Xanthippe's Last Night with Socrates

by Victor Gijsbers profile

Romance, Historical
2023

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2 of 2 people found the following review helpful:
Hemlock, the Unlikley Aphrodisiac, January 5, 2024
by JJ McC
Related reviews: IFComp 2023

Adapted from an IFCOMP23 Review

This is a character piece, speculating on a conjugal visit between Socrates and Xanthippe (his 2nd wife) the night before the infamous hemlock cocktail. The player is given the goal “get your husband to have sex with you!” but that is kind of a wonderful trick. It ensures the player is aligned with the protagonist (clearly X is the protag. I hope we don’t need to argue about that.) in creating an initially awkward, and kind of misguided, series of advances on a man with understandable distractions. That one little gamesmanship trick allows the author to execute sleight of hand, have Socrates’ response generate interpersonal drama, and at that point, we are fully at the piece’s mercy.

It is first and foremost a character study collaboration between player and story. I am not sure how much branching is actually possible in the narrative, but that does not appear to be the goal of the piece anyway. In the forward the author lays his cards on the table - the piece is about giving X a more robust afterlife than history could be bothered with. We are clearly not building HER character, history has ensured that is not possible. But we are building a nuanced, vital character whose complexity represents and pays tribute to the real, complex, full woman she actually was.

It is kind of a touching and depressing observation - death takes the breadth of a person, and reduces it to the ever-dimming memories of others and if lucky, artifacts that live on. Or in Socrates’ case, completely superimposes a mythology instead. Flattering or unflattering, whatever remains cannot conjure or preserve the fullness of who we were. The thought of us becomes a distorted echo, maybe retaining a sliver of us, but maybe not. Maybe including things we never were. This work offers the kind of beautiful idea that if we can’t remember the full complexity of a person, the least we can do is acknowledge that there WAS complexity. What a gift of empathy for someone history has ignored or abused.

What, am I getting too maudlin for you? Am I, you cold, unfeeling husk? YOU’RE the outlier here, not me and this wonderful work. Check your heart, you emotionally shut down robot. You probably won’t even kiss your dad, will you? Or do you prefer to call him “Father”? Fine, I’ll get back to your “game” “review.”

The interactivity here is navigating a series of conversations exploring prickly personality conflicts, long-standing frictions and affections, shared emotion and history, sexual playfulness and tension, common intellectual passions and shared pet name in-jokes. In short, an amazing tour of a full, adult relationship that honors the specifics of historical Socrates as a jumping off point for emotional extrapolation. The interactivity comes from the player defining X’s character (within an author-set series of ranges, obviously, it is choice select). Right out of the gate, is she the kind of woman who calls her husband “Honey” or “Big Man”? Will she apologize, or double, triple, quadruple down? Is she demure or bawdy, or just a filthy, filthy animal? Is she sad, bemused or betrayed by infidelity? There are so many many options the author has offered through some setpiece conversations about mortality, Socrates’ choices, their relationships, making CAKES … and you are collaborating to put a specific HER into all those conversations. The author has gone out of his way to make a breathtaking span of options available. How much affects narrative thread? Maybe none? Doesn’t matter, it is the character building that matters here. The text is so very deft to not dishonor your choices that it feels natural and rewarding.

This game snuck up on me. I fell for the initial trick, got irritated S wouldn’t play, then got mesmerized by the option to keep quadrupling down on the cow conversation way beyond S’s patience… and before I knew it I was just Engaged. About halfway in, I realized the trick played on me, silently tipped my hat to the author, then X and I just dove back in. I really appreciated the cheekiness of inventing Plato’s famous Cave as a goofing conversation between the two, the implication being Plato totally stole that from Xanthippe later. Relax, Plato can take the driveby.

Stepping back, how impossible is what I just described? Collaborate with the player to create a fully three-dimensional person, through the medium of choice-select options during wide ranging conversations? Do you see how DIFFICULT that is? You have to create a conversation flow that spans light-hearted joking, deep drama, personal history, fear of death, horniness… and you have to create dialogue options at every step that give character building latitude but don’t derail the narrative or later contradict itself? Not only did it hold together, it didn’t even CRACK. Slow clap, author.

Ultimately, it ended the way it had to. But yeah, we totally banged him.

