What I'm looking for are games that have fights that are ostensibly combat, but the solution to winning the fight is really a matter of solving a puzzle.
Gun Mute, by C.E.J. Pacian 8 votes (No comment) [+](No comment) ( ![]() | |
Attack of the Yeti Robot Zombies, by Øyvind Thorsby 3 votes "Each encounter is..." [+]"Each encounter is puzzleish, and there's also an overall puzzle of trying to get through with only a certain amount of ammunition. And if you play "right", you're supposed to avoid undo, as well." --Emily Short... (No comment) [+](No comment) ( ![]() | |
Kerkerkruip, by Victor Gijsbers 3 votes "Combat-oriented, but impossible to win without a strategy to progress and which order to kill the enemies.(see details)" [+]"Combat-oriented, but impossible to win without a strategy to progress and which order to kill the enemies.(see details): When you defeat a monster, you absorb their soul, making you stronger and giving you a special ability. But if you defeat a stronger monster, you lose the weaker soul. Almost no fight can be won by attacking over and over." --SparkyIF... (No comment) [+](No comment) ( ![]() | |
Earth and Sky, by Paul O'Brian 3 votes (No comment) [+](No comment) ( ![]() | |
Slap That Fish, by Peter Nepstad 2 votes "Exactly what you're looking for." [+]"Exactly what you're looking for." ( ![]() | |
A Crimson Spring, by Robb Sherwin 2 votes "Many fights are..." [+]"Many fights are to your disadvantage until you figure out the puzzle." ( ![]() | |
Heroine's Mantle, by Andy Phillips 1 vote "Many scenes..." [+]"Many scenes involve outmanouvreing people who attack you; your superpowers are not really combat-oriented, and fighting back directly almost never works." ( ![]() | |
El Día Después, by José Vicente Ruiz 1 vote "Castilian Spanish zombie combat." [+]"Castilian Spanish zombie combat.: The combat has some RPG elements like hit and damage points. But you're gonna die unless you pick your battles strategically." --IFforL2... ![]() | |
TOMBs of Reschette, by Richard Goodness 1 vote "Most of the..." [+]"Most of the battles are about figuring out the appropriate option, not repeated bashing." ( ![]() | |
The Roscovian Palladium, by Ryan Veeder 1 vote "Technically the..." [+]"Technically the fight scene does not occur until the end, but it is notably complex and requires strategizing." ( ![]() | |
Never Gives Up Her Dead, by Mathbrush 1 vote "One of the..." [+]"One of the subareas is based around these kind of puzzle." ( ![]() | |
Beyond Zork, by Brian Moriarty 1 vote "Many of the..." [+]"Many of the fights have puzzle solutions besides pure combat." --Jonathan Blask... ![]() | |
The King of Shreds and Patches, by Jimmy Maher 1 vote (No comment) [+](No comment) ( ![]() | |
The Axe of Kolt [8-bit versions], by Larry Horsfield 1 vote "part 2 and 4 has this sort of combat" [+]"part 2 and 4 has this sort of combat" --Denk... ![]() | |
Pit of the Condemned, by Matthew Holland 1 vote "you are just on..." [+]"you are just on the run avoiding a superior monster but have to see to putting an end to it" ( ![]() | |
The Little Match Girl 3: The Escalus Manifold, by Ryan Veeder 1 vote "Combat is a..." [+]"Combat is a central focus in the gameplay without it feeling like one big "combat game." There is strategy involved. You coordinate personal skills, teammates, special abilities, and other factors into combat encounters that create an immersive experience." ( ![]() | |
4x4 Archipelago, by Agnieszka Trzaska 1 vote "Fight dragons,..." [+]"Fight dragons, golems, warriors, skeletons, goblins, and more in this game's frequent battle sequences. Manage stat points, weaponry, and combat skills. " ( ![]() | |
Shogun, by James Clavell, Dave Lebling 1 vote "Fight scenes which require brains more than brawn" [+]"Fight scenes which require brains more than brawn: There are a number of fights throughout the story which are won with the right technique. I remember well the scene where you survive a ninja ambush." --mjhayes... ![]() | |
Poll created on December 12, 2012