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A highly conceptual game in which you interact with abstract concepts and mathematical entities as if they were tangible. Requires some techinical knowledge, but nothing that you probably haven't picked up if you pay attention to such things. Small, primitive, difficult, fun. Some sticking points - thank goodness for the walkthrough.
-- Carl Muckenhoupt
I personally found this game hard...but that's because I'm in 8th grade and haven't had physics or quantum mathematics. [...] Over all this is a fun game that could take a long time to play, or a very short time to delete.
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|Tales of the Traveling Swordsman, by Mike Snyder|
Average member rating: (45 ratings)
You are the traveling swordsman; the strong and silent stranger; the wandering vanquisher of villainy. Damsels swoon for you. Good men respect and envy you. Scoundrels learn to fear you. Even so, you are but a rumor throughout the land....
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Average member rating: (100 ratings)
A very short game. Whatever you do, do not pick up the phone booth; well, you can guess from the title what happens if you do. [--blurb from The Z-Files Catalogue]
|Shade, by Andrew Plotkin|
Average member rating: (380 ratings)
"A one-room game set in your apartment." [--blurb from Competition Aught-Zero]