A competition for IF art pieces with minimal use of plots or puzzles. Entrants were expected to focus on objects (Still Life division), scenery (Landscape division), or NPCs (Portrait division).
A competition for IF art pieces with minimal use of plots or puzzles. Entrants were expected to focus on objects (Still Life division), scenery (Landscape division), or NPCs (Portrait division).
A competition for IF art pieces with minimal use of plots or puzzles. Entrants were expected to focus on objects (Still Life division), scenery (Landscape division), or NPCs (Portrait division).
A competition for IF art pieces with minimal use of plots or puzzles. Entrants were expected to focus on objects (Still Life division), scenery (Landscape division), or NPCs (Portrait division).
A competition for IF art pieces with minimal use of plots or puzzles. Entrants were expected to focus on objects (Still Life division), scenery/rooms (Landscape division), NPCs (Portrait division), or activities (Event division).
A competition for IF art pieces with minimal use of plots or puzzles. Entrants were expected to focus on objects (Still Life division), scenery/rooms (Landscape division), NPCs (Portrait division), or activities (Event division).
A competition for IF art pieces with minimal use of plots or puzzles. Entrants were expected to focus on objects (Still Life division), scenery/rooms (Landscape division), NPCs (Portrait division), or activities (Event division).
They know you abandoned them, and they're back for revenge. Maybe it's a project you have long-since forgotten. Maybe it's a half-finished experiment gathering dust in your lab. Maybe it's an idea that haunts your dreams. Maybe it's a...
SeedComp! is a 2-round interactive fiction game jam, focusing on creativity and the growth of ideas. Join our Discord! SeedComp! is separated into 2 distinct rounds: Planting and Sprouting. You can take part in either or both. The first...
93 games in 7 divisions; award date January 26, 2025
The Short Games Showcase is an opportunity to show off shorter interactive fiction works made in the past year (Jan 1, 2024 to Dec 31, 2024), regardless of whether they've been submitted to any previous jam or competition or not, and...
The Spring Thing Interactive Festival is an annual online festival celebrating new works of interactive fiction; it takes place in the Spring, usually April-May. IF fans of all backgrounds are encouraged to enter their new works, or play...
70 games in 6 divisions; award date January 27, 2024
The Short Games Showcase is an opportunity to show off shorter interactive fiction works made in the past year (Jan 1, 2023 to Dec 31, 2023), regardless of whether they've been submitted to any previous jam or competition or not, and...
German language IF competition as announced on Nov 30, 2022 on if-de forum https://if-forum.org/topic.php?id=1288 https://ifwizz.de/grand-prix-2023.html https://ifwizz.de/grand-prix-2023-ergebnisse.html
German language IF competition as announced on Oct 31, 2023 on if-de forum https://if-forum.org/topic.php?id=1311 https://ifwizz.de/grand-prix-2024.html
The Rules of engagement are as follows: 1: Game must be written in either Adrift V4 or V5 2. Must be an original work. 3. Must be released in 2016 4. Judging will last a month (or shorter if we only get a few games, or longer if we get...
2019 was a pretty good year for Adrift with 11 games released and a couple of them even entering the Annual IF Competition. The rules for being taken into consideration for the award are simple. 1: The game must be written using the...
Hi! Look at the time, it's my pleasure to announce the 7th annual New Year's Minicomp! For those unfamiliar with this, a short explanation as to the motivation behind it. It's meant to offer people a chance at writing a small work of IF...
German language IF competition announced on Dec 10, 2013 on if-de forum http://forum.ifzentrale.de/viewtopic.php?t=1267. Voting results from May 1, 2014: http://ifwizz.de/grand-prix-2014-ergebnisse.html
The challenge is to come up with a brilliant beginning to an Adrift game that is in a working playable form. This must really make the player want to actually continue with the rest of the game, if it existed. So, it is a competition for...
Rules for this competition Time limited. The game is must be written during the period 15-22 August 2004. To ensure compliance there will be required first and completion line for the game, as well as a compulsory object to be announced...
