Reviews by Nusco

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View this member's reviews by tag: experimental IF Competition 2004 IF Competition 2007 lovecraftian horror mature positive post-holocaust shoot-em-up short steampunk western
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Stack Overflow, by Timofei Shatrov
0 of 2 people found the following review helpful:
Unremarkable, October 31, 2007
by Nusco (Bologna, Italy)
Related reviews: IF Competition 2004

A messy alien abduction story with a bunch of puzzles that range from the interesting to the totally pointless. Nothing to write home about.

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Murder at the Aero Club, by Penny Wyatt
2 of 3 people found the following review helpful:
Bland, October 31, 2007
by Nusco (Bologna, Italy)
Related reviews: IF Competition 2004

A short and very bland whodunit, where you don't really care about who did it. It feels like a series of in-jokes between the author and her acquaintances. The setting, a small private airport, is original, and it kept me playing.

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A Day In The Life Of A Super Hero, by David Whyld
0 of 2 people found the following review helpful:
Unremarkable, October 31, 2007
by Nusco (Bologna, Italy)
Related reviews: IF Competition 2004

Superhero parody involving a talking parrot and lots of comedic characters. Let down by quirky parsing, overly sparse implementation and verbose prose. The humor didn't quite work for me.

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Order, by John Evans
0 of 2 people found the following review helpful:
Impossible to complete, October 31, 2007
by Nusco (Bologna, Italy)
Related reviews: IF Competition 2004

An interesting "create" command lures you into fantasy B-games hell. Missing item desciptions and increasingly random story elements make this one involutarily humorous. It can be completed by using ESP or a walkthrough.

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Who Created That Monster?, by N. B. Horvath
0 of 4 people found the following review helpful:
Is that humor?, October 31, 2007
by Nusco (Bologna, Italy)
Related reviews: IF Competition 2004

A satirical game about the current Iraqi war. Pointless puzzles, confusing map and very peculiar humour. Wait a minute... That is humour, isn't it?

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A Light's Tale, by Zach Flynn
0 of 2 people found the following review helpful:
Not overly striking, October 31, 2007
by Nusco (Bologna, Italy)
Related reviews: IF Competition 2004

Zany fantasy game where the author jumps here and there trying to make it all feel part of a theme. Some of the long monologues are so bad, they deserve cult status (or maybe the author is very young?). Everything, including the "light" theme, is all over the place.

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Zero One, by Edward Plant
0 of 2 people found the following review helpful:
Steer clear, October 31, 2007
by Nusco (Bologna, Italy)
Related reviews: IF Competition 2004

Short, underimplemented game about a guy escaping from somewhere. It's sci-fi, but it could be just about anything. Pointless and juvenile in its approach to story and character.

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Ruined Robots, by Nicholas Dudek, Gregory Dudek, and Natasha Dudek
0 of 3 people found the following review helpful:
Sloppy, October 31, 2007
by Nusco (Bologna, Italy)
Related reviews: IF Competition 2004

Sci-fi with neither the sci nor most of the fi. Some robots, some uninspiring locations, a generally sloppy feeling. The author's hints are as subtle as a slap in your face, but the puzzles felt too difficult anyway.

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Getting Back to Sleep, by Patrick Evans
0 of 2 people found the following review helpful:
Bugs galore, October 31, 2007
by Nusco (Bologna, Italy)
Related reviews: IF Competition 2004

"Astronaut in peril" plots were all the fashion in the 2004 IF Comp. This one is another point against home-brewed parsers. The real-time technology never really comes through, while the bugs and parser limitations do. The prose and puzzles don't really help.

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PTBAD 3, by Jonathan BERMAN
2 of 5 people found the following review helpful:
Yawn, October 31, 2007
by Nusco (Bologna, Italy)
Related reviews: IF Competition 2004

The author's note: "Don't understand the point that this game is getting at? Thats ok, I don't either, and I wrote it!". Yeah, it's one of those. You're "in someone else's mind", wandering around without a clue nor a walkthrough.

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