Make It Good, by Jon Ingold (2009) (89 ratings) The call comes through. Of all the dicks; you get the call, sitting in the front seat of your car, hands shaking on the steering wheel. An urgent call; but all you were thinking of was the bottle...
"In the event of my disappearance, my legacy shall not be distributed until every room in my museum has been searched in case I can be located." --Last Will and Testament, E. Mulldoon.
The Shadow in the Cathedral, by Ian Finley and Jon Ingold (2009) (31 ratings) When the monks took me, aged six months, into their care, they named me Wren. Maybe because I was small, insignificant, and happy to eat any crumbs they threw my way. But these days I'm Wren, 2nd...
"Great writing, great dialogue, great scenes, and some of the most gratingly awful game design I've ever encountered. The idea is to..." - See the full review
"There are very few bits of IF that have stayed with me and will do forever. So Far is one of them, which in a way is a terrible shame,..." - See the full review
"Writing this was a strange experience. I started with a simple idea and a short series of puzzles, and everything just kept falling away..." - See the full review
"My favourite of all my games. I've been interested in the idea of "interactive flashbacks" ever since writing My Angel. There were some..." - See the full review
"In thinking of great IF I keep coming back to this one - it's puzzley but not too puzzley, it executes set-pieces in a way that might..." - See the full review