Pseudo_Intellectual's Played Games

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2112, by George K. Algire
Pseudo_Intellectual's rating:
Average member rating: (4 ratings)
"A woman's voice crackles over the intercom of the Boeing 797 you are strapping yourself into securely. You've never traveled in space before, and the prospect has been turning your guts inside out since you...

50 Shades of Jilting, by Rowan Lipkovits (as Lankly Lockers)
Average member rating: (13 ratings)

The relationship is in a walking dead situation: it's over, only continuing to move onward solely on inertia. One way or another, it ends here.

Ad Verbum, by Nick Montfort
Pseudo_Intellectual's rating:
Average member rating: (536 ratings)

"With the cantankerous Wizard of Wordplay evicted from his mansion, the worthless plot can now be redeveloped. The city regulations declare, however, that the rip-down job can't proceed until all the items...

Adventure, by William Crowther and Donald Woods
Pseudo_Intellectual's rating:
Average member rating: (97 ratings)

Adventure XT, by Paul Allen Panks
Pseudo_Intellectual's rating:
Average member rating: (6 ratings)

It has been four years since you last ventured into Blarg, the land of might and magic. Mordimar, an evil wizard, found the powerful Orb of Destiny. With it, he became nearly invincible. As his power grew,...
The Adventures of Alice who Went Through the Looking-Glass and Came Back Though Not Much Changed, by D. A. Asherman
Pseudo_Intellectual's rating:
Average member rating: (4 ratings)

The Adventures of Buckaroo Banzai, by Scott Adams and Phillip Case
Pseudo_Intellectual's rating:
Average member rating: (5 ratings)

"Buckaroo Banzai, a neurosurgeon, rock star and more, must try to fix a jet car that can drive him into the 8th dimension. Converted from original code by Paul David Doherty." [--blurb from The Z-Files...

Aisle, by Sam Barlow
Pseudo_Intellectual's rating:
Average member rating: (322 ratings)

"Late Thursday night. You've had a hard day and the last thing you need is this: shopping. Luckily, the place is pretty empty and you're progressing rapidly. On to the next aisle... Aisle started out as a...

Beyond the Tesseract, by David Lo
Pseudo_Intellectual's rating:
Average member rating: (5 ratings)

Blow Job Drifter, by Big Al
Pseudo_Intellectual's rating:
Average member rating: (15 ratings)
Al speaks: "I feel confident that I have tapped the vast majority of male heterosexual fantasy cliches and offensive female stereotypes. The lack of cheerleaders is only due to a forthcoming game...
Blue Chairs, by Chris Klimas
Pseudo_Intellectual's rating:
Average member rating: (94 ratings)
Caverns of Chaos, by Paul Martinez and Alison Castro
Pseudo_Intellectual's rating:
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Cloak of Ultimate Darkness, by Iain Merrick
Pseudo_Intellectual's rating:
Average member rating: (1 rating)
Conan Kill Everything, by Ian Haberkorn
Pseudo_Intellectual's rating:
Average member rating: (68 ratings)
In this short one-room game, you play as Conan with a very large sword, and an evil wizard has just summoned a wildcat to attack you. Your goal is obvious: KILL EVERYTHING.
Cow V: The Great Egg Quest, by J. Suchman
Pseudo_Intellectual's rating:
Average member rating: (4 ratings)
cRiMe, by David W. Nilsen
Pseudo_Intellectual's rating:
Average member rating: (4 ratings)

The Dallas Quest, by James Garon, Louella Lee Caraway, Phyllis Wapner
Pseudo_Intellectual's rating:
Average member rating: (7 ratings)

An adaptation of the TV series, handily employing implausible soap opera plot conventions as excuses for preposterous adventure game puzzles.

Dream Prisoner, by Alexander van Oostenrijk

Adopting arbitrary plot conventions from both the text and multimedia adventure game genres it builds on, DP casts the player as an modern-day Dutchman somehow (hey, one rarely recalls the precise...

Earth and Sky, by Paul O'Brian
Average member rating: (82 ratings)

It's been almost a month since your parents disappeared. One Tuesday, they just didn't come home, and there's been no sign of them since. For the University and the rest of the town, the mystery is beginning...

Earth and Sky 2: Another Earth, Another Sky, by Paul O'Brian
Average member rating: (54 ratings)

Eliza, by Anonymous
Pseudo_Intellectual's rating:
Average member rating: (6 ratings)

"Adapted for the IBM PC by Patricia Danielson and Paul Hashfield, ported to Inform by Ricardo Dague A version of the "Eliza" psychiatric interview program. Alan Turing presumably spinning in his grave...

