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The gamebook was initially published by Tor Books in September 1983 in the US (later by Puffin in the UK) as the third in a Zork gamebook series, part of the fledgling "What-Do-I-Do-Now" gamebooks line. It was converted wholesale into a Z-code port in 2003 by Manfred Pfeiffer.
| Average Rating: based on 6 ratings Number of Reviews Written by IFDB Members: 1 |
Yes, port. This was one of the Zork Choose-Your-Own-Adventure Books.
Maybe it ruined it for me, because I had the actual book over a decade ago, and playing this reminded me of the book. What was nice is that it was actually made into an IF, where you can put in commands on your own. However, it doesn't add a great deal to the interactivity of the game, since it's really only direction commands until your next choose your own adventure choice.
Multiple Choice by mjhayes
IF pieces that use a "multiple choice" interface rather than a full parser. Might be as interactive as a Choose Your Own Adventure book, but can be thought-provoking all the same.