“You will fail.” “Inevitable.”
The game tells you from the start you will not succeed. No matter your questions, no matter you determination, no matter… You will fail. It is inevitable.
This retelling through a minimalist and almost sci-fi formatting adds onto the tragic myth of Icarus. Really well done.
A personal piece about the yearning to talk to others about one's past and trauma without receiving judgement or pity from the listener. But it is also about wanting to feel seen without having others making a big deal out of those things (even if rationally those things could be a big deal).
Your friend has been plagued by a recurring nightmare, and you are given the choice to pull the information out of him or speak to a (his?) support robot. Either choice brings more questions than answers… This felt like a good beginning to a mystery, maybe an investigative one.
It has some potential. But I did find the formatting and prose hindering my enjoyment of the story…
In this endless game, you play an unnamed goldfish, waking up doing some activities (from a choice of 4), having dinner, and doing it all over again the day after. But doing the same thing again and again does not always yield the same result… It was simple, short (at least when I played), and quite fun!
A slick, simple and futuristic design, a life-or-death (well, more like almost-death) situation, and a comedic robot… that’s what this entry is offering. Through its shortness, and the grim setting, there are some funny moments, some frightening moments, and some touching moments. The two endings hit a nice punch.
Pretending to be anything else but a human and looking at human nature is always a trip. And this entry is just that. From its bright funky colours, to the strange backgrounds and icon, JNH takes you on a strange ride of looking at the strange creatures that are humans. It is done humorously (with some good-old self-deprecation, and physical comedy) and very funkily.
Creaking doors, muffled steps, tired sighs, accompanying an understated and bare dialogue between two individuals (former/current lovers?) going through the same conversation, a cycle unending. The rawness of the words, enhanced by the formatting and timing of its appearance, packs a very emotional punch.
In the vibes of 80-90s video games, with tv effects, this binksi entry spans a short time, just enough to share a drink and catching up. The mundanity of the discussion coupled with the bright art is strangely nostalgic and warm. And the end is so very lovely… reminding us that life is too short, that we should enjoy the present, and that we should do things that make us happy…
A cyclical poem of trying to read/understand a note written in Romanian(?) - using links to reveal its translation. There is a strange air to this entry, a lot of unsaid and hints…
You are supposedly content with the work…
…and I was left confused…
Very much Kit's brand of trippy!
Through its soft but uncomfortable sound and its bare description, this entries does a good job of building and eerie atmosphere. You are truly alone there, and you should probably leave, but you find yourself questioning if you should maybe stay…