All games must be written using Adrift 4.0 There is a limit of 20 rooms (as in rooms in the Adrift generator). It is always possible to make one room seem like many.
A competition for IF art pieces with minimal use of plots or puzzles. Entrants were expected to focus on objects (Still Life division), scenery/rooms (Landscape division), NPCs (Portrait division), or activities (Event division).
The Spring Thing, also known as the Fall Fooferall, is an annual competition that was originally conceived and organized by Adam Cadre. The Spring Thing is designed to operate at the opposite time of year from the annual IF Comp in...
The Adrift Spring Competition is open for any unreleased, but complete, Adrift games. Competition entries must be in by 20 April 2003, with judging taking place in the following week.
ADRIFT Summer Comp 2002 also called the Adrift Summer Minicomp ran during August 2002. The organizer was Ken Franklin. The submission deadline was 16:00 GMT on Sunday 18 August 2002. Judging ended at 16:00 GMT on Sunday 25 August 2002.
The Spring Thing, also known as the Fall Fooferall, is an annual competition that was originally conceived and organized by Adam Cadre. The Spring Thing is designed to operate at the opposite time of year from the annual IF Comp in...
The ADRIFT Summer Competition was open for any unreleased, but complete, Adrift games. Competition entries were to be in by 21 August 2001 with judging taking place in the following week. The voting deadline was 28th August, 2001.
A competition for IF art pieces with minimal use of plots or puzzles. Entrants were expected to focus on objects (Still Life division), scenery (Landscape division), or NPCs (Portrait division).
Write a game where the PC is purple, at least to start with, for whatever reason. The subsequent tale must include a big white chef's hat, gravel, the triumphant return of somebody or something, and an evil fish (or any form of sealife.)...
A competition for IF art pieces with minimal use of plots or puzzles. Entrants were expected to focus on objects (Still Life division), scenery (Landscape division), or NPCs (Portrait division).
A competition for IF art pieces with minimal use of plots or puzzles. Entrants were expected to focus on objects (Still Life division), scenery (Landscape division), or NPCs (Portrait division).
A competition for IF art pieces with minimal use of plots or puzzles. Entrants were expected to focus on objects (Still Life division), scenery (Landscape division), or NPCs (Portrait division).
Nick's Dilemma was selected to be showcased at the 2017 annual Association of Educational and Communications Technology Design and Development Showcase in Jacksonville, Florida.
The IndieCade Festival is the premiere event dedicated to celebrating independent games in the nation. Now in its 10th year, IndieCade is held each October in the Los Angeles area and is open to the industry and to the public. (IFDB does...
1. Quoi ? Pour quand ? Une semaine pour réaliser une toute petite aventure textuelle de 500 mots ! On cherche ici avant tout des aventures hypertextes à la Twine (mais pouvant être réalisées avec d'autres outils), ou éventuellement...
This is a ~1 month game-making marathon for anyone who'd like to make a game with the theme, with any game-making tool they like(as long as it's playable on windows, web or mac in some form).