Top 100 Reviewer Member since June 13, 2017 Last visited November 21, 2024 Profile ID (TUID): y4p7o8rzlyssad0k
Five stars is not a terribly generous choice to chose from. With two decades of interactive fiction under my belt I decided to give - * for a "game" that's a waste of time - not entertaining, not interactive ** for a bad game *** for a game that doesn't qualify as "bad" but neither qualifies as "good" **** for a good game ***** for a game that qualifies for an IF canon, that I'd recommend to IF n00bs, that should be on Wikipedia I like good stories, good puzzles and good parsers. To be more precise: Puzzles that blend into the story and that are not hampered by a subprime parser. Think Anchorhead. Anchorhead's parser could be improved, but otherwise it was fine.
"Great premise: A self-invented game world with a self-invented religious system, and some ritual is going on. Plenty directions to go..." - See the full review
"The game starts with a classic plot: Three girls visit the remote country house if a distant relative with the intention to have a party..." - See the full review
"Story: The prologue of the The Awakening series (that never came to life) doesn't have much of a story. You start in an every day..." - See the full review
"The works of James Graham Ballard offer a very(!) interesting background for IF games. The author of this one, Mike Bonsall, is not..." - See the full review