Games with accurate (present or historical) settings - an IFDB Poll
by Emily Short
I'm looking for works in the general spirit of The Fire Tower or 1893: they can be puzzly or not, have a story or not, but they should attempt to represent a real-world setting as accurately as possible, and in some detail.
1893: A World's Fair Mystery, by Peter Nepstad 8 votes (No comment) [+] ... (No comment) [+] ... (No comment) [+] ... (No comment) [+] ... (No comment) [+] ... (No comment) [+] ... (No comment) [+] ... (No comment) [+] ... ![]() | |
The King of Shreds and Patches, by Jimmy Maher 6 votes "Quite lovingly crafted" [+] ... "Set in London,..." [+] ... (No comment) [+] ... (No comment) [+] ... (No comment) [+] ... (No comment) [+] ... ![]() | |
The Fire Tower, by Jacqueline A. Lott 3 votes (No comment) [+] ... (No comment) [+] ... (No comment) [+] ... ![]() | |
Trinity, by Brian Moriarty 3 votes (No comment) [+] ... (No comment) [+] ... (No comment) [+] ... ![]() | |
Sherlock: The Riddle of the Crown Jewels, by Bob Bates 3 votes "Victorian London...." [+] ... (No comment) [+] ... (No comment) [+] ... ![]() | |
Jigsaw, by Graham Nelson 2 votes "takes place at a few famous historic settings" [+] ... (No comment) [+] ... ![]() | |
Das Felleisen, by Max Kalus 2 votes "Historically adequate miniature playing in 16th century Germany." [+] ... (No comment) [+] ... ![]() | |
Varronis Museum, by David Garcia 2 votes "Models a Roman house in what appears to be an accurate fashion." [+] ... (No comment) [+] ... ![]() | |
Lost New York, by Neil deMause 2 votes "Travel back in..." [+] ... (No comment) [+] ... ![]() | |
Amnesia, by Thomas M. Disch and Kevin Bentley 2 votes "Very detailed city simulation" [+] ... "Not easy to even..." [+] ... ![]() | |
A Day at the Seaside, by Matthew Hunter 1 vote "Vacation at..." [+] ... ![]() | |
Escape to New York, by Richard Otter 1 vote "A well researched Titanic adventure" [+] ... ![]() | |
Kukulcan, by Michael Giltzow 1 vote "Aztec educational adventure set in 1519." [+] ... ![]() | |
The Ascent of the Gothic Tower, by Ryan Veeder 1 vote "A few concessions were made to game design." [+] ... ![]() | |
Moquette, by Alex Warren 1 vote "The setting is an accurate recreation of the London underground." [+] ... ![]() | |
TimeQuest, by Bob Bates 1 vote (No comment) [+] ... ![]() | |
The Lurking Horror, by Dave Lebling 1 vote "GUE Tech " [+] ... ![]() | |
Suicide, by Dan Doyle III 1 vote (No comment) [+] ... ![]() | |
El Espíritu de la Sidra, by Ferran Montesinos 1 vote "Asturias" [+] ... ![]() | |
White House Escape, by iAdventureGame 1 vote (No comment) [+] ... ![]() | |
The Cove, by Kathleen M. Fischer 1 vote (No comment) [+] ... ![]() | |
Dash Slapney, Patrol Leader , by Andrew Schultz 1 vote "very accurate" [+] ... ![]() | |
Das Kopialbuch, by Max Kalus 1 vote (No comment) [+] ... ![]() | |
The Bibliophile, by Marshal Tenner Winter 1 vote "Takes place in..." [+] ... ![]() | |
An Evening at the Ransom Woodingdean Museum House, by Ryan Veeder 1 vote "The house was rotated 135 degrees." [+] ... ![]() | |
Aztec Assault, by The Traveller in Black 1 vote "Supposedly an..." [+] ... ![]() | |
Ofrenda a la Pincoya, by Incanus 1 vote "The island of..." [+] ... ![]() | |