Download

Have you played this game?

You can rate this game, record that you've played it, or put it on your wish list after you log in.

Playlists and Wishlists

RSS Feeds

New member reviews
Updates to downloadable files
All updates to this page

Creatures Such As We

by Lynnea Glasser profile

Science Fiction
2014

Web Site

(based on 79 ratings)
8 member reviews

About the Story

A dating sim about how humanity connects through art, even out in the vastness of space.


Game Details

Language: English (en)
First Publication Date: October 1, 2014
Current Version: 1
License: Freeware
Development System: Choice of Games
IFID: Unknown
TUID: 8l9cdcd1tbt77hfl

Awards

Winner, Best NPCs; Nominee, Best Individual PC - 2014 XYZZY Awards

2nd Place - 20th Annual Interactive Fiction Competition (2014)

41st Place - Interactive Fiction Top 50 of All Time (2015 edition)

23rd Place - Interactive Fiction Top 50 of All Time (2019 edition)

Editorial Reviews

The Guardian
...an incredibly engrossing tale of labour, life and loneliness in the future.
See the full review

Rock, Paper, Shotgun
S.EXE: Creatures Such As We
When Max Payne, the dark bullet-time Sam Spade-‘em-up game came out in 2001, I thought it possessed a most ingenious game meta-narrative moment. ... I am now twenty-nine and really difficult to please, but I can say confidently that Creatures Such As We is an elegant, intricate meta-narrative about player emotional investment and romancing non-player characters. Max Payne would do a Keanuface at it.
See the full review

Tags

- View the most common tags (What's a tag?)

(Log in to add your own tags)

Member Reviews

5 star:
(37)
4 star:
(25)
3 star:
(13)
2 star:
(2)
1 star:
(2)
Average Rating:
Number of Reviews: 6
Write a review


Most Helpful Member Reviews


4 of 4 people found the following review helpful:
A convincing essay on game theory camouflaged as romantic CYOA, July 21, 2016

Having played through Mass Effect 3 again recently, I could not help but view "Creatures" as a commentary on that game, and in particular on the discussions revolving around its ending. I did not check if that is even possible, but in any case: "Creatures" covers a lot of game theory relevant to ME 3, like whether players or authors should decide a games ending, how romance should be portrayed in games, the meaning of self-sacrifice, whether games should mirror life or rather provide means of escape, etc.

This is all packed into a well paced story on the PCs moon adventure with the designers of their favorite game, including that game as game within the game.

So why is "Creatures" not five stars for me? I think it lacks a bit on the game side of things. Most choices I really had to think about concerned my opinion on the game theory questions mentioned above. The choices regarding the actual plot seemed a bit bland in comparison, even though the story itself is quite compelling.

That caveat aside, in my opinion anyone even remotely interested in game design (and romance!) should play "Creatures Such As We".


4 of 5 people found the following review helpful:
Long choice based game about escapism, choice, and the moon, March 26, 2021
by MathBrush
Related reviews: about 2 hours

I've often pondered on my reasons for reading novels, playing IF, reading stories online, etc. I've talked to my family about it, and my answers to why we escape and whether it is good changes fairly often. I also was oncea professional video game developer.

This game, then, drew me in completely. This is a choice-based game about someone who is trying to understand escapism, its role in life, its benefits and drawbacks, the meaning of art, etc.

It was fun to play the character as myself, giving the answers and reactions I would. I was happy with my ending.

It was funny to play this game after Ultra Business Tycoon III,and reading online debates over whether that game is winnable, and what it would mean if it is not winnable. I don't necessarily recommend playing that game first (Porpentine has better games, like Howling Dogs), but it was interesting.

Lynnea Glasser tends to make very good games. I didn't like Tenth Plague on philosophical grounds, but Coloratura was fantastic.

This game contains several instances of strong profanity near the beginning.


3 of 3 people found the following review helpful:
Better in retrospect, January 30, 2021

I first played Creatures Such As We a few years ago, and I remember that I didn't think much of it back then. But, after playing it more recently, I've come to appreciate it a lot more.