Played: 11/1/23
Playtime: 35min, finished. 35 min? Holy crap I spent twice that WRITING about it.
Artistic/Technical ratings: Engaging, Seamless
Would Play After Comp?: I don’t know. I’m always afraid experiences this sublime suffer on revisiting.

Artistic scale: Bouncy, Mechanical, Sparks of Joy, Engaging, Transcendent
Technical scale: Unplayable, Intrusive, Notable (Bugginess), Mostly Seamless, Seamless

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4 of 4 people found the following review helpful:
This man knows nothing, January 4, 2024
by Mike Russo (Los Angeles)
Related reviews: IF Comp 2023

(This is a lightly-edited version of a review I posted to the IntFiction forums during 2023's IFComp. I beta tested this game).

In the English class I took as a high-school sophomore, in lieu of formal essays the teacher would have us write little weekly papers in response to a quote he’d pull from whatever book we were reading. Usually the quote would clearly invite a specific kind of analysis, like it’d spotlight a key theme or a bit of character development or what have you, but every once in a while he’d mess with us, like when we were reading Updike’s The Centaur: out of that novel’s heady mix of mythological allegory, lyrical landscape-painting, and squalid small-town depression, he extracted for our waiting pens the bare clause “…a sluggish digestive rumbling.”

This was, so far as I remember, a totally insignificant quartet of words, brought on by one character drinking coffee on an empty stomach or something like that – a mere incidental detail signifying nothing. The upside was that I felt free to write whatever I felt like, and for whatever reason, I decided what I felt like writing was a three-page narration of Socrates’s last hours. I had him run through a monologue about his devotion to philosophy and the ideal, drink the hemlock in perfect equanimity, and say goodbye to his disciples with no great show of emotion. Yet even as his spirit faced its end with calm, I had his body rebel, guts heaving and roiling against the hemlock, lungs desperate to keep gasping down air. The ending line (I was very proud of the ending line) was “what is Truth? Truth is a sluggish digestive rumbling.”

All of which is to say that even to a teenager whose knowledge of Socrates came mostly from The Cartoon History of the Universe, the idea of using him to dramatize the physical nature of man is irresistible: to levy a critique of pure reason (wait, that’s Kant) by bringing the body into the equation, to juxtapose the phenomenology of spirit (oops, that’s Hegel) with the reality of flesh. This is something Xanthippe’s Last Night with Socrates does, and does well – we meet an embodied, earthy Socrates, with a big nose and a bigger belly, and with a taste for wine and food and sex – but it’s also, let’s face it, a sophomoric trick that isn’t actually that interesting: ideas come from people, and people exist in the world, film at 11.

No, what’s interesting in this game isn’t so much what’s done with Socrates qua Socrates, as what’s done with his wife Xanthippe, and therefore with him in relation to her. Xanthippe has come down through history only as a silent archetype, demonized by centuries of male writers as a shrew so vituperative that Socrates turned to harassing passers-by in the agora just to escape her clutches. It would be tempting to flip the tables on this legacy of misogyny by positing a Xanthippe who’s a perfect mate for her husband, someone who’s supportive of his endeavors, an intellectual match for him, and able to create a harmonious home for him as a refuge from the small-minded politics that ultimately killed him. Fortunately, Victor resists this temptation: his Xanthippe is certainly Socrates’s equal, but she’s recognizably someone who gossips would turn into a legendary termagant. She holds a grudge, she knows what buttons to push, she calls him on his BS. It would have been easy to write this game to be about reacting to the great philosopher; instead, he has to react to her.

There’s a lot of skill needed to make this work, though; it’s easier to describe the dynamic between two long-married people than it is to show it, especially when they’re interacting in circumstances as extreme as these (the premise, memorably laid out by the blurb, is that as Xanthippe you’ve bribed your way into his prison cell on the eve of his execution, bent on one last roll in the hay). The game rises to the challenge by slaughtering sacred cows left and right. Almost the first thing out of Xanthippe’s mouth is ”come here, humpty grumpy Socratumpy,” which is a hilarious line but also a statement of intent: these characters aren’t going to be mere figures mouthing stentorian dialogue, but human beings who demand to be understood as such. This does mean that there’s more than a bit of anachronism in the dialogue (there’s a reference to a cuckold’s horns, for example, though I’m pretty sure that figure didn’t exist in antiquity) but the game is more than worth the candle: freed of the need to hew to some imagined Merchant-Ivory portrait, the game has full rein to be funny and sincere.

