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35th Place - 10th Annual Interactive Fiction Competition (2004)
| Average Rating: based on 6 ratings Number of Reviews Written by IFDB Members: 2 |
This game, according to the author, was intended to come in exactly second to last place, which required (he said) surreal puzzles, misspellings, and a barely interactive NPC.
This may be tongue in cheek, but they have truly created a terrible game here. It is bad on many levels, including dumb implementation errors, undercluing, and misspellings. The author has truly succeeded at their goal.
The author's note: "Don't understand the point that this game is getting at? Thats ok, I don't either, and I wrote it!". Yeah, it's one of those. You're "in someone else's mind", wandering around without a clue nor a walkthrough.
>INVENTORY - Paul O'Brian writes about interactive fiction
To borrow a phrase from the game itself: "Rather disgusting dada surealist [sic] foolishness." PTBAD 3 offers a badly-spelled, creakily-coded trip through what purports to be someone's mind, perhaps someone who was the victim of a severe closed head injury. It's got a maze, toilet humor, and a complete lack of proofreading. It's quite a waste of time, though it's short enough that it at least doesn't waste much of it.
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