schifter's Played Games

View this member's profile

Showing All | Show by Page


18 Cadence, by Aaron A. Reed
schifter's rating:
Average member rating: (16 ratings)
18 Cadence is an iPad/PC storymaking platform that lets its readers explore the history of a house through the hundred years of the twentieth century. Moving through space and time, a reader encounters...

69,105 Keys, by David Welbourn
Average member rating: (80 ratings)

There's just one room. How hard can it be? Just unlock the door. Oh. There's 69,105 keys.

9:05, by Adam Cadre
schifter's rating:
Average member rating: (544 ratings)

The phone rings. Oh, no — how long have you been asleep? Sure, it was a tough night, but... This is bad. This is very bad. The phone rings.

Abstract State-warp Machines, by Ivaylo Shmilev
Average member rating: (4 ratings)

Interactive science fiction poetry. It is suggested you play slowly and carefully, as the game's style and subject matter require a certain level of engagement. An entry in the 2014 Fear of Twine exhibition....
All Alone, by Ian Finley
schifter's rating:
Average member rating: (70 ratings)
ALL I WANT IS FOR ALL OF MY FRIENDS TO BECOME INSANELY POWERFUL, by Porpentine
schifter's rating:
Average member rating: (27 ratings)
happy valentwine's day please turn on your speakers and your monitor and your mouse and your keyboard when you play this thank you

Anchorhead, by Michael Gentry
schifter's rating:
Average member rating: (409 ratings)

You take a deep breath of salty air as the first raindrops begin to spatter the pavement, and the swollen, slate-colored clouds that blanket the sky mutter ominous portents amongst themselves over the little...

Asylum, by cpuguy89
schifter's rating:
Average member rating: (18 ratings)

A simple "Escape the room" style game. It is the first of my games that is actually worth publishing. It is not intended to be difficult, and was created for those who are just getting into interactive...

Attack of the Terror Tabby!!!, by Eric Mayer
Average member rating: (10 ratings)

"Oh no! The cat's ticking. It must have swallowed a bomb!"
August, by Matt Fendahleen
schifter's rating:
Average member rating: (24 ratings)
Bloodline, by Liza Daly
schifter's rating:
Average member rating: (15 ratings)
"Teenage slumber party. Boys. Girls. Board game. Insight into intelligent-girl angst." [--blurb from The Z-Files Catalogue]

Bureaucracy, by Douglas Adams, The Staff of Infocom
schifter's rating:
Average member rating: (49 ratings)

IMPORTANT! Our records show that you do not have a license to operate this software. Normally, you would be required to complete a License Application Form and mail it (with proof of purchase) to our...

Castle of the Red Prince, by C.E.J. Pacian
schifter's rating:
Average member rating: (55 ratings)

Welcome to Amaranth, foreigner. The Red Prince haunts your dreams, you say? If you want to overthrow our tyrant, you’ll need to consider this whole blighted land at once. (Castle of the Red Prince is a...

A Colder Light, by Jon Ingold
Average member rating: (19 ratings)

The last light has gone. The stars are coming out in the black sea above. Many are hidden by ice-fingered winds. My father is still not returned and the fire is almost gone. But this is how life is: always...

Colossal Cave Afterhours, by Digimath
schifter's rating:
Average member rating: (1 rating)

What happens when it’s after-hours at the Colossal Cave and you’re still inside?
Conan Kill Everything, by Ian Haberkorn
schifter's rating:
Average member rating: (68 ratings)
In this short one-room game, you play as Conan with a very large sword, and an evil wizard has just summoned a wildcat to attack you. Your goal is obvious: KILL EVERYTHING.

A Crimson Spring, by Robb Sherwin
schifter's rating:
Average member rating: (10 ratings)

"Red Cloud meant more to me than anyone else on the planet. Sometime between one and three in the morning, on March 26th, 2015, she was brutally slain. Nobody knows why. I am going to find out if it means...

CRY$TAL WARRIOR KE$HA, by Porpentine
Average member rating: (34 ratings)

THIS GAME IS CANON SPREAD MY GAME SO I CAN GET ON STAGE WITH KE$HA SAVE MUSIC MUSIC IS REAL EVEN IF YOU DONT CARE ABOUT MUSIC OR BELIEVE MUSIC EXISTS, HELP ME GET ONSTAGE WITH MY BIGGEST #IDOL #KESHA A GIRL...

