST @@@" [+]"@@@ CONNECTION LOST @@@" ( ![]() | |
How Prince Quisborne the Feckless Shook His Title, by John Ziegler 1 vote "Rife with ways to kill the prince or yourself" [+]"Rife with ways to kill the prince or yourself" --Johnnywz00... ![]() | |
Poll created on April 7, 2015