The Farmer's Daughter, by R. W. Fisher and D. W. J. Sarhan
Pseudo_Intellectual's rating:
Average member rating: (15 ratings)

Floatpoint, by Emily Short
Pseudo_Intellectual's rating:
Average member rating: (98 ratings)

It is night on this side of the planet. Settled areas are lit: a jagged crescent in the tropics, lining the inland sea. The bright splatter along the top of the curve is Tanhua, as bright from space as New...

Galatea, by Emily Short
Pseudo_Intellectual's rating:
Average member rating: (335 ratings)

Emily Short's description: A conversation with a work of art. "47. Galatea. White Thasos marble. Non-commissioned work by the late Pygmalion of Cyprus. (The artist has since committed suicide.) Originally...

Gamlet, by Tomasz Pudlo
Pseudo_Intellectual's rating:
Average member rating: (21 ratings)

Gerbil Riot of '67, by Simon Avery
Pseudo_Intellectual's rating:
Average member rating: (7 ratings)
"Arguably the daftest, most stupidly silly text adventure ever. Converted with tender loving care from the 8-bit original."...
Ghost of the Fireflies, by Paul Allen Panks
Pseudo_Intellectual's rating:
Average member rating: (6 ratings)
A text adventure with RPG elements. Although it may seem that the game is taking place in a forest or a small village, you will quickly discover that the interior of a tortured mind is where this game...

Ghost Town, by Scott Adams
Pseudo_Intellectual's rating:
Average member rating: (9 ratings)

You must explore a once-thriving mining town in search of the 13 hidden treasures. With everything from rattlesnakes to runaway horses, it sure ain't going to be easy! Includes a special bonus scoring system...

Gnomic, by Anonymous
Pseudo_Intellectual's rating:
Average member rating: (1 rating)

The protagonist searches the back yard for a garden gnome in this demonstration game bundled with Jon Ingold's /Adventure Book/ engine.

Gourmet, by Aaron A. Reed and Chad Barb
Pseudo_Intellectual's rating:
Average member rating: (55 ratings)

Missing employees, wily crustaceans, malfunctioning kitchen equipment and a terminal food shortage, all on the night the most important culinary critic in the world has chosen to review your debut...

Guide of Identification of Musical the Instruments of Frobnia, by Rowan Lipkovits
Average member rating: (2 ratings)

Are you burdensome with troubles of music instruments of surplus and not of knowing they name? Helpful this program, directly from Ministry of Muzikanalytik of People's Glorious Democratic Republic of East...
Hammurabi, by David Ahl and Rick Merrill
Pseudo_Intellectual's rating:
Average member rating: (7 ratings)
Humbug, by Graham Cluley
Pseudo_Intellectual's rating:
Average member rating: (6 ratings)
You, Sidney Widdershins, are sent to your Grandad’s for the school holidays. * Why is Jasper the dentist so desperate that Grandad should sell the manor? * Why has Grandad hidden a time machine in the...

Hunchback: the Adventure, by Ian Weatherburn, Simon Butler
Pseudo_Intellectual's rating:
Average member rating: (2 ratings)

Quasimodo, hero of /The Hunchback of Notre-Dame/ and Century Electronics' arcade game series, humps through adventure game trappings in an attempt to overcome sinister religious authorities.

IF Quake, by Jason Bergman
Pseudo_Intellectual's rating:
Average member rating: (3 ratings)

Jacaranda Jim, by Graham Cluley
Pseudo_Intellectual's rating:
Average member rating: (6 ratings)
Jealousy Duel X, by Alex Camelio
Pseudo_Intellectual's rating:
Average member rating: (9 ratings)
Jesus of Nazareth, by Paul Allen Panks
Pseudo_Intellectual's rating:
Average member rating: (6 ratings)
It is the year 28 A.D. The Roman authorities control a vast empire, stretching from Africa to Syria. You are Jesus, hailing from the small village of Nazareth. Your goal is to convert as many followers as...
Kingdom Without End, by Shannon Cochran
Pseudo_Intellectual's rating:
Average member rating: (3 ratings)

Kithe #14, by Rowan Lipkovits (as Cthulu)
Pseudo_Intellectual's rating:
Average member rating: (1 rating)

A text parser serves as the interface to an allegorical house used as an exhibition hall of sorts for message captures from teenaged computer art enthusiasts on mid-'90s echomail networks.

Knight Orc, by Pete Austin
Pseudo_Intellectual's rating:
Average member rating: (20 ratings)

Knight Orc casts you as an oppressed orc in a magical world where all is not as it first seems. For generations humans have been persecuting orcs, and now it's time to get your own back. A fantasy adventure...