Curses, by Graham Nelson
schifter's rating:
Average member rating: (132 ratings)

"As "Curses" opens, you're hunting about in the attic of your family home, looking for a tatty old map of Paris (you're going on holiday tomorrow) and generally trying to avoid all the packing. Aunt Jemima...

CYBERQUEEN, by Porpentine
schifter's rating:
Average member rating: (67 ratings)

integration necessitates evisceration

Dead Cities, by Jon Ingold
Average member rating: (32 ratings)

The letter you received from Arkwright's nephew Carter was clear enough: when the old man dies the inheritance tax will be too great. It's certain ruin, much like the estate itself. To raise some capital the...

Ditch Day Drifter, by Michael J. Roberts
schifter's rating:
Average member rating: (23 ratings)

You're an undergraduate at Caltech, and you wake up to find it's Ditch Day, the traditional event when seniors leave the campus for the day, leaving behind puzzles for the underclassmen to solve in order to...

Dunnet, by Ron Schnell
Average member rating: (9 ratings)

A text adventure that is built into almost every copy of the Emacs text editor. It can be run by running "emacs -batch -l dunnet" in a shell or the key sequence "M-x dunnet" within Emacs, the former being...
Earl Grey, by Rob Dubbin and Allison Parrish
schifter's rating:
Average member rating: (30 ratings)
A game about a tea party, a monarchy, and the unpredictability of language.

Enlightenment, by Taro Ogawa
schifter's rating:
Average member rating: (42 ratings)

"The intrepid Adventurer has escaped the caverns. Nought remains to block a successful escape but this troll here. Hmmm. A one-room adventure. The author recommends this for people who grew up on Zork II and...

Ex Nihilo, by Juhana Leinonen
Average member rating: (33 ratings)

In the beginning there was nothing. From nothing light and darkness were born.

Fail-Safe, by Jon Ingold
schifter's rating:
Average member rating: (115 ratings)

Fallacy of Dawn, by Robb Sherwin
schifter's rating:
Average member rating: (19 ratings)

In a world that never quite got over the '80s, Delarion Yar dispenses quarters for the local arcade... badly. A software pirate from better days, he's crossed the wrong people one too many times. Locked into...

Figaro, by Victor Gijsbers
Average member rating: (14 ratings)

A short example game created to accompany the essay "Co-Authorship and Community". It gives the player a kind of freedom that is not seen in any other interactive fiction: the freedom to determine what the...

Galatea, by Emily Short
Average member rating: (346 ratings)

Emily Short's description: A conversation with a work of art. "47. Galatea. White Thasos marble. Non-commissioned work by the late Pygmalion of Cyprus. (The artist has since committed suicide.) Originally...

Gateway 2: Homeworld, by Mike Verdu and Glen Dahlgren
schifter's rating:
Average member rating: (18 ratings)

In the early twenty-second century, an immense alien spacecraft, dubbed the "Artifact," arrives in the Earth's solar system. The Artifact ignores all attempts at communication; no one knows whether its...

Glass, by Emily Short
schifter's rating:
Average member rating: (108 ratings)

The Prince sits awkwardly on the couch, holding his glass slipper and trying to keep it from crushing. Lucinda and Theodora have the ends of the same couch, and they are taking turns seeing who can bend...

Guilded Youth, by Jim Munroe
schifter's rating:
Average member rating: (49 ratings)

You play Tony, a fourteen-year old thief who needs some help looting the legendary Oakville Manor. Luckily it's the 1980s and finding fellow adventurers is just a modem squeal away...

Gun Mute, by C.E.J. Pacian
Average member rating: (156 ratings)

Step into the shoes of Mute Lawton, a lone cowboy who must stop an execution set to occur at noon by shooting his way past dangerous cyborgs and mutants in a post-apocalyptic western setting. (From the...

Hamlet -- The Text Adventure, by Robin Johnson
schifter's rating:
Average member rating: (18 ratings)

Who really killed Hamlet's dad? Can the Prince ever 'get' Gertrude, or is that just wrong? What does Richard III want with a horse anyway? And where did the gravedigger get that gorgeous pink dress? Avenge...

