I'd like to see games that are long and spacious, yet aren't Cruel (or very Nasty) on the Zarfian scale. Essentially, games that the main reason for saving is for time or the occasional timed part.
Blue Lacuna, by Aaron A. Reed 6 votes "very forgiving" [+]"very forgiving" ( ![]() | |
Augmented Fourth, by Brian Uri! 5 votes "Polite or very mildly Tough" [+]"Polite or very mildly Tough: I think there's one chance to mess up a timed sequence, but otherwise, unusually for an underground-fantasy-puzzler, it takes great care to keep you safe." ( ![]() | |
The King of Shreds and Patches, by Jimmy Maher 4 votes "Affords a great sense of freedom and size..." [+]"Affords a great sense of freedom and size...: ...particularly for a game that proves to be quite linear. Maher disguises said linearity quite well, and the source material (Lovecraftian skulduggery and Elizabethian drama) is richly explored without seeming excessively arcane. The puzzles are mostly fair, though I agree with Emily Short's suggestion that a professional printer might not have the trouble that I, the PC, had operating a printing press. Thoroughly engrossing." ( ![]() | |
Mentula Macanus: Apocolocyntosis, by One of the Bruces and Drunken Bastard 4 votes (No comment) [+](No comment) --Victor Gijsbers... "It's not..." [+]"It's not totally impossible to get stuck in this game (one involves a bug with a whale, the other is a test of your mythology knowledge) but for the most part it's Tough (or possible an unintentional soft Nasty)." --Molly... (No comment) [+](No comment) ( ![]() | |
Counterfeit Monkey, by Emily Short 3 votes "Probably..." [+]"Probably somewhere around a Polite or Tough." ( ![]() | |
City of Secrets, by Emily Short 3 votes "Large but largely conversational, so it's hard to "lose"." [+]"Large but largely conversational, so it's hard to "lose"." ( ![]() | |
Worlds Apart, by Suzanne Britton 2 votes (No comment) [+](No comment) --george... "As poetic as a..." [+]"As poetic as a story, but made interesting by some relatively easy interactivity." ( ![]() | |
Treasures of a Slaver's Kingdom, by S. John Ross 2 votes "Possible to die, but can't get stuck" [+]"Possible to die, but can't get stuck: From the horse's mouth himself: 'If your arm falls off, that's part of the story, I promise.'" --Molly... (No comment) [+](No comment) --Ghalev... ![]() | |
The Axe of Kolt [8-bit versions], by Larry Horsfield 2 votes "Polite, long (20+..." [+]"Polite, long (20+ hours) old-school game in a fantasy setting; very well implemented." --dutchmule... (No comment) [+](No comment) --Denk... ![]() | |
How Prince Quisborne the Feckless Shook His Title, by John Ziegler 2 votes "Large exploratory adventure; challenge, but forgiving" [+]"Large exploratory adventure; challenge, but forgiving" --Johnnywz00... (No comment) [+](No comment) --Zape... ![]() | |
Babel, by Ian Finley 2 votes "Has a couple..." [+]"Has a couple infuriating moments, but you can't die or get stuck, far as I know." ( ![]() | |
Cragne Manor, by Ryan Veeder, Jenni Polodna, Adam Whybray, Adri, Andrew Plotkin, Andy Holloway, Austin Auclair, Baldur Brückner, Ben Collins-Sussman, Bill Maya, Brian Rushton, Buster Hudson, Caleb Wilson, Carl Muckenhoupt, Chandler Groover, Chris Jones, Christopher Conley, Damon L. Wakes, Daniel Ravipinto, Daniel Stelzer, David Jose, David Petrocco, David Sturgis, Drew Mochak, Edward B, Emily Short, Erica Newman, Feneric, Finn Rosenløv, Gary Butterfield, Gavin Inglis, Greg Frost, Hanon Ondricek, Harkness Munt, Harrison Gerard, Ian Holmes, Ivan Roth, Jack Welch, Jacqueline Ashwell, James Eagle, Jason Dyer, Jason Lautzenheiser, Jason Love, Jeremy Freese, Joey Jones, Joshua Porch, Justin de Vesine, Justin Melvin, Katherine Morayati, Kenneth Pedersen, Lane Puetz, Llew Mason, Lucian Smith, Marco Innocenti, Marius Müller, Mark Britton, Mark Sample, Marshal Tenner Winter, Matt Schneider, Matt Weiner, Matthew Korson, Michael Fessler, Michael Gentry, Michael Hilborn, Michael Lin, Mike Spivey, Molly Ying, Monique Padelis, Naomi Hinchen, Nate Edwards, Petter Sjölund, Q Pheevr, Rachel Spitler, Reed Lockwood, Reina Adair, Riff Conner, Roberto Colnaghi, Rowan Lipkovits, Sam Kabo Ashwell, Scott Hammack, Sean M. Shore, Shin, Wade Clarke, Zach Hodgens, Zack Johnson 1 vote "A huge game that isn't cruel." [+]"A huge game that isn't cruel." ( ![]() | |
Never Gives Up Her Dead, by Mathbrush 1 vote (No comment) [+](No comment) ( ![]() | |
Poll created on December 10, 2012