Kurusu City, by Kevin Venzke
Average member rating: (12 ratings)

An IFComp 2004 Entry

Leadlight, by Wade Clarke
Pseudo_Intellectual's rating:
Average member rating: (34 ratings)

15-year-old Belinda Nettle is studying at Linville Girls High School in Australia's Blue Mountains. After falling asleep in the library one afternoon, she wakes from her mundane existence into a nightmare...

Life on Gue Street, by Chris Charla
Average member rating: (3 ratings)

Love's Fiery Imbroglio, by Timothy S. Campbell (as Natasha Mirage)
Pseudo_Intellectual's rating:
Average member rating: (3 ratings)
Mad Cow Man and Deep Fried Beef Fat Boy, by Rowan Lipkovits (as Cthulu)
Pseudo_Intellectual's rating:
Average member rating: (1 rating)
Deep Fried Beef Fat Boy seeks out his mentor, Mad Cow Man, to learn of a sinister plot rocking London.

Madness & the Minotaur, by Tom Rosenbaum
Pseudo_Intellectual's rating:
Average member rating: (4 ratings)

A treasure hunt through a randomized dungeon, navigated with the help of magical items with randomly assigned names and effects.

Magocracy, by Joseph Rheaume
Pseudo_Intellectual's rating:
Average member rating: (8 ratings)

Mercy, by Chris Klimas
Pseudo_Intellectual's rating:
Average member rating: (20 ratings)
You see, when the scientists had thought that the only smallpox around was in a very very small box kept securely closed, they were wrong. When you come into the clinic today, seven people have already died....
Metroid, by Billy Rawls
Pseudo_Intellectual's rating:
Average member rating: (5 ratings)
Modernism, by Jacob Weinstein
Pseudo_Intellectual's rating:
Average member rating: (3 ratings)
Short no-puzzle "game" based on works of Samuel Beckett and Jean-Paul Sartre. Two parts: "Waiting for Godot" and "No Exit"....
Moist, by Scarlet Herring
Pseudo_Intellectual's rating:
Average member rating: (14 ratings)

Nellan is Thirsty, by Furman H. Smith
Pseudo_Intellectual's rating:
Average member rating: (3 ratings)

Nellan Is Thirsty (referred to by the author as a CFS or Computer Fantasy Simulation) was the world's first text adventure game written specifically for children. It was initially distributed as a type-in...

Paranoia, by Sam Shirley
Pseudo_Intellectual's rating:
Average member rating: (4 ratings)

As Philo-R-DMD, you will die several times during the adventure. A new clone will be activated to take the place of the one that died, in a different location. The new Philo-R will usually have to retrace...

Photopia, by Adam Cadre
Pseudo_Intellectual's rating:
Average member rating: (558 ratings)

"Will you read me a story?" "Read you a story? What fun would that be? I've got a better idea: let's tell a story together."

Pick Up the Phone Booth and Aisle, by David Dyte, Steve Bernard, Dan Shiovitz, Iain Merrick, Liza Daly, John Cater, Ola Sverre Bauge, J. Robinson Wheeler, Jon Blask, Dan Schmidt, Stephen Granade, Rob Noyes, and Emily Short
Pseudo_Intellectual's rating:
Average member rating: (107 ratings)

Pick Up The Phone Booth And Die, by Rob Noyes
Pseudo_Intellectual's rating:
Average member rating: (110 ratings)
A very short game. Whatever you do, do not pick up the phone booth; well, you can guess from the title what happens if you do. [--blurb from The Z-Files Catalogue]
Pick Up The Phone Booth And Die 2, by Rob Noyes
Pseudo_Intellectual's rating:
Average member rating: (11 ratings)
Same phone booth, different problem... this one will not be so easily destroyed. This is a demo version of "Pick up the Phone Booth and Die part 2." [--blurb from The Z-Files Catalogue]
The PK Girl, by Robert Goodwin, Helen Trevillion, Nanami Nekono, and Oya-G
Pseudo_Intellectual's rating:
Average member rating: (28 ratings)
NB: On some interpreters you will have to work around an interpreter bug by typing GLK ABBREVIATIONS OFF. Otherwise, you may have trouble with single-letter commands The tires of your motorcycle roll to a...

R (Pron: Arrr...), by therealeasterbunny
Pseudo_Intellectual's rating:
Average member rating: (11 ratings)

Ye be the Dread (but handsome n' quite nice on occasion) Pirate Goattybeard. Ye quest? Why, it be t'get the treasure and rescue ye wench o'course! There be sharks, grog, caves, bones, an' all manner o'...

