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tildeath.gam
original competition entry
Requires a TADS interpreter. Visit IFWiki for download links.

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Till Death Makes a Monk-Fish Out of Me

by Mike Sousa profile and Jon Ingold profile

Science Fiction
2002

(based on 32 ratings)
2 reviews

About the Story

Dr. Taylor's looking worried. Dr. Kurner's looking exhausted. Zak is grinning with glee. Today is the big day, and you're about to try out the crowning experiment of your life, and in AtlantisLab's chequered history. It's just a shame that it's not going to work. And you're unlikely to stay alive through the consequences. TILL DEATH... and then some.


Game Details


Awards

Nominee, Best Game; Nominee, Best Writing; Nominee, Best Story; Nominee, Best Individual Puzzle - 2002 XYZZY Awards

2nd Place overall; 1st Place, Miss Congeniality Awards - 8th Annual Interactive Fiction Competition (2002)

Editorial Reviews

>INVENTORY - Paul O'Brian writes about interactive fiction

So we're talking about a pretty phenomenal game, here. In fact, almost depressingly so, given that I'm an entrant this year and TDMAMOOM is miles better than my game. It's not perfect, mind. I found a few spelling and grammar errors, and there were times I wished for clearer descriptions of events and objects. But those flaws are minor and cosmetic, and they do nothing to change the fact that this is a damn good game. Bravo.
See the full review

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Member Reviews

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Number of Reviews: 2
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3 of 3 people found the following review helpful:
Life after death after death after death...mid-length puzzle game, February 3, 2016

Monk-fish is a mid-length puzzle-y game in which you must deal with the after-effects of a failed scientific experiment. You explore an underwater base, encounter monk-fish, and generally have to puzzle out a very enjoyable story with vague similarities to Ingold's All Roads game.

The game is vaguely futuristic, somewhat like Walker and Silhouette. It gave me several laugh-out-loud moments.

This game was nominated for Best Game, Best Writing, Best Story, and Best Individual Puzzle. The puzzle it was nominated for was discovering a password, and is one of those 'to get A, you need B. So you get B, but first you have to do C, which you must have D to make sense of'. It is very, very fun, although I couldn't do step 'D' (whichever step that was).

The plot reminded me of a lot of TV shows going on right now where the protagonists is partly dead or partly alive.

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3 of 3 people found the following review helpful:
Featured on Radio K #2, April 28, 2015
by Adam Cadre (Albany, California)

Zoe Friedland and I discuss Till Death Makes a Monk-Fish Out of Me! at https://www.youtube.com/watch?v=1o98QKRf1iM#t=34m48s

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Till Death Makes a Monk-Fish Out of Me on IFDB

Recommended Lists

Till Death Makes a Monk-Fish Out of Me appears in the following Recommended Lists:

Noteworthy T2 Games [Formerly: Which Can't Be Played on the Web] by Walter Sandsquish
This list was created because TADS 2 didn't have a Web-based 'terp for a long time. It's still here because these games, from long ago, are good enough to not be forgotten.

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See all lists mentioning this game

Polls

The following polls include votes for Till Death Makes a Monk-Fish Out of Me:

Best sci-fi games by Ant-Fan
I'm looking for games from the sci-fi genre. I would prefer classic-style games, even if they're not classics (such as 'Across The Stars') because one of my all-time favorites is Planetfall, but really, anything goes.

Fast-paced action scenes by Juhana
Fast-paced action is something that's notoriously hard to do in IF where waiting for player's input necessarily pauses the game every turn. Which games have succeeded in creating action scenes that convey the sense of urgency, danger and...

Games with an abrupt and unexpected ending twist by dutchmule
I'm looking for games which, as in a lot of short stories, feature a sudden and unexpected revelation/twist at the very end of the game, that possibly changes your interpretation of what the game was really all about. (but please be...




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