lobespear

Member since March 14, 2008
Last visited January 9, 2018
Profile ID (TUID): 7xhrmhol76kvsmu

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Tragedy in interactive fiction - 3 items   April 23, 2008
The following games that play with the medium were used as examples of approaches to tragedy in interactive fiction at a Cambridge...

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Reviews by lobespear

Blue Lacuna, by Aaron A. Reed   February 2, 2011
"A similarly structured narrative to Reed's previous game, For Whom The Telling Changed, with highlighted words that you can enter to move..." - See the full review

Alabaster, by John Cater, Rob Dubbin, Eric Eve, Elizabeth Heller, Jayzee, Kazuki Mishima, Sarah Morayati, Mark Musante, Emily Short, Adam Thornton, Ziv Wities   June 8, 2009
"The s-l-o-w-e-s-t text adventure ever. On a 1.4Ghz CPU running the latest, most optimised version of the Gargoyle interpreter, Alabaster..." - See the full review

Shelter from the Storm, by Eric Eve   May 31, 2009
"The gimmick on offer: you can choose to play in first, second or third-person tense, and past or future tense. It's neat, but the game is..." - See the full review

Violet, by Jeremy Freese   December 12, 2008
"Hey look, I've got a super-hot, rich, clever, jet-setting Australian girlfriend! She's so cool I even think in her voice! And she loves..." - See the full review

wHen mAchines aTtack, by Mark Jones   November 14, 2008
"A meaty effort... lots to read, lots to do. Some evocative writing, a compelling story filled with intrigue, interesting characters and..." - See the full review

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