This game is a short, fast-paced but contemplative work about the holocaust. It seems influenced by Photopia, with scene change after scene change, non-linear storytelling, and the same general dreamlike tone.
The story takes you back and forth between some sort of afterlife, a museum, and the life of a young Jewish child.
The story was contemplative and thoughtful, and fairly short. It was somewhat under described.
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If you skim Buried in Shoes and cast the author as trying to write interactive fiction's answer to Schindler's List or Night, then, no, you won't like it. If you appreciate elegant, spare writing about loss, memory, and the dilemmas of the unforgivable, then Buried in Shoes provides a unique interactive experience that is brief yet sticks with you afterward.
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Just the most obvious, heavy-handed, "nazis were bad" point-making possible. Embarrassingly naff. To complement the pompous, pretentious tone, we have a ridiculously sparse implementation, with barely any description beyond the surface-level.
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