Rebel Planet, by Stefan Ufnowski
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Average member rating: (5 ratings)

As the mighty alien Arcadian Empire tightens its hold on the galaxy, the leaders of the secret earth organisation SAROS gather their slender resources into one last daring and foolhardy mission to strike at...

Robot Finds Kitten, by David Griffith, Leonard Richardson
Pseudo_Intellectual's rating:
Average member rating: (15 ratings)

In this game, you are Robot ( # ). Your job is to find Kitten. This task is complicated by the existance of various things which are not Kitten. Robot must touch items to determine if they are Kitten or not....
Rockstar, by Anonymous
Pseudo_Intellectual's rating:
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Rogue of the Multiverse, by C.E.J. Pacian
Average member rating: (73 ratings)

Congratulations, convict 76954! You have been selected for scientific experimentation! You will be matter-transmitted to exotic non-Treaty worlds - where opportunities abound to take in fantastic sights and...

Seas of Blood, by Mike Woodroffe and Alan Cox
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Average member rating: (3 ratings)

The city of Tak, at the northern end of the Inland sea, is the greatest den of thieves, pirates and cut-throats that the civilized world has ever seen. In this city of scum, there are many pirates infamous...

Sex Vixens from Space, by Lance Strate
Pseudo_Intellectual's rating:
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Shade, by Andrew Plotkin
Pseudo_Intellectual's rating:
Average member rating: (413 ratings)

"A one-room game set in your apartment." [--blurb from Competition Aught-Zero]

Space Quest 0: Replicated, by Jefferson Stewart
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Square Circle, by Eric Eve
Pseudo_Intellectual's rating:
Average member rating: (27 ratings)

What is your crime? Why do you feel both guilty and unjustly punished? What has happened to your memory? How will you draw a square circle and get out of your prison? What will you find then?

Swiss Family Robinson, by Johann David Wyss, Gabrielle Savage, David Dockterman, and Tom Snyder
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Average member rating: (2 ratings)

As Fritz, you and your family face the challenge of survival on a deserted tropical island.

T-Zero, by Dennis Cunningham
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Average member rating: (8 ratings)

PROLOGUE A dream came to you as you tossed uneasily upon an unfamiliar bed. In your dream, a time-worn figure waved a scythe in slow arcs across your sky-blue field of vision and picked, out of thin air,...

Tales of the Traveling Swordsman, by Mike Snyder
Pseudo_Intellectual's rating:
Average member rating: (47 ratings)

You are the traveling swordsman; the strong and silent stranger; the wandering vanquisher of villainy. Damsels swoon for you. Good men respect and envy you. Scoundrels learn to fear you. Even so, you are but...

Temple of Terror, by Simon Woodroffe and Mike Woodroffe
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Malbordus, a human adopted by evil elves, is seeking five dragon artifacts with which he can conquer the world; you must find them first and stop him.

Tetris, by Alexey Pajitnov
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Average member rating: (11 ratings)

Tetris for the Z-machine, an original "fun" entry for the 1995 IF Competition. Needs an interpreter capable of timed events to work properly. [--blurb for FreeFall from The Z-Files Catalogue]
Tookie's Song, by Jessica Knoch
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Average member rating: (13 ratings)
Cat aliens from the planet Purrsimmon have stolen your pet dog, Tookie! Rescue him by solving all the various light-hearted puzzles they've set up for you!
Vampyre Cross, by Paul Allen Panks
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Average member rating: (3 ratings)

Voodoo Castle, by Alexis Adams and Scott Adams
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The Count has fallen victim to a fiendish curse placed on him by his enemies. There he lies, with you his only possible hope. Will you pull off a rescue, or is he really down for the Count?! [--blurb from...

VooDoo Girl: Queen of the Darned, by Andrew Baker
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Wish, by Edward Floren
Pseudo_Intellectual's rating:
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The Wizard's Castle, by Joseph R. Power
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Wumpus Run, by Elfindor
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Yellow Peril, by Dorothy Millard
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A fantasy where you have continued your experiments against all advice and this time find yourself in a world where everything is Yellow. You must return before it is too late.
Zork, by Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling
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Also known as Dungeon. The original mainframe game that was later split and adapted into the Zork trilogy for microcomputers.

Zork: The Cavern of Doom, by Steve Meretzky and Manfred Pfeiffer
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The gamebook was initially published by Tor Books in September 1983 in the US (later by Puffin in the UK) as the third in a Zork gamebook series, part of the fledgling "What-Do-I-Do-Now" gamebooks line. It...


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