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You must explore a once-thriving mining town in search of the 13 hidden treasures. With everything from rattlesnakes to runaway horses, it sure ain't going to be easy! Includes a special bonus scoring system too!
Converted from original code by Paul David Doherty.
[--blurb from The Z-Files Catalogue]
| Average Rating: based on 9 ratings Number of Reviews Written by IFDB Members: 2 |
This is one of Scott Adams' later games, which are filled with unintuitive verbs and actions. If someone liked the earlier games, this would be an 'advanced' version of the earlier games.
I liked the atmosphere in this game, though. The spooky ghosts, the unusual voices, it all combined for a fun creepy feeling.
This game has a notable chemistry puzzle.
This was my second IF game that I ever played. It is logical, well-thought out, with everything woven neatly together in the theme of the old west ghost town. Many sub goals to be solved: get the nails to shoe the horseshoe to the horse so you can ride the horse so you can get the (blank) so you can do (blank). Very clever.
IFIDs: | ZCODE-1-980329-8BB3 |
F0D164D13861E3FB074B9B0BAC810777 |
I Was A Teenage Adventure Gamer by J. J. Guest
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