Captain Verdeterre's Plunder

by Ryan Veeder profile

2013

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Reviews and Ratings

5 star:
(6)
4 star:
(19)
3 star:
(23)
2 star:
(2)
1 star:
(0)
Average Rating:
Number of Ratings: 50
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- Wallace, February 18, 2024

- joes, January 8, 2024

- Titania Lowe, November 15, 2023

- Emanuelle, November 14, 2023

- gattociao, August 22, 2023

- Edo, August 17, 2023

- elysee, May 12, 2023

- deathbytroggles (Minneapolis, MN), March 15, 2023

- Dark Star (Metro Detroit), October 21, 2022

1 of 3 people found the following review helpful:
A well written treasure hunting., September 19, 2022

I have enjoyed a lot playing and replaying this game half a dozen times. Each gameplay I have retrieved higher amount of rewards. I like searching items meanwile the ship sinks and calculating the objects I will retrieve or not.

- Jade.

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- Ray Leandro (Philippines), January 5, 2022

- TheBoxThinker, January 2, 2022

- Cryptic Puffin, December 6, 2021

- unWinnable State (unWinnableState.com), March 25, 2021

- RichCheng (Warwickshire, UK), December 18, 2020

- Zape, September 4, 2020

- Durafen, July 29, 2020

- kierlani, April 14, 2020

- nf, February 7, 2019

- Spike, May 16, 2018

- insufficient data, April 10, 2018

- Stas, April 5, 2018

- Mr. Patient (Saint Paul, Minn.), November 17, 2017

- xochie, September 18, 2017

- Denk, July 28, 2017

- Audiart (Davis, CA), October 19, 2016

- Sobol (Russia), March 26, 2016

- E. W. B., March 18, 2016

7 of 7 people found the following review helpful:
Enjoyable, repeatable optimization minigame, February 3, 2016
by MathBrush
Related reviews: 15-30 minutes

This game would work great as a text adventure (which it is), a point-and-click, a sidescroller, and frankly just about anything.

You are stuck with a rat captain and have to get out of sinking ship as fast as possible, grabbing whatever treasure you can. There are some mild puzzles (and probably some harder ones I couldn't figure out), but mostly you just try to figure out what's worth saving.

This is pretty fun. I enjoyed spending a ton of turns trying to get an obscure object only to discover it was completely worthless. Sometimes things are not what they seem (diamonds in the rough) and sometimes they are what they seem (dirt clods in the rough).

Lots of fun, and super short (to maximize replay value). I recommend a few playthroughs for fun.

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- CMG (NYC), April 20, 2015

- prevtenet (Texas), February 15, 2015

- Khalisar (Italy), October 14, 2014

- EJ, May 1, 2014

- Doug Orleans (Somerville, MA, USA), April 4, 2014

- Jason McIntosh (Boston), March 9, 2014

- francisthe3rd (Horseheads, NY), January 23, 2014

- Dannii (Australia), December 13, 2013

5 of 7 people found the following review helpful:
Very clever "open-ended' game, December 7, 2013
by streever (America)

This is a very clever and easily re-playable game.

Too much description would spoil the pleasures in it--be prepared to play several times, interacting, examining, and testing different things.

Narratively it is a very funny game. Descriptions are well-written, red herrings are nicely done, and the sense of exploration is high.

I'm looking forward to seeing "highest attainable score"--the nature of the game is such that it isn't obvious how high of a score you can get without extensive replays.

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- Anya Johanna DeNiro (Minnesota), November 25, 2013

- dutchmule, November 17, 2013

- Egas, November 17, 2013

- E.K., November 17, 2013

- Wade Clarke (Sydney, Australia), November 17, 2013

- Hannes, November 16, 2013

- Floating Info, November 16, 2013

- Karl Ove Hufthammer (Bergen, Norway), November 16, 2013

- Sam Kabo Ashwell (Seattle), November 16, 2013

- Edward Lacey (Oxford, England), November 16, 2013

- N.C. Hunter Hayden, October 30, 2013

- ifwizz (Berlin, Germany), October 17, 2013


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