HOW TO SPEAK ATLANTEAN, by Porpentine
Average member rating: (13 ratings)

Repair your Body! Find the Subterranean Mall Arcology! Get the Focus Gem! Get the Power Core!

howling dogs, by Porpentine
schifter's rating:
Average member rating: (128 ratings)

death cube sim | galactic survey | visionatrix | facet machine | power gardens | women | fascination two significant endings

I-0, by Anonymous
schifter's rating:
Average member rating: (158 ratings)

Stranded on Interstate Zero after your car broke down, you are miles away from the last sign of civilization. It's twenty minutes to noon and the temperature is well over 120°F. It's beginning to look like...

IF Quake, by Jason Bergman
Average member rating: (3 ratings)

Jacks or Better to Murder, Aces to Win, by J. D. Berry
schifter's rating:
Average member rating: (18 ratings)
In this short game of intrigue, you play as the venerable A, the highest-ranking member of your religion's Hierarchy. During a formal service at a remote holding, you sense a conspiracy to eliminate you is...
John's Fire Witch, by John Baker
schifter's rating:
Average member rating: (40 ratings)
A small, witty text adventure. Its clever puzzles received quite a bit of acclaim on rec.arts.int-fiction upon its release. You've come to visit your old friend John Baker, but he's missing, and a blizzard...
Lonely Places, by Nick Marsh
schifter's rating:
Average member rating: (7 ratings)
A very short story of a night of Lovecraftian horror - with a free personality test thrown in.

Lost Pig, by Admiral Jota
schifter's rating:
Average member rating: (500 ratings)

Pig lost! Boss say that it Grunk fault. Say Grunk forget about closing gate. Maybe boss right. Grunk not remember forgetting, but maybe Grunk just forget. -- IFComp 2007 blurb

The Lurking Horror, by Dave Lebling
schifter's rating:
Average member rating: (94 ratings)

A winter night at the G.U.E. tech campus with most students away on vacation serves as the backdrop for this tale of Lovecraftian horror.

Magic Travels, by Mister Nose
schifter's rating:
Average member rating: (11 ratings)

You are the last magician on earth, struggling to bring back magic. Oh, no. What a hard game I have made. Maybe it could be easier. I know! The computer will play the game for you! How convenient! Please...

Map, by Ade McT
Average member rating: (33 ratings)

The house is growing. Or perhaps it's you who is shrinking. And with all this extra space is coming....time. Time enough, maybe, to make some changes.

metrolith, by Porpentine
Average member rating: (15 ratings)

I made this in a day for BIG TRASHY TWINE JAM. This is a micro-story generating CYOA inspired by Zdzisław Beksiński, about a traveler coming to a massive stone ruin. The selection of travelers you can pick...

Myriad, by Porpentine
schifter's rating:
Average member rating: (25 ratings)

branching outcomes of a fetid day. 115 nodes. suited for treaders, meat-eaters, plant-eaters, students, arthropods, starvers, and victims. inspired by HyperCard shareware adventures packed on cd-roms with...

Necrotic Drift, by Robb Sherwin
schifter's rating:
Average member rating: (18 ratings)

Necrotic Drift is a survival horror text adventure... but with graphics and sound! An homage to the old Magnetic Scrolls game in presentation, Necrotic Drift follows the story of gaming store employee Jarret...

Photopia, by Adam Cadre
schifter's rating:
Average member rating: (568 ratings)

"Will you read me a story?" "Read you a story? What fun would that be? I've got a better idea: let's tell a story together."

Pick Up the Phone Booth and Aisle, by David Dyte, Steve Bernard, Dan Shiovitz, Iain Merrick, Liza Daly, John Cater, Ola Sverre Bauge, J. Robinson Wheeler, Jon Blask, Dan Schmidt, Stephen Granade, Rob Noyes, and Emily Short
Average member rating: (107 ratings)

Pick Up The Phone Booth And Die, by Rob Noyes
Average member rating: (114 ratings)
A very short game. Whatever you do, do not pick up the phone booth; well, you can guess from the title what happens if you do. [--blurb from The Z-Files Catalogue]

A Place of Infinite Beauty, by Porpentine
Average member rating: (11 ratings)

"Once I saw mountains angry, And ranged in battle-front. Against them stood a little man; Aye, he was no bigger than my finger. I laughed, and spoke to one near me, 'Will he prevail?'" -Stephen Crane

Planetfall, by Steve Meretzky
Average member rating: (121 ratings)

"Join the Patrol, and see the Galaxy!" You took the poster's advice, bait and all, and marched right over to the recruitment station near your home on the backwater planet of Gallium. Images of exotic...

