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About the Story
An adaptation of the TV series, handily employing implausible soap opera plot conventions as excuses for preposterous adventure game puzzles.
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Number of Reviews: 2
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I've played "The Dallas Quest" about 34 years ago, on my C64. I must have been around 13, yet it's one of the early IF games I remember more vividly — well, at least there a particular scene toward the end of the game that stuck with me, most of the plot has faded away in my memory now.
We all have seen thousands of ads, played hundreds of games, yet there is always some ad that keeps popping up in our minds from the distant past, and some games that we remember most, despite the hundred of better games we've played after it. Why? Who knows...
I wasn't a fan of the Dallas show at all, but I remember enjoying this game a lot. I can't really say why this, of all games, survived stronger in my memory than others — and I had played a lot of IF games even back then. If it's true that "time will tell" and that in all things the test of time is a proof by itself, then there must have been something special about this game that made it memorable to me.
When I first played this game I was only a kid, a kid that actually watched Dallas. Now, I know what you are thinking and I thought it wasn't that bad of a show. When I was roaming the internet one summer day unsupervised, I came across this game, and well being a fan of the show decided to give it a go. Well though it is based on Dallas the show, I have to say it was quite well for the time it was released. Putting aside that the puzzles are kind of dull and though when you complete the game you can shrug off everything and walk away from the computer as if nothing had happened. I still have to say that I did enjoy this game for what it was trying to do. If you are a fan of the series and like games such as this, I'd recommend giving it a try.
|Guilded Youth, by Jim Munroe|
Average member rating: (44 ratings)
You play Tony, a fourteen-year old thief who needs some help looting the legendary Oakville Manor. Luckily it's the 1980s and finding fellow adventurers is just a modem squeal away...
Vespers, by Jason Devlin
Average member rating: (165 ratings)
It has been five days, now. Five days since I made the choice. Five days since I closed the gate. Really, there was no choice. Rovato was damned when the first spot appeared: when the first bloody cough ensued from the mouth of an...
|[You wake up itching.], by Michael S. Gentry|
Average member rating: (6 ratings)
This game is an entry in the Mystery House Taken Over project. The story and graphics are adapted from Roberta Williams' original Mystery House.