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Zork: The Cavern of Doom

by Steve Meretzky and Manfred Pfeiffer


(based on 6 ratings)
1 review

About the Story

The gamebook was initially published by Tor Books in September 1983 in the US (later by Puffin in the UK) as the third in a Zork gamebook series, part of the fledgling "What-Do-I-Do-Now" gamebooks line. It was converted wholesale into a Z-code port in 2003 by Manfred Pfeiffer.

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Number of Reviews: 1
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3 of 9 people found the following review helpful:
Choose your own adventure Port. , June 12, 2010
by tggdan3 (Michigan)

Yes, port. This was one of the Zork Choose-Your-Own-Adventure Books.

Maybe it ruined it for me, because I had the actual book over a decade ago, and playing this reminded me of the book. What was nice is that it was actually made into an IF, where you can put in commands on your own. However, it doesn't add a great deal to the interactivity of the game, since it's really only direction commands until your next choose your own adventure choice.

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Multiple Choice by mjhayes
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This is version 4 of this page, edited by jakomo on 4 August 2021 at 9:26am. - View Update History - Edit This Page - Add a News Item - Delete This Page