AdventureJam 2020 (Six IF-games were entered into this more general adventure game jam, which had 67 entries) Create an Adventure Game in Two Weeks: April 21st-May 5th! AdventureJam returns this year with a few changes! As always, anyone...
Goal: To create a beginner’s game that will be suitable for IF newcomers and (hopefully) wet their appetite for playing other games, or maybe even create their own. Suggestion: Put yourself in the player’s shoes. This is your first...
We are pleased to announce a very special Casual Gameplay Design Competition, one focused entirely on interactive fiction! For CGDC #7, we're calling on IF authors to craft one-room games incorporating the theme "escape". It's text-only...
Cover Stories was a game jam / minicomp for artists and creators of interactive fiction. In the first stage, artists created or sourced images that they thought would make good covers for an IF game; in the second, authors chose covers...
The annual Adrift Hallowe'en (horror and sci-fi) themed competition. Entries must be completed in 3 hours. ULES: * The theme is fairly general; ghost stories, horror, the supernatural, weird fiction, spine-chilling tales, pulp magazine...
The annual Adrift Hallowe'en (horror and sci-fi) themed competition. Entries must be completed in 3 hours. "Ectocomp is a Speed IF Competition for Hallowe'en. Entries can be darn near anything (they don't always turn out to be horror,...
The 5th annual Hallowe'en speed-IF competition. Entries are all written in 3 hours or less. Traditionally an ADRIFT-only event, 2011 is notable for being the first Ectocomp to allow non-ADRIFT entries.
Premise: The authors received a randomized list of five imaginary games created by other participants in the jam. They were to pick one (or more) and make: a sequel, a prequel, a fan fiction, a critical response game, a sidequel, a...
The inkJam is an annual community organized jam focused on storytelling and narrative games written in ink. When does it begin? The jam begins on Friday, October 20th, 9PM CEST. Who can enter? Everyone is more than welcome, either alone...
This is a competition for any game made using ADRIFT that was either released during the calendar year 2006 or has not been previously released. The winners of mainstream ADRIFT competitions (eg: InsideADRIFT Summer Comp 2006, ADRIFT...
This is a competition for any game made using ADRIFT that was either released during the calendar year 2007 or has not been previously released. The winners of mainstream ADRIFT competitions (eg: Ectocomp 2007) will automatically be...
InsideADRIFT Summer Comp 2006 for unreleased games created in ADRIFT. The deadline was June 30th, 2006. This date was earlier to reduce possible scheduling conflicts with Spring Thing and IF Comp. The voting deadline was 21st July 2006....
People were asked to send in a list of between 1 and 20 of their favourite IF games of all time (in no particular order). The number of points a game got was the number of lists on which it appeared. 35 participants cast a total of 437...
People were asked to send in a list of between 1 and 20 of their favourite IF games of all time (in no particular order). The number of points a game got was the number of lists on which it appeared. 38 participants cast a total of 593...
People were asked to send in a list of between 1 and 20 of their favourite IF games of all time (in no particular order). The number of points a game got was the number of lists on which it appeared. 50 participants cast a total of 806...
People were asked to send in a list of between 1 and 20 of their favourite IF games of all time (in no particular order). The number of points a game got was the number of lists on which it appeared. 59 participants cast a total of 880...
The Locus Jam is an interactive fiction mini-jam all about places, spaces, and rooms. Come create an IF piece set in one specific place! This jam is a commemoration of Porpentine's Locus Jam.
This is primarily a French language interactive fiction jam. You may participate in a very poor French ;) or even in another language, but in this later case we won't garantee any feedback on your game. If you want to ask questions on an...
This is primarily a French language interactive fiction jam. You may participate in a very poor French ;) or even in another language, but in this later case we won't garantee any feedback on your game. If you want to ask questions on an...
An annual IF/Text Adventure competition with a focus on text input & output (parser) games. Graphics are allowed, sounds are allowed, clickable words are allowed, but the core method of control should be a keyboard (or voice if it...
