And Then You Come to a House Not Unlike the Previous One

by B.J. Best profile

2021

Return to the game's main page

Reviews and Ratings

5 star:
(32)
4 star:
(27)
3 star:
(7)
2 star:
(0)
1 star:
(0)
Average Rating:
Number of Ratings: 67
Write a review


Previous | << 1 2 3 >> | Next | Show All


- Zoltar, November 23, 2021

- E.K., November 22, 2021

- Fie, November 22, 2021

- Greg Frost (Seattle, Washington), November 21, 2021

- Spike, November 17, 2021

- Karl Ove Hufthammer (Bergen, Norway), November 15, 2021

- wisprabbit (Sheffield, UK), November 11, 2021

- BrettW (Canberra, Australia), November 4, 2021

4 of 4 people found the following review helpful:
Something Special, October 31, 2021

I really appreciate the fact that the blurb for this game doesn't give anything away in terms of how it evolves. It starts out as two friends playing some 80s computer games, which initially seem to be silly and short. There are a number of surprises waiting as you progress, drawing the player in ever further, while upping the stakes in terms of challenge as well as emotional involvement. I personally found the game to be pretty moving, making me generally concerned for one character in particular. I believe the ending I found reflected my choices fairly, but I am anxious to play again to see where else it could go. It had a clever mechanic that seemed pretty unique, and it only got a little too melodramatic once or twice. In terms of the IfComp 2021 competition, I consider this game to be (Spoiler - click to show)the frontrunner.

Was this review helpful to you?   Yes   No   Remove vote  
More Options

 | Add a comment 

- OverThinking, October 27, 2021

- larryj (Portugal), October 27, 2021

- Zape, October 19, 2021

- bkirwi, October 18, 2021

10 of 10 people found the following review helpful:
A game about playing games and young friendship, October 16, 2021
by MathBrush
Related reviews: about 2 hours

This is a complex game where you play computer games on a computer inside the computer that you're now viewing. While you do that, someone in real life (inside the game) comments on what you're doing inside the game (inside the game).

There are multiple games and multiple things in real life, and elements transfer from one to another (kind of like IFDB spelunking).

You are a teenage boy whose best friend (a girl named Riley) is moving away, and in a partially-packed house you are spending your last few hours together playing old adventure games on a computer.

Meta verbs are disabled; I opened up the game one day and then came back to it a week later and was shocked I couldn't RESTART. Then I tried it on a different device and the first thing I saw was a mention to use EXIT to 'truly' restart. UNDO is disabled, as well.

This game reminds me of several games of Adam Cadre. The meta-nature of playing a game and a game within a game with self-aware NPCs reminds me of Endless, Nameless. The piecing together of a story and focus on simple puzzles with 'aha' moments and emotional interactions reminds me of Photopia. And the inclusion of strip poker (not my favorite element) reminds me of many of Adam Cadre's works.

Overall, this is a great game. It's fresh, easy to pick up, sophisticated, and ties in elements of narrative IF and classic parser IF.

It has a companion game, Infinite Adventure, playable only using a DOS emulator. That is just an endless series of simple fetch quests. Interestingly, this game is also essentially a long series of fetch quests, making them mechanically very similar and story-wise very dissimilar.

I think the game worked for me on an emotional level. I like almost everything about this game, actually, but I don't think I'll replay it because the strip poker level on an old DOS computer brings back bad childhood memories. However, I'll probably replay it for some 'best games of the last ten years' article, so I'll still give it 5 stars.

Was this review helpful to you?   Yes   No   Remove vote  
More Options

 | View comments (1) - Add comment 

7 of 7 people found the following review helpful:
Nostalgic, surprising, multilayered, October 11, 2021

I really appreciated this game as a straightforward narrative, as a reflection on IF nostalgia, and as a multilayered mystery to unravel. The story is beautifully recursive, and the way the gameplay ties itself in knots is just fun. The descriptions and parser responses were entertaining and full of detail. Certain events felt slightly uncomfortable, but resolved in ways that made the conclusion even more satisfying—at least it felt like a conclusion, though it seems very possible I still have more to discover.

Was this review helpful to you?   Yes   No   Remove vote  
More Options

 | Add a comment 

3 of 3 people found the following review helpful:
Nostalgic game with a bit of emotion, October 7, 2021

Going into this game, I really didn't know what to expect. I started playing it, going through the different games. I got stumped a few times, but didn't really want to use the walk-through. Instead, I did some work, played a short parser, and came back. I realized what happened and figured out the problem. I definitely recommend doing that, and trying every TALK TO option, because you won't be able to give people anything without hearing what they have to say. I didn't really understand the Infinity thing until thinking it over later, so I recommend playing through it twice, trying out different options and endings. The end of the 80s scenes got me a little emotional, and And Then You Come to a House Not Unlike the Previous One was overall a pretty cool game. Play-through- approx. 1 hour.

Was this review helpful to you?   Yes   No   Remove vote  
More Options

 | Add a comment 

2 of 3 people found the following review helpful:
Charming!, October 2, 2021

We played this at the Bay Area IF Meetup. It's an incredibly fun zany meta-adventure. (We found the good ending, but for all I know, I'm still stuck in the game even now!)

Only one minor problem we encountered.

(Spoiler - click to show)
We first picked the "bad" ending where you decide not to give Riley any of the important items. Apparently there's a funeral, which is pretty dark, but then there's a phone call back in the '80s? That was extremely confusing, and I'd argue it's too confusing if you haven't seen the good ending yet. I think it needs another line, like "Despite yourself, you remember your last phone call with her."

Was this review helpful to you?   Yes   No   Remove vote  
More Options

 | Add a comment 


Previous | << 1 2 3 >> | Next | Show All | Return to game's main page