Indeed, while the circumstances of the characters are quite dire, Xanthippe’s Last Night with Socrates made me laugh as much as any game in the Comp. There are of course philosophy jokes sufficiently accessible that I got them (despite the passage of 25 years, I’m still mostly relying on that Cartoon History for my knowledge of Socrates), little Classical in-jokes (“That’s not what Alcibiades told me”/”You shouldn’t believe everything Alcibiades says”), and parodies of Homer, but the humor really proves its worth in the fights between the two spouses – for of course, whatever you choose, the evening quickly goes off the rails and a lifetime of resentment, regret, and suspicions get dredged up for one final look.

Arguing with your spouse is usually not considered fun IF gameplay, but here, it’s both integral to the story and entertaining in its own right. The marital dynamics here are very keenly observed – I swear that I’ve had some of these exact fights with my wife, especially the one about what counts as an apology, and Socrates’s inability to let an opportunity for a little joke slide or refrain from raising tiny, completely insignificant objections had more than a bit of a personal resonance – but among the heart-truths they sling at each other are enough gags and funny moments to make the conflict go down easily. The game’s also careful to manage the power disparities: neither one is wholly right or wholly wrong, the emotions aren’t allowed to go too far out of bounds, and since the game is necessarily framed by the question of when to sacrifice truth for social expedience (with Socrates’s example implicitly suggesting the answer is “very rarely”), it would feel perverse to try to avoid conflict when there are things left unsaid. As a result, despite being the kind of player who’s almost invariably polite when given the option, here I was gleefully picking the choices that maximized the amount of time Socrates was raked over the coals for slipping and calling Xanthippe a cow.

So yeah, this is quite a fun and funny game – I think this is the only time in IF Comp history when a player character has (Spoiler - click to show)shagged Plato. But as with many of Victor’s games, the comedy is in service of a non-frivolous examination of what we owe each other, what partnership can look like, and how we can imagine saying goodbye to the most important people in our lives. The closing scene is lovely and wraps many of these threads together, positing a domestic origin for the famous Allegory of the Cave that’s sweet and sexy and segues beautifully into the final bout of lovemaking (I know a mid-Comp update added the option to wrap up with cuddling, but that choice feels decidedly non-canonical to me).

For all that it’s set almost 2,500 years ago, Xanthippe’s Last Night with Socrates feels vital and contemporary; just as the questions Socrates grappled with are still ones that haunt us today, there’s nothing in this story that feels like it’s since been solved. Shorn of their dramatic circumstances, these dialogues are ones many of us have, or will have, with our partners – and just as in the game, those conversations proceed a lot of yelling and ill-advised joking that we hope history will fail to record.

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Well written interactive retelling of ancient historical characters, December 17, 2023
by Vivienne Dunstan (Dundee, Scotland)

Going into this, and apart from it being about Socrates and his wife I’m happily clueless. I did a joint honours classical studies and history bachelors degree. But far more emphasis on the Roman side than the Greeks, apart from lots on Homer and Troy. So yup, pretty clueless. It’s an Ink piece. Note I don’t usually go for romance pieces, but intrigued to see what this author does with it.

It’s definitely not something for people troubled by sex references. Content warnings absolutely apply. It is quite explicit in places. But I enjoyed the exploration of a couple’s relationship in a fateful meeting, mixed with bigger philosophical questions. I suspect that someone more familiar with the philosophy of Socrates and the wider Ancient Greek context might get more out of it. I was just going where the story took me. But I did enjoy it. And it certainly didn’t assume or require any wider background knowledge.

And now I want to read more about Socrates and definitely Xanthippe. And read about the philosophy. Which is no bad thing. Thanks to the author. The writing is extremely strong. Oh and I really liked the author’s dedication notes at the start, which explain and justify the approach he has taken to the historical characters in this work of interactive fiction.

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1 of 1 people found the following review helpful:
Emotions bursting, with philosophy on the side..., November 22, 2023
by manonamora
Related reviews: ifcomp

Xanthippe's Last Night with Socrates is the imagined final night between Xanthippe, Socrates's second wife, and the philosopher - the night before his execution. Though your goal is to sleep with the man, your conversation may take a different turn... or ten.
Do check the content warning in-game page before starting the game.