Creatures Such As We is a metafictional (am I using that term correctly?) story about video games that functions as one of the video games it discusses. On one level, you play as a tour guide on the moon, guiding a group of visiting game developers through various touristy activities. On the other level, your character is playing a game-within-a-game, which happens to be developed by the same group of aforementioned game developers. This game-within-a-game had a highly controversial "bad" ending, almost akin to the original ending of Mass Effect 3 (the author denies it as an influence). The player character suddenly has the opportunity to ask the game developers about the ending. Of course, being a Choice of Game, there is romance here: you can pursue a romantic relationship or friendship with one of the game developers, and you might stay in contact even after they leave. There is a bit of stage magic here; the dramatic life-and-death moments always happen to your chosen romance option. The characters themselves are all well-realized and unique, but they feel sort of like tokens, both demographically and for their particular viewpoints.

All of this is all used as a backdrop for a series of philosophical conversations. The author leads us through "meta" discussions like the role of the author vs the viewer, representation in media, and escapism, and more general philosophical discussions on death and life and stuff. I think this worked better for me now than when I first played this because I have more experience with both making and playing interactive fiction, and I can relate to the issues being discussed more. It felt interesting and engaging in a way that "philosophical discussions in video games" usually don't for me.

Then there's the theme of corporate malfeasance. Your employer cares more about good appearances than the well-being of its employees or the safety of its customers. The visitors to the moon base are regularly put into life-threatening situations with little backup or real information. You are overworked without much free time, and it's clear that there are people even worse off. Then there is a subplot where one of the tourists has a flu-like illness that is covered up; it's obvious that this was made in pre-covid times. At the same time, an EA-like giant gaming corporation is seeking to acquire the game developers, who are somewhat ambivalent about the deal (I don't know if you-as-the-tour-guide can change the outcome here).

Overall, I feel like the setting, characters, game-within-a-game, and philosophical discussions all meshed together really well. I appreciated the meta moments where it felt like the game was critiquing itself.


See All 8 Member Reviews

If you enjoyed Creatures Such As We...

Related Games

People who like Creatures Such As We also gave high ratings to these games:

Delusions, by C. E. Forman
Average member rating: (38 ratings)
"A trip into virtual reality: all begins with debugging a VR system, but then things get out of hand. Who is Morrodox, what has he to do with your colleagues, and what is going on?" [--blurb from The Z-Files Catalogue]

Grand Academy II: Attack of the Sequel, by Katherine Nehring
Average member rating: (1 rating)
Congratulations! We are delighted to welcome you back to the Grand Academy for Future Villains, the world's finest evil preparatory school. It's sophomore year, and everyone's back for a deliciously meta sequel. "Grand Academy II: Attack...

Choice of the Ninja, by Katherine Buffington
Average member rating: (3 ratings)
In the high-stakes game of politics between two feudal lords, you are a ninja village’s chosen warrior. Earn glory for your clan as you battle your enemies, becoming a master of magic, combat, and stealth. Choice of the Ninja is an epic...

Suggest a game

Recommended Lists

Creatures Such As We appears in the following Recommended Lists:

Games about interactive fiction itself by MathBrush
This is hopefully my last list. These are games that comment on the nature of interactive fiction or the interactive fiction community itself. The quality of these games varies wildly, and this list doesn't attempt to sort by quality....

Sabrina's Recommended Reading by ninethlion
[text]

Great games set in space by MathBrush
My list for best sci-fi games has grown too large again, and so I'm splitting it off again. This list only includes games whose primary action is off-planet, or which feature exploring an unfamiliar planet, or which feature...

See all lists mentioning this game

Polls

The following polls include votes for Creatures Such As We:

Best cover art by MathBrush
What games have really good cover art?

IF with a sense of wonder by blue/green
What interactive fiction would you recommend that evokes a sense of wonder? These could be games that capture wonder or beauty in ordinary things, perhaps by viewing the world through the eyes of a child. Or they could be games that...

Romance Games by Molly
In honor of Valentine's Day, I'm looking for games that deal with romance and relationships.

See all polls with votes for this game

Links




This is version 12 of this page, edited by MathBrush on 8 February 2017 at 3:41pm. - View Update History - Edit This Page - Add a News Item