Return to Ditch Day, by M.J. Roberts
schifter's rating:
Average member rating: (31 ratings)

It's been a decade since you graduated, but now it looks like you're going to have to solve one more Ditch Day stack.

SameGame, by Kevin Bracey
Average member rating: (5 ratings)

Use cursor keys or the mouse to select a ball. Remove that ball and its matching neighbours by pressing Enter. Balls can only be removed if two or more neighbours match. The more balls that are removed each...

Shade, by Andrew Plotkin
schifter's rating:
Average member rating: (421 ratings)

"A one-room game set in your apartment." [--blurb from Competition Aught-Zero]

The Sky in the Room, by Porpentine
Average member rating: (5 ratings)

queer | cyberpunk | body romance | hyperviolence | vector anxiety | Italian pop songs | meloperadramatic | surgery | molto passione made in 48 hours for the Ludum Dare 24 competition a story about 3 fluids

The Space Under the Window, by Andrew Plotkin
Average member rating: (100 ratings)

A new, experimental game that has no puzzles but uses only words that change your focus on things, thereby adapting the story. [--blurb from The Z-Files Catalogue]

The Tale of the Kissing Bandit, by J. Robinson Wheeler (as 'Cary Valentino')
schifter's rating:
Average member rating: (47 ratings)

Tapestry, by Daniel Ravipinto
Average member rating: (44 ratings)

You were born; you lived; you died. Not everyone gets a second chance to go back and change crucial decisions. You have been granted one and must go back to critical moral dilemmas; but do you change the...

Thy Dungeonman, by Videlectrix
schifter's rating:
Average member rating: (9 ratings)

Violet, by Jeremy Freese
schifter's rating:
Average member rating: (389 ratings)

Calm down. All you have to do is write a thousand words and everything will be fine. And you have all day, except it's already noon. [blurb from IF Comp 2008]

When acting as a particle / When acting as a wave, by David T. Marchand
Average member rating: (10 ratings)

A game with links. The links tell you the story and the consequences of having clicked on previous links. There’s nothing other than links. Can you read that text? Then you can click it! It’s been said...

Whom The Telling Changed, by Aaron A. Reed
Average member rating: (64 ratings)

The people had always gathered on moonless nights to hear the stories, since the time of their ancestors' ancestors. The heat of the fire and the glow in the storyteller's eyes made the past present, and the...

Words of Power, by Stark Springs
Average member rating: (9 ratings)

Zork, by Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling
schifter's rating:
Average member rating: (32 ratings)
Also known as Dungeon. The original mainframe game that was later split and adapted into the Zork trilogy for microcomputers.

Zork I, by Marc Blank and Dave Lebling
schifter's rating:
Average member rating: (222 ratings)

Many strange tales have been told of the fabulous treasure, exotic creatures, and diabolical puzzles in the Great Underground Empire. As an aspiring adventurer, you will undoubtedly want to locate these...

Zork II, by Dave Lebling, Marc Blank
schifter's rating:
Average member rating: (100 ratings)

The Wizard appears, floating nonchalantly in the air beside you. He grins sideways at you. The Wizard incants "Fantasize," but nothing happens. He shakes his wand. Nothing happens. With a slightly...

Zork III, by Dave Lebling, Marc Blank
schifter's rating:
Average member rating: (79 ratings)

An old, oddly youthful man turns toward you slowly. His long, silver hair dances about him as a fresh breeze blows. "You have reached the final test, my friend! You are proved clever and powerful, but this...

Zork: The Cavern of Doom, by Steve Meretzky and Manfred Pfeiffer
schifter's rating:
Average member rating: (6 ratings)

The gamebook was initially published by Tor Books in September 1983 in the US (later by Puffin in the UK) as the third in a Zork gamebook series, part of the fledgling "What-Do-I-Do-Now" gamebooks line. It...

Zork: The Undiscovered Underground, by Marc Blank, Michael Berlyn, and G. Kevin Wilson
schifter's rating:
Average member rating: (32 ratings)

Grubald the Bold, Matchlick the Mighty, Linklaw the Lucky; all of the great Heroes are busy, laid up, contracted or dead. So it is you who gets to explore a never before seen part of the Great Underground...

Showing All | Show by Page