As we know little about Socrates (and what we do is only through posthumous accounts), and even less so about Xanthippe (who is often represented in a negative light), one has quite a bit of leeway when interpreting those figures into a piece of fiction*. What comes out of this entry is a very nuanced and multi-faceted characters with fears and hopes, convictions and grudges, and a deep sense of love for the other.
*did they really spend that last night together?

The writing of the game is delightful, with a modern tone that one might not expect with the setting. Take aside, the piece seems to be walking the tightrope of implausibility, especially during discussions of consent and marital commitment, or the role-play between the two lovers turning into a philosophy lesson with the roles reversed. For most of the game, the modern tone is not quite noticeable, but overly crude tone at times breaks the illusion.

What worked for me the most was the real and vulnerable moments between husband and wife: the want to spend those last moments together, the hurtful words and maybe petty way to get an apology, the truthful confession of one's feelings and hidden acts... The way the game turned a known and revered historical figure as just a man - with strong principles, so strong he'd choose death, but just a man still - and an unknown variable as more than a passing disregarded line into a fleshed out person.

The start made me hungry, which turned into pain and wish for Xanthippe to take some sort of revenge, to a soothing and warming discussion about love and respect... I could have taken or left the more spicy elements*.
*actually I would have welcomed an extra option at the end where you maybe just... cuddle?

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2 of 2 people found the following review helpful:
Both silly and deep, November 16, 2023

A game about your husband’s last night before his execution has no right being this fun! But Victor has accomplished that with a big dose of humor and a richly drawn protagonist who can’t help but be entertaining. Alongside the silliness, though, there’s a lot of emotional depth as the couple’s relationship history and its various layers of love and hurt is gradually revealed. Their conversation—litigating past wrongs, discussing what Xanthippe’s future might hold, and hashing out what they mean to each other—swings from anger to affection in a way that felt very authentic. I liked the bittersweet note of the end, where they’re both able to come to a sort of peace with the impending loss. I was glad to have spent time exploring their relationship, and getting to know Victor’s version of Xanthippe—who is very far from one-dimensional.

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2 of 2 people found the following review helpful:
IFComp 2023: Xanthippe's Last Night with Socrates, November 2, 2023
by kaemi
Related reviews: IFComp 2023

If I had to rank genres by personal interest, then “sex comedy” would rank pretty near the bottom, a fact which has proved surprisingly relevant this comp. As a resident Gijsbers scholar, however, I am dutybound to report on this newest addition to the oeuvre. Although lines like “He tries to escape from your hug, but you’re not going to let him. “Come on, mister So-Crabby-Tes,” you say. “I know what you want. You want to feel your little Xanita real close to you, don’t you? Real close.”” tested my resolve, sapping my will to click buttons, with a little assistance from my friend Pouilly-Fuissé, I performed my scholarly duties.

Beneath exhaustingly thorough banter about cows and infidelities, the dominating tension in Xanthippe’s Last Night with Socrates is between the Person Who Will Die and the people who tried to live. Socrates’ world historical commitment to persona, the totalizing symbol of his perfectly poetic election of death, clashes with his mundane obligations to those who shared his world: “He becomes animated. “A great joke! A joke for the ages! People will still be talking about it when…” / “When my name is forgotten and my bones turned to dust?” / He sighs. “Okay, look.” His tone is apologetic. “You have a point. But, see, it just went with the role.”” The disconnect between person and Purpose doubles the underlying gender disparity, that Socrates’ memory is built from His liberty of bickering round the town, while Xanthippe is remembered as any femalifying stereotype one might like to attach to the Socrates story. Of course, given he must bear it for only a few more hours, he’s perfectly willing to commit to the burdens of his role: “He raises his moist eyes to find yours. “No,” he says. “No. Even though I know I’m losing you, and you’re losing me, and although I know you don’t want me to go – see, I had to do it. I had to stand there and show the world what philosophy is. What it is to choose truth over everything else. It’s not some role that I played. This is who I am.” But this gesture, alchemizing an authenticity worthy to adopt, brutalizes Xanthippe’s grief, substituting the loss of her husband with this preening simulacrum. Her desperate attempt, in this last night, to beg from him some true connection, not with the Socrates who will die, but with the husband who once loved her, listened to her, pledged a life to her, draws out the embarrassing facticity of his humanness, gross and inadequate before the stylized portrait so soon he could assume. The silence between you grows; the philosopher doesn’t know what to say. “Your husband eats little, but he drinks all the more. Perhaps it will help him face the hemlock. But it definitely won’t help him face you.”

