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33rd Place - 10th Annual Interactive Fiction Competition (2004)
>VERBOSE -- Paul O'Brian's Interactive Fiction Page
The story itself is fine, though highly derivative of Planetfall. But the game is an experience to be missed.
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This game has you waking up in a closet after some drastic event. You need to save yourself and the ship.
This is a homebrew parser, which is fine, but it is also a homebrew parser that tries to implement the trickier parts of parser like conversation, which is not as fine. Simple shortcuts like 'l' and 'i' don't work, either.
It's not too bad, in general, but the parser causes too many problems to ignore.
"Astronaut in peril" plots were all the fashion in the 2004 IF Comp. This one is another point against home-brewed parsers. The real-time technology never really comes through, while the bugs and parser limitations do. The prose and puzzles don't really help.
This is version 3 of this page, edited by Paul O'Brian on 7 April 2008 at 4:08pm. - View Update History - Edit This Page - Add a News Item