Games where the player must draw their own map - an IFDB Poll

by Paxton
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Ideally these are games whose puzzles/challenges involve the map in some way (hidden connections, layout analysis, &c.) and aren't just games which could be mapped. I'm especially interested in games which use the action of drawing the map well, and less interested in mazes which are unsatisfactory but require a map to be completed.

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Inside the Facility, by Arthur DiBianca
4 votes
"It's about..." [+]"It's about mapping" () --Stian... (No comment) [+](No comment) () --nf... (No comment) [+](No comment) () --CMG... (No comment) [+](No comment) () --Titania Lowe...

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Adventure, by William Crowther and Donald Woods
3 votes
"First text adventure, digital mapping originator" [+]"First text adventure, digital mapping originator" --Paxton... (No comment) [+](No comment) () --Greg Frost... (No comment) [+](No comment) --Asmodius33597...

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Christminster, by Gareth Rees
3 votes
"The map that keeps on giving. Seemingly open and straightforward but with secret passages and connections." [+]"The map that keeps on giving. Seemingly open and straightforward but with secret passages and connections." ( - Full review) --Rovarsson... (No comment) [+](No comment) () --Stian... (No comment) [+](No comment) () --Greg Frost...

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Sugarlawn, by Mike Spivey
3 votes
"Optimization..." [+]"Optimization puzzle where a good score requires a good map for planning your route" () --wisprabbit... "Nearly impossible..." [+]"Nearly impossible to optimize your score without a good map." --Greg Frost... (No comment) [+](No comment) () --Titania Lowe...

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1893: A World's Fair Mystery, by Peter Nepstad
2 votes
"Humongous map." [+]"Humongous map.: I haven't solved 1893 yet, but I've visited it as a tourist many times.Carefully drawing maps and sub-maps is crucial to get an idea of where you are, where you need to go and how to get there in a timely fashion." --Rovarsson... (No comment) [+](No comment) () --Nomad...

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Return to Ditch Day, by M.J. Roberts
2 votes
"An open map, almost maze-like in parts. Difficult to get to scale." [+]"An open map, almost maze-like in parts. Difficult to get to scale." ( - Full review) --Rovarsson... (No comment) [+](No comment) --Asmodius33597...

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Zork II, by Dave Lebling, Marc Blank
2 votes
"There's that..." [+]"There's that puzzle that stumped most non-Americans" ( - Full review) --deathbytroggles... (No comment) [+](No comment) --Asmodius33597...

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Worlds Apart, by Suzanne Britton
1 vote
"A smallish main map with changing descriptions. There are many offshoots to different mini-maps." [+]"A smallish main map with changing descriptions. There are many offshoots to different mini-maps." ( - Full review) --Rovarsson...

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All Things Devours, by half sick of shadows
1 vote
"Timeless classic ;) Pretty brilliant" [+]"Timeless classic ;) Pretty brilliant: You will want to take notes and be highly aware of the layout (interconnectedness at least) of rooms in this game." --DAB...

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Curse of the Garden Isle, by Ryan Veeder
1 vote
"One of the game's..." [+]"One of the game's jokes is that the map it gives you is Google Maps. You will actually need to use the real map to get around." () --Greg Frost...

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Byzantine Perspective, by Lea Albaugh
1 vote
"Gives you a..." [+]"Gives you a downloadable map, but the puzzle is that it doesn't match what you see in the game" () --wisprabbit...

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Wumpus 2000, by Muffy St. Bernard
1 vote
"You might be less..." [+]"You might be less interested, however this was designed for people to draw their own maps." () --DAB...

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The Lurking Horror, by Dave Lebling
1 vote
"The game takes..." [+]"The game takes place on a 3D map, consisting of multiple floors of several mostly adjacent buildings, including connected basements. Knowing what rooms are above, below, or adjacent to others is a necessary part of figuring out at least two puzzles. There is also the obligatory maze at the end." () --Greg Frost...

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Anchorhead, by Michael Gentry
1 vote
"One of the..." [+]"One of the puzzles features a very peculiar layout." () --Stian...

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