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Saugus.net Halloween Ghost Story Contest 2003


1 game; award date October 31, 2003
A yearly Halloween contest for ghost stories that started in 1998. This was the second year in which it accepted interactive fiction stories.

ADRIFT 3rd One Hour Comp 2003


13 games
To create a game in ADRIFT in only one hour (or less).

ADRIFT Summer Comp 2003


5 games
All games must be written using Adrift 4.0 There is a limit of 20 rooms (as in rooms in the Adrift generator). It is always possible to make one room seem like many.

2003 IF Art Show


6 games in 3 divisions; award date May 3, 2003
A competition for IF art pieces with minimal use of plots or puzzles. Entrants were expected to focus on objects (Still Life division), scenery/rooms (Landscape division), NPCs (Portrait division), or activities (Event division).

Spring Thing 2003


4 games; award date April 22, 2003
The Spring Thing, also known as the Fall Fooferall, is an annual competition that was originally conceived and organized by Adam Cadre. The Spring Thing is designed to operate at the opposite time of year from the annual IF Comp in...

ADRIFT Spring Comp 2003


3 games
The Adrift Spring Competition is open for any unreleased, but complete, Adrift games. Competition entries must be in by 20 April 2003, with judging taking place in the following week.

IntroComp 2003


6 games; award date April 5, 2003

ADRIFT One Room Comp 2003


7 games
Create an ADRIFT game which consists of one location only.

2002 XYZZY Awards


19 games in 10 divisions; award date February 3, 2003

ADRIFT 2nd One Hour Comp 2003


3 games
To create a game in ADRIFT in only one hour (or less).

ADRIFT End Of Year Comp 2002


6 games; award date December 31, 2002
ADRIFT End of Year Comp 2002 was for any ADRIFT game released during 2002.

8th Annual Interactive Fiction Competition (2002)


38 games in 2 divisions; award date November 15, 2002
The annual competition for original IF, judged by the readership of rec.arts.int-fiction.

Saugus.net Halloween Ghost Story Contest 2002


1 game; award date October 31, 2002
A yearly Halloween contest for ghost stories that started in 1998. This was the first year that it accepted interactive fiction entries.

The Top Five IF Games (Adventure Gamers, 2002)


10 games; award date September 23, 2002
A countdown of the best IF released between 1995 and 2002, intended to be useful to IF newcomers.

ADRIFT Summer Comp 2002


2 games; award date August 25, 2002
ADRIFT Summer Comp 2002 also called the Adrift Summer Minicomp ran during August 2002. The organizer was Ken Franklin. The submission deadline was 16:00 GMT on Sunday 18 August 2002. Judging ended at 16:00 GMT on Sunday 25 August 2002.

Spring Thing 2002


1 game; award date June 2, 2002
The Spring Thing, also known as the Fall Fooferall, is an annual competition that was originally conceived and organized by Adam Cadre. The Spring Thing is designed to operate at the opposite time of year from the annual IF Comp in...

IntroComp 2002


13 games; award date April 8, 2002

2001 XYZZY Awards


20 games in 10 divisions; award date March 9, 2002

ADRIFT 1st One Hour Comp 2002


9 games
To create a game using Adrift in only one hour (or less). No voting took place for this competition.

7th Annual Interactive Fiction Competition (2001)


51 games in 2 divisions; award date November 15, 2001
The annual competition for original IF, judged by the readership of rec.arts.int-fiction.

ADRIFT Summer Comp 2001


2 games; award date August 28, 2001
The ADRIFT Summer Competition was open for any unreleased, but complete, Adrift games. Competition entries were to be in by 21 August 2001 with judging taking place in the following week. The voting deadline was 28th August, 2001.

ADRIFT Spring Comp 2001


3 games; award date May 1, 2001
A competition for new complete unreleased ADRIFT games. Judging took place in the 2 week period to 2 May 2001.

2001 IF Art Show


4 games in 2 divisions; award date April 17, 2001
A competition for IF art pieces with minimal use of plots or puzzles. Entrants were expected to focus on objects (Still Life division), scenery (Landscape division), or NPCs (Portrait division).

SpeedIF Without Number


5 games
Write a game where the PC is purple, at least to start with, for whatever reason. The subsequent tale must include a big white chef's hat, gravel, the triumphant return of somebody or something, and an evil fish (or any form of sealife.)...