But is that really what you want, from the end of all things, to be some daunting reckoning which he must face as steely and certain as the one that comes with dawn? Isn’t there room, before all the lonely nights, for one last togetherness? Just the desire to be desired, is all, nothing so momentous, why should it have to be, isn’t the simplicity of your existence enough? Not before the one who chooses Death… wasn’t always like this, “he made you feel wanted. / And not just your body, but you, really you, with your desires and fantasies … And now that will all come to an end. He’s sitting before you, his face badly lit by the flickering oil lamp, and for the first time he looks vulnerable.” What can you rectify in a single night that took so many to wallow here? Is there any peace you can make stronger than utterly the grief, the end of things, the end of all your trying? Perhaps you have to accept fate, the fine ghost he will make. “I have a task, Xanthippe, and I was never free to desist from it.” You watch his resolve dissolve him, and you’re not sure that it wasn’t always this way: his path wherever it leads, your privilege merely the chance to follow behind. “He seems more than a little dead already, that husband of yours, huddled in a corner and neither moving nor speaking. Only soft, inarticulate grunts escape from his throat. His breathing comes heavily. He keeps his eyes closed. / You smile tenderly.” At least it was a journey, that’s more than most get.

Defeated, but refusing despair, you accept your husband for who he was regardless of you. “No more thoughts about death, then. We’ll celebrate life.” And, if it’s any consolation, some residue of your existence can endure in his carefully crafted immortality, the human remains of where he will not admit you: ““Don’t be sorry.” Socrates takes your face in his hands. “I’ve always loved you. I’ve loved you more than I thought I could love anyone. And, you know, maybe I shouldn’t say this… but without you, Xanthippe, without your love, your support… I wouldn’t have had the courage to walk the path that I did. To stand up to the people of Athens. To choose death.”” So your vow ends, an us merely a part.

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2 of 3 people found the following review helpful:
The Platonic Ideal of a romance simulator (almost), October 11, 2023
by ccpost (Greensboro, North Carolina)
Related reviews: IF Comp 2023

Choice-based games lend themselves really well to romance simulators -- and this is of course a very popular genre for this style of IF -- the idea being that our choices in our interactions with other people add up positively (toward attraction), negatively (toward repulsion), or just don't register (toward neutrality). It's easy to quantify these interactions and to add in enough additional variables to make things interesting. Xanthippe's Last Night with Socrates bills itself as a romance simulator, but indicates from the jump that this game is going to do something quite different with the genre...

There are several things going on with the premise that make this an incredibly compelling -- and also very strange -- romance game. First, this is a work of historical fiction, exploring the romantic relationship between two real people from history. The ancient Greek setting, with very different ideas about relationships and sexuality and far removed in time from the contemporary moment, adds a good deal of ambiguity and uncertainty about what to expect. More notably, though, are the particular people involved and the point in time at which the romantic encounter is occurring: Xanthippe, Socrate's second wife, has bribed her way into the jail cell where the philosopher sits captive the night before his execution. Sex is probably on the menu for a last night rendezvous...along with some other not so happy thoughts.

Victor Gijsbers states in the introduction to the game some of his intent behind this premise: to complicate the figure of Xanthippe, of whom we know little about and the little we do know does not cast her in a favorable light. It's impossible to judge someone from a few lines in the annals of history (it's hard enough to judge contemporaneous personages!), and this is the utility of interactive fiction: to carve out an alternative imaginary, our own illuminated cave. Gijsbers depiction of Xanthippe (and Socrates for that matter) is rich and nuanced. Xanthippe has her problems, for sure, but she is presented as a powerful, intelligent, and really funny woman.

It's this woman that Socrates has fallen in love with and married, and through the course of the game, we learn about the complexity and depth of their relationship. So, yeah, the game starts with Xanthippe trying to seduce Socrates,(Spoiler - click to show) (and ultimately succeeding! at least in my playthrough, though I'd be curious to know if it's possible for the attempt at romance to flame out) but the conversation that develops touches on all aspects of their life together. There are so many beautiful, poignant moments that communicate the timelessness of love -- as well as the inescapable contingency of love.

