Apocalypse How - an IFDB Poll

by katz
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Post-apocalyptic games: equal parts cliche and fun. Authors are free to dispense with pesky NPCs, complicated modern technology, and implementing working everyday items. Players can have no inhibitions about acting like murderous kleptomaniacs. What are your favorite (and least favorite) games that take place after the end?

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Glowgrass, by Nate Cull
4 votes
(No comment) [+]... (No comment) [+]... (No comment) [+]... (No comment) [+]...

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Scavenger, by Quintin Stone
4 votes
"Not NPC-free, but..." [+]... "Strong setting,..." [+]... (No comment) [+]... (No comment) [+]...

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Calm, by Joey Jones and Melvin Rangasamy
3 votes
"An unusual sort of apocalypse." [+]... "Perfectly Lonely" [+]... (No comment) [+]...

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Purple, by Stefan Blixt
2 votes
"Avoiding the..." [+]... (No comment) [+]...

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Gun Mute, by C.E.J. Pacian
2 votes
(No comment) [+]... (No comment) [+]...

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El Día Después, by José Vicente Ruiz
1 vote
"Castilian Spanish - Zombies" [+]...

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Roofed, by Jim Munroe
1 vote
(No comment) [+]...

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City of Dead Leaves, by Felix Pleşoianu
1 vote
"If you'll forgive..." [+]...

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LASH -- Local Asynchronous Satellite Hookup, by Paul O'Brian
1 vote
(No comment) [+]...

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Dead Hotel, by Comazombie
1 vote
"I would assume..." [+]...

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Forrajeo, by Incanus
1 vote
"Castilan Spanish - Zombies" [+]...

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