Reviews by MathBrush

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View this member's reviews by tag: 15-30 minutes 2-10 hours about 1 hour about 2 hours IF Comp 2015 Infocom less than 15 minutes more than 10 hours Spring Thing 2016
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Her Majesty's Trolley Problem, by Buster Hudson
3 of 3 people found the following review helpful:
An amusing and odd fantasy game involving a series of trolley problems, February 26, 2018
Related reviews: less than 15 minutes

This game is set in a fantastical alternate world with animate skeletons and talking pigs.

Supernatural trolleys and trolley lines connect different parts of the world together, and you are a harpooner on one such trolley.

Your task is to be confronted with several situations where the good of one is pitted against the good of many and you have to make a choice. This is the classical trolley problem, and also, in this game, a literal trolley problem as you decide who to run over.

There is also a side mystery uncovered by Club Floyd but which I was not aware of.

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Dolores and the Cave, by Magda Knight
2 of 2 people found the following review helpful:
A branching horror story in a cave with a challenging puzzle, February 26, 2018
Related reviews: less than 15 minutes

This was an interesting game.

You find yourself in a cave in a branching sort of exploration/conversation.

On my first play through, I ended it fairly quickly, and I wasn't too impressed. It seemed like a faintly cheesy sort of Halloween story.

But on my second play through, I encountered much more text, and the game became much more developed, with compelling issues and questions together with a nice puzzle.

Overall, I recommend it for fans of horror.

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Ex Materia, by Juhana Leinonen
1 of 1 people found the following review helpful:
A smooth, short sci-fi/AI game with fancy text effects, February 5, 2018
Related reviews: less than 15 minutes

This game, similar to Leinonen's earlier Ex Nihilo, is a short text-effects-heavy game about a powerful entity questioning its own existence.

This time, though, the game is linked to all of Wikipedia, and debates the worth of existence of an advanced system. Overall, though, like Ex Nihilo, this game feels like a demo for advanced graphics in a text setting. This isn't bad, but the game is very short.

Definitely worth checking out!

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Finish your Foe!, by Oliver Frank
3 of 3 people found the following review helpful:
A fantasy one-move game about combat with an ancient vampire, February 3, 2018
Related reviews: less than 15 minutes

This game was part of the New Year's minicomp. I was pleased to see that it's a puzzly one-move game, and that the formatting was done well.

The setting is fairly standard fantasy, but it helps establish the setting quickly. You are a sort of paladin facing a 'Red Queen' vampire.

I'm very much into D&D inspired games, and one-move games. But some very basic things were not implemented, like 'pray' (when you're a paladin and the game mentions your orisons). But enough was implemented to be fun.

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La TempĂȘte, by StĂ©phane F.
3 of 3 people found the following review helpful:
A polished, short modernist tale about a storm, January 20, 2018
Related reviews: less than 15 minutes

This game is firmly in the modernist tradition of the early 1900s, similar to works by Kafka or T.S. Eliot.

The tags on this game include 'existentialist' and 'absurd', and that's a good description.

The game is dream-like; you are in a lushly detailed house where nothing really matters, and the story drives you forward. It's like a Ryan Veeder game without the Ferris Bueller attitude.

Overall, I found it effective, especially because I forgot the french IF commands and had to look them up (on the french play-IF card http://ifiction.free.fr/fichiers/play-if-card_fr.pdf), so at first I was just typing room names. This gives you a description of the room, but doesn't take you there, and doesn't give you the same description as actually being there. This made the game very odd.

Overall, I liked it.

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Stand Down, by verityvirtue
3 of 3 people found the following review helpful:
A short, meditative Twine game about a dual-culture paramedic , January 13, 2018
Related reviews: less than 15 minutes

This Twine game is intentionally short and linear, but it's not quite as linear as it advertises; basically, you are unwinding after a long day, and you get to pick what order to unwind in.

You seem to be a volunteer for a hospital, as well as a student. Actions like taking off your boots or untying your hair trigger memories from earlier in the day.

I found it fascinating as a glimpse into another, medical world, as well as portraying a character who seems to be a minority in their current situation.

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Sacrifice, by Hamish McIntyre
1 of 1 people found the following review helpful:
Play as a living dungeon in this short looping game, January 1, 2018
Related reviews: less than 15 minutes

I swear this game was different the first time I played it. In any case, what it is now is a living dungeon Twine game; you are a living dungeon, and adventurers come in in a cycle. You choose from a menu of 3 randomly generated options until either the adventurer dies, or succeeds.

I thought it was clever, and the graphic was helpful. But I felt like it could be further developed.

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All Hail The King!, by Luke Skytrekker
0 of 1 people found the following review helpful:
An amusing little medieval/goofy farce, December 17, 2017
Related reviews: less than 15 minutes

I have to give a caveat about my score first; I think this game is really around a 5 out of 10 on the IFComp scale; it's short, silly, self-conscious. But, it satisfies all of my 5 star criteria:

1. Polished: I didn't encounter any errors, and the writing was consistent, and even the plain twine styling seemed to fit the story.
2. Descriptive: The game has a nice voice and inventive language (I chuckled at the word turdburglar, especially because I misread it at first).
3. Interactivity: The game presented me with exactly the kind of options I wanted at several points in the game. It was actually very effective at presenting options that made me go 'Yes! This is exactly what I want to do'.
4. Emotion. I smiled a lot.
5. Would I play it again? Yes, I'm interested in exploring the mechanics.

So this is technically a 5, but on the 'how much will the average IF player like it' scale, I'd give it a 2-3.

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10pm, by litrouke
3 of 3 people found the following review helpful:
A fancy symbol-sliding game, November 16, 2017*
Related reviews: less than 15 minutes

This game has you speak completely in symbols.

You are bird, a child living with a single male named Ty. Ty has problems, and so do you.

You communicate with Ty completely in symbols. What this means in-game is never explained.

This story didn't grab me, but the presentation was slick, and it's a game worth replaying. Sometimes technical stuff is enough to impress me on its own; however, the author has a great knack for characterization as well.

* This review was last edited on November 17, 2017
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The Adventure of Esmeralda and Ruby on the Magical Island, by Marco "Erik108" Anastasio
0 of 1 people found the following review helpful:
A cute little Twine tale of kids on an island, November 16, 2017*
Related reviews: less than 15 minutes

This is a cute little game. You play as two kids who are searching for their pet named Sicomore.

You pick the order to visit three locations, then finish off the last location. So there's not much interactivity.

What makes it charming is that it seems like it was designed around a series of characters drawn and named by children, which I liked. The illustrations are provided in the game.

* This review was last edited on November 17, 2017
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