There are just a couple minor aspects of the game that didn't work for me. First, I felt that the tone and diction of the game shifted in some jarring ways at times, from a somber and restrained tone to an upbeat, almost slapstick tone. The purpose of the tonal shifts is clear, in that the game has some powerful emotional extremes and contrasts, but this was not always done subtly in the text. It almost felt like the writing would go between different styles of translating ancient Greek literature: from Chapman's Homer to a retelling of the Odyssey in contemporary tongue. Xanthippe and Socrates would at times talk in quite quippy exchanges that just felt kind of out of place. I'll be clear that this was not the case on the whole, as the writing in general was strong, but Gijsbers didn't always land these shifts in emotionality.

The other issue was one of design. This is a choice-based game, though long stretches of the game did not present momentous choices. In fact, for much of the game, I didn't feel -- as the player -- that I had a real stake in determining how Xanthippe was directing the conversation (or her seduction attempts). I still very much enjoyed the ride, but a lot of the game felt like a shadow play being carried out before my eyes. There were definitely some key decision points,(Spoiler - click to show) (like when Xanthippe comes clean about her affair with Plato and confesses to Socrates whether this was just a fling or a serious relationship for her) but these typically were chances for the player to register their thoughts about the situation and not make choices that would initiate drastically different paths in the game itself.

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2 of 2 people found the following review helpful:
What might it have been like to be married to Socrates?, October 10, 2023
by RadioactiveCrow (Irving, TX)
Related reviews: About 1 hour, IFComp 2023

So right off the bat let me tell you that I'm right on the line here between giving this one 3 or 4 stars. To me it does everything well, except provide for much narrative branching or interactivity. The writing is superb and the humor is excellent. As I've said on social media, if Victor were to ever write a novel I'll be first in line to read it. He really is talented. My only complaint is that the story is very linear.

In this game you play as Xanthippe, the wife of Socrates, spending the last 12 hours you have with your husband in his jail cell before he will be forced to drink hemlock as a method of execution. As the author notes, we don’t know much about the real Xanthippe, and so the author uses his creative license to reimagine and subvert the very few descriptions that we have of her. And the result is fantastic. This Xanthippe is a character I could easily see myself spending a lot of time with. The game gives you your primary objective on its opening page, (minor content warning) (Spoiler - click to show) you are horny and would like to be intimate with your husband one last time, but he does not seem to be in the mood at the moment. What are the chances that you can talk him into the mood, even if it means going over, or around, some of the baggage that the two of you have with each other. However, even though the game starts you off with that objective, there is so much more ground to cover and more philosophies to delve, both the universal and the personal kind. The piece takes you on a rollercoaster, starting out with the simple (Spoiler - click to show)convince your husband to have sex one last time objective, before exploring why Socrates would choose the path he did, the ways you’ve hurt each other, the ways you’ve loved each other, all the Athenian ingrates that don’t appreciate him (or you), and the way each of you hopes to be remembered.

The author does a good job of using Ink to create some fun and humorous scenarios and reactions (by the game and Socrates) to your choices. The writing is excellent throughout, with flowing dialogue and clever turns of phrase. You could imagine this being part of a Kevin Smith or Quentin Tarantino movie (and I mean that in the best way possible). But, as multiple playthroughs reveal, the amount of choice you actually have as the PC is very limited. I’m not sure you can direct the narrative off of what appear to be its rails. Rather than explore branching narratives, you get to explore the personalities of the characters. And that is enjoyable, but I wonder if I wouldn’t have enjoyed it more if the author had picked out his favorite scenes, his best jokes, his optimal route through the game, and published it as a short story. I’d hate to think I’ve missed out on some of Victor’s best writing.

I might reconsider my rating in the future with the perspective of time and revise it, but for now I’ll give it three stars.

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6 of 6 people found the following review helpful:
IFComp 2023: Xanthippe's Last Night with Socrates, October 7, 2023
by Kastel
Related reviews: ifcomp2023

We know little about Socrates. We know even less about Xanthippe, the second wife of Socrates. And yet, here is a story that imagines their last romantic night together before the esteemed philosopher took the hemlock.

