Reviews by Nusco

IF Competition 2004

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Blue Chairs, by Chris Klimas

4 of 12 people found the following review helpful:
Extremely overrated, June 5, 2010
by Nusco (Bologna, Italy)
Related reviews: IF Competition 2004

Average geek takes drugs and dreams his way through a confusing game. Pretentious, condescending tone, as if the author is trying to teach you something very profound. The competent implementation and writing is not enough to make this game less irritating.

I have to make use of the standard disclaimer here: although I didn't like it (and arguably I didn't get it), most players consider Blue Chairs a modern classic, and this game got close to winning the 2004 IF Comp. So it's a game that deserves to played. At the very worst, you'll be as disappointed as I was.

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Gamlet, by Tomasz Pudlo

6 of 7 people found the following review helpful:
Snatching defeat from the claws of victory, December 7, 2008
by Nusco (Bologna, Italy)
Related reviews: IF Competition 2004

Prepuberal Prince of Denmark wannabe peels the deep implementation layers of his parents' home. Exceptional atmosphere, flourishing prose and dark, dark humor abound.

Gamlet is a missed chance for a classic. It's deeply unsettling and funny at the same time, but the effect is somewhat spoiled by the ending sequence. The ending itself is mildly interesting, mainly because it reveals a lot about the game's author - which probably wasn't the intention of the author itself.

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I Must Play, by Geoff Fortytwo

0 of 3 people found the following review helpful:
Nice, October 31, 2007
by Nusco (Bologna, Italy)
Related reviews: IF Competition 2004

A number of funny and pretty smooth mini-games tied by a loose narrative about a young arcade gamer. Geeky humor transpires throughout.

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Bellclap, by Tommy Herbert

1 of 7 people found the following review helpful:
A very good game in a small package, October 31, 2007
by Nusco (Bologna, Italy)
Related reviews: IF Competition 2004

A fascinating mess-up of some IF conventions, this (very short) experiment is only partly successful. But somehow, the game manages to keep the thrust of its catchy opening line. Pleasantly subdued humor, decent puzzles.

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All Things Devours, by half sick of shadows

6 of 8 people found the following review helpful:
Satisfying, October 31, 2007
by Nusco (Bologna, Italy)
Related reviews: IF Competition 2004

A clever and funny time-travel puzzle game where you play a scientist trying to save the world from her own invention. Coherent setting and puzzles and a genuine sense of urgency make this one lift off. A bit confusing at times, but ultimately deeply rewarding.

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Splashdown, by Paul J. Furio

1 of 3 people found the following review helpful:
A nice homage to Infocom, October 31, 2007
by Nusco (Bologna, Italy)
Related reviews: IF Competition 2004

IF Comp 2004 seemed to be filled with games about astronauts awakening from cryogenic sleep. This one is really good, though. It's a funny take on Infocom's classics, with the same gentle humor and fiendish puzzles of its
models. Great sidekick.

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Blink, by Ian Waddell

2 of 3 people found the following review helpful:
A good effort, October 31, 2007
by Nusco (Bologna, Italy)
Related reviews: IF Competition 2004

A short, nearly puzzleless, anti-war familiar drama. Very competent use of the medium and an interesting story. Too rhetorical and deliberate to be genuinely moving, but it gets close. It deserves to be played multiple times.

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The Realm, by Michael Sheldon

1 of 3 people found the following review helpful:
Nice, October 31, 2007
by Nusco (Bologna, Italy)
Related reviews: IF Competition 2004

A short, light-hearted fantasy adventure about a squire on a mission to kill a dragon. The humour is not always spot-on, but a couple of clever puzzles make up for it. One of the puzzles is a bit guess-the-nounish, though.

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The Orion Agenda, by Ryan Weisenberger

0 of 3 people found the following review helpful:
Needs a walkthrough, October 31, 2007
by Nusco (Bologna, Italy)
Related reviews: IF Competition 2004

A sci-fi story about meeting an alien culture. It can't seem to decide wether it's partly serious or not. It feature a sidekick with its own emotional reactions. I missed a essential item, and I was stuck without a walkthrough.

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Typo!, by Peter Seebach and Kevin Lynn

0 of 2 people found the following review helpful:
A nice one-roomer, October 31, 2007
by Nusco (Bologna, Italy)
Related reviews: IF Competition 2004

A single large one-room puzzle about a very complicated machine, with some impressive parser tricks. Too focused on implementation and technology and not enough on being actually fun. Amusing ending sequence.

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