Games where the player must draw their own map - an IFDB Poll

by Paxton
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Ideally these are games whose puzzles/challenges involve the map in some way (hidden connections, layout analysis, &c.) and aren't just games which could be mapped. I'm especially interested in games which use the action of drawing the map well, and less interested in mazes which are unsatisfactory but require a map to be completed.

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Christminster, by Gareth Rees
3 votes
"The map that keeps on giving. Seemingly open and straightforward but with secret passages and connections." [+]... (No comment) [+]... (No comment) [+]...

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Adventure, by William Crowther and Donald Woods
2 votes
"First text adventure, digital mapping originator" [+]... (No comment) [+]...

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Sugarlawn, by Mike Spivey
2 votes
"Optimization..." [+]... "Nearly impossible..." [+]...

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1893: A World's Fair Mystery, by Peter Nepstad
1 vote
"Humongous map." [+]...

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Worlds Apart, by Suzanne Britton
1 vote
"A smallish main map with changing descriptions. There are many offshoots to different mini-maps." [+]...

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Curse of the Garden Isle, by Ryan Veeder
1 vote
"One of the game's..." [+]...

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Byzantine Perspective, by Lea Albaugh
1 vote
"Gives you a..." [+]...

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The Lurking Horror, by Dave Lebling
1 vote
"The game takes..." [+]...

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Anchorhead, by Michael Gentry
1 vote
"One of the..." [+]...

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Return to Ditch Day, by M.J. Roberts
1 vote
"An open map, almost maze-like in parts. Difficult to get to scale." [+]...

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Inside the Facility, by Arthur DiBianca
1 vote
"It's about..." [+]...

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Zork II, by Dave Lebling, Marc Blank
1 vote
"There's that..." [+]...

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