As historical fiction, it teeters on the edge of implausibility. As an homage to the philosophy of Socrates, it is deeply Platonic and not very Socratic. But as a fantasy that disrupts our popular notions of the past, it does the job quite well.

On the Dedication page, Gijsbers writes that we'll never know who Xanthippe is or what she's like. However, it is possible to "complicate our idea of her; reimagine her; give her a voice that is necessarily our own voice." Putting on the mask of Xanthippe (and Socrates by extension) in the theater of interactive fiction brings them back to life and lets us "dwell in possibility". They speak with our voices, of course, but "the dead do not resent us." Instead, they will recognize this dialog between Xanthippe and Socrates as necessary "for our sake".

Keeping in the spirit of relevance, the game revels in our current vernacular of love-making: Xanthippe calls Socrates her "big man" and may choose to stroke his cheek. She wants to fulfill her marital duties and the player can make her pounce on poor Socrates. It is no wonder then that Gijsbers's version of Socrates often shudders at her actions. Grumpy at first glance, he is actually vulnerable to Xanthippe's sensuality. He becomes apologetic after a fit of rage and even uncertain of his own beliefs when he talks to her -- a far cry from the popular image of the individualistic Socrates from Plato's Apology. But it's also later revealed that (Spoiler - click to show)both characters lead adulterous lives because they can't help it. Socrates even gets a feminist lecture from Xanthippe about the sex workers he's involved with because they might not be consenting figures. As a result, their relationship has the baggage of most contemporary amours, but they choose to stay together in Socrates's final hours. Their love transcends time and space itself. I imagine their affection is strong enough to melt even the most stoic of hearts.

This is only possible because we have a rigid conception of the Ancient Greek world. We read in Plato's Phaedo that Socrates drinks the hemlock because he believes in his own philosophy and is first and foremost an Athenian citizen. A simple shift in this narrative changes everything. Socrates is not the ubermensch of Platonic philosophy in this story; he is someone who loves Xanthippe in his own way and he owes his life and death to her. Everything in Phaedo, from the Forms to the immortality of the soul, is attributed to his love for Xanthippe. She is his muse and, echoing Stephen Granade's romantic masterpiece of age and death, he "will not let her go". This work reframes everything we know about Socrates and his philosophy into a love ode for Xanthippe.

It's ahistorical and improbable, but the fantasy in Xanthippe's Last Night with Socrates is so strong that I want to believe in it. Those amorous embraces between those two characters we'll never know feel so real to me because I know it's fiction. The dialectical tensions between anachronisms and the quasi-historical details only speak to a higher understanding on why the love of wisdom feels so empty.

Perhaps, Socrates never loved Sophia. Xanthippe is a "horny cow" who sees Socrates as a "beast" that knows how to make her feel good. She's a far more beautiful figure than wisdom herself.

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4 of 4 people found the following review helpful:
Love or hate you one last time, October 4, 2023
by Hyacinthos
Related reviews: "IFComp 2023"

The extensive and highly informative review posted before this one, provided almost everything one needs to know about the game, so in this one, I'm going to be writing my thoughts and impressions on the overall story instead.

IFComp 2023 has started a few days ago, yet unfortunately, I didn't have the time to check any of the entries. Fortunately, yesterday was my day off. While perusing the entries, the unusual name on the title and Socrates caught my eye first. When I read the description, then it was an insta-"Play online" for me.

I'll have to admit: I failed the first playthrough on reaching the main objective. Following the usual logic of games in the romance genre didn't work. Had to get creative and think out-of-the box, meaning: Searching on google who Xanthippe was and hopefully learn of her personality/relationship with Socrates. Surprisingly, it said Socrates liked her difficult and contrarian personality.....

To make a long story short, I decided to choose the most spiteful options one would expect to start a fight, along with the appreciation for philosophy. Managed to both achieve the main goal and get into a philosophical debate with the famous philosopher, Socrates. That's a win in my book.

Lovely concept the author has here. Seeing the last night before his death from the wife's POV. It was both a touching farewell and a good exploration on Socrates' possible psyche.

Playtime: 3 hours

Would I play it again: Yes, if not only to see the rest of Socrates arguments towards the second half of the game.

IfComp rating scale: 8/10 A great game which I'm pleased to have played, and which I'd recommend to others.

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