2000 XYZZY Awards


22 games in 10 divisions; award date March 11, 2001

6th Annual Interactive Fiction Competition (2000)


53 games in 2 divisions; award date November 15, 2000
The annual competition for original IF, judged by the readership of rec.arts.int-fiction.

DragonComp


7 games
The premise is to write a short game about one or more dragons and make it as funny as possible.

2000 IF Art Show


8 games in 4 divisions; award date April 2, 2000
A competition for IF art pieces with minimal use of plots or puzzles. Entrants were expected to focus on objects (Still Life division), scenery (Landscape division), or NPCs (Portrait division).

1999 XYZZY Awards


17 games in 10 divisions; award date February 12, 2000

5th Annual Interactive Fiction Competition (1999)


37 games in 2 divisions; award date November 15, 1999
The annual competition for original IF, judged by the readership of rec.arts.int-fiction.

1999 Summer IF Art Show


2 games; award date September 8, 1999
A competition for IF art pieces with minimal use of plots or puzzles. Entrants were expected to focus on objects (Still Life division), scenery (Landscape division), or NPCs (Portrait division).

1999 Spring IF Art Show


3 games in 2 divisions; award date May 7, 1999
A competition for IF art pieces with minimal use of plots or puzzles. Entrants were expected to focus on objects (Still Life division), scenery (Landscape division), or NPCs (Portrait division).

1998 XYZZY Awards


14 games in 10 divisions; award date February 6, 1999

4th Annual Interactive Fiction Competition (1998)


27 games in 2 divisions; award date November 15, 1998
The annual competition for original IF, judged by the readership of rec.arts.int-fiction.

ChickenComp


19 games
A minicomp for tiny games where the theme is A CHICKEN CROSSING A ROAD. Games were released on 18-Jun-1998.

1997 XYZZY Awards


19 games in 10 divisions; award date February 5, 1998

3rd Annual Interactive Fiction Competition (1997)


34 games; award date January 10, 1998
The annual competition for original IF, judged by the readership of rec.arts.int-fiction.

1996 XYZZY Awards


17 games in 8 divisions; award date February 8, 1997

2nd Annual Interactive Fiction Competition (1996)


27 games in 2 divisions; award date December 2, 1996
The annual competition for original IF, judged by the readership of rec.arts.int-fiction.

Acorn User 1996 Interactive Fiction Competition


6 games; award date October 1, 1996
A competition run by Acorn User (a UK computer magazine). Not every entrant is recorded (in IFDB, or at all).

First Annual Interactive Fiction Competition (1995)


12 games in 2 divisions; award date October 4, 1995
The annual competition for original IF, judged by the readership of rec.arts.int-fiction.

Softworks AGT Competition 1991


11 games; award date March 5, 1992

2013 Niels Klim Awards


1 game
The Niels Klim award is an annual Danish Science Fiction award.

A Maze Berlin 2015


1 game

Association of Educational and Communications Technology (AECT) Design and Development Showcase, 2017


1 game
Nick's Dilemma was selected to be showcased at the 2017 annual Association of Educational and Communications Technology Design and Development Showcase in Jacksonville, Florida.

IndieCade Festival 2017


2 games
The IndieCade Festival is the premiere event dedicated to celebrating independent games in the nation. Now in its 10th year, IndieCade is held each October in the Los Angeles area and is open to the industry and to the public. (IFDB does...

Ludum Dare 33


1 game
(IFDB does not record all Ludum Dare entrants.)

Ludum Dare 35


1 game
The theme for Ludum Dare 35 is "shapeshift" (IFDB does not record all Ludum Dare entrants.)

Partim 500 - 2018 Edition


3 games
1. Quoi ? Pour quand ? Une semaine pour réaliser une toute petite aventure textuelle de 500 mots ! On cherche ici avant tout des aventures hypertextes à la Twine (mais pouvant être réalisées avec d'autres outils), ou éventuellement...

Spooky Sokpop Community Jam


1 game
This is a ~1 month game-making marathon for anyone who'd like to make a game with the theme, with any game-making tool they like(as long as it's playable on windows, web or mac in some form).

Tiny Utopias Jam


16 games
Game jam for creating tiny utopias. Free for all, no opening or closing date.
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