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After-Words

by fireisnormal

2021

(based on 2 ratings)
1 review

About the Story

Resolve problems. Open Gates. Free Skycity. Go home.

A game where you explore a surreal floating city, in which all room descriptions, lines of dialogue, item descriptions and action text are a maximum of two words.


Game Details

Language: English (en)
First Publication Date: October 1, 2021
Current Version: Unknown
License: Freeware
Development System: Custom
IFID: Unknown
TUID: id71zxf9k88vk934

Awards

Entrant - 27th Annual Interactive Fiction Competition (2021)

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Number of Reviews: 1
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1 of 1 people found the following review helpful:
Lots of inventory puzzles, October 12, 2021

This is the kind of game where there are just a zillion inventory puzzles, so many that the primary puzzle of the game is just remembering which puzzles you've already seen. ("Didn't somebody need an object like that? Where was it??")

None of the puzzles are particularly surprising, and the very sparse writing doesn't really help establish a sense of place, IMO. (This seems like a poetic place, rather than a place that makes any internal sense.)

You can play the game on autopilot if you click the hint button too much; try to keep notes, instead.


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This is version 2 of this page, edited by Zape on 2 October 2021 at 3:59am. - View Update History - Edit This Page - Add a News Item