SERVEUR DISCORD FRANCOPHONE : https://discord.gg/vrmGavw This is primarily a French language interactive fiction jam. You may participate in a very poor French ;) or even in another language, but in this later case we won't garantee any...
This is primarily a French language interactive fiction jam. You may participate in a very poor French ;) or even in another language, but in this later case we won't garantee any feedback on your game. If you want to ask questions on an...
This is primarily a French language interactive fiction jam. You may participate in a very poor French ;) or even in another language, but in this later case we won't garantee any feedback on your game. If you want to ask questions on an...
Also known as PAX East Speed-IF, the sixty-eighth Speed-IF ran live on Saturday, March 27th, 1:30pm to 2:30 pm, in the IF Suite at PAX East 2010 in Boston, Massachusetts. The organizer was David A. Cornelson. Entries from off-site were...
The seventy-first Speed-IF, with no particular name, took place at PAX East 2011 in Boston on March 12th, 2011. The organizer was David Cornelson. Topics were chosen via a madlibs in the early afternoon. Authors had until 10:30pm to send...
A jam where you write a text adventure using the PunyInform library. If you haven't heard of PunyInform before, the fastest way to get started is probably by reading the articles and tutorials which are linked on the PunyInform page....
Welcome to Really Bad IF, the unranked interactive fiction jam where the goal is to simply make really bad IF games. Bring your terribly written, bug-riddled coded, nonsensical-story games along! (At the authors' request, not every work...
15 games in 2 divisions; award date January 22, 2024
ShuffleComp 2023: The Re-Shuffling ShuffleComp is a musical interactive fiction competition where you make games based on songs, which are submitted by other entrants. The last ShuffleComp occurred in 2015. The rules here are largely...
ShuffleComp is an event for interactive fiction, both parser and hypertext, in which entrants write games based on music tracks. Entrants and other participants submit a list of songs and pseudonyms, and the organizer shuffles up all the...
Write a game with the number 11, teaching, a dishwasher, steam, teleportation, a Marvel character, tossing fish, a long distance relationship, and something about one hour. Go! (from ifwiki.org)
Write a game where the PC is purple, at least to start with, for whatever reason. The subsequent tale must include a big white chef's hat, gravel, the triumphant return of somebody or something, and an evil fish (or any form of sealife.)...
The Spring Thing, also known as the Fall Fooferall, is an annual competition that was originally conceived and organized by Adam Cadre. The Spring Thing is designed to operate at the opposite time of year from the annual IF Comp in...
The Spring Thing, also known as the Fall Fooferall, is an annual competition that was originally conceived and organized by Adam Cadre. The Spring Thing is designed to operate at the opposite time of year from the annual IF Comp in...
The Spring Thing, also known as the Fall Fooferall, is an annual competition that was originally conceived and organized by Adam Cadre. The Spring Thing is designed to operate at the opposite time of year from the annual IF Comp in...
The Spring Thing, also known as the Fall Fooferall, is an annual competition that was originally conceived and organized by Adam Cadre. The Spring Thing is designed to operate at the opposite time of year from the annual IF Comp in...
The Spring Thing, also known as the Fall Fooferall, is an annual competition that was originally conceived and organized by Adam Cadre. The Spring Thing is designed to operate at the opposite time of year from the annual IF Comp in...
The Spring Thing, also known as the Fall Fooferall, is an annual competition that was originally conceived and organized by Adam Cadre. The Spring Thing is designed to operate at the opposite time of year from the annual IF Comp in...
The Spring Thing, also known as the Fall Fooferall, is an annual competition that was originally conceived and organized by Adam Cadre. The Spring Thing is designed to operate at the opposite time of year from the annual IF Comp in...
The Spring Thing, also known as the Fall Fooferall, is an annual competition that was originally conceived and organized by Adam Cadre. The Spring Thing is designed to operate at the opposite time of year from the annual IF Comp in...
The Spring Thing, also known as the Fall Fooferall, is an annual competition that was originally conceived and organized by Adam Cadre. The Spring Thing is designed to operate at the opposite time of year from the annual IF Comp in...