The following games that play with the medium were used as examples of approaches to tragedy in interactive fiction at a Cambridge...
Polls by lobespear
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Reviews by lobespear
Alabaster, by John Cater, Rob Dubbin, Eric Eve, Elizabeth Heller, Jayzee, Kazuki Mishima, Sarah Morayati, Mark Musante, Emily Short, Adam Thornton, Ziv Wities June 8, 2009
"The s-l-o-w-e-s-t text adventure ever. On a 1.4Ghz CPU running the latest, most optimised version of the Gargoyle interpreter, Alabaster..." - See the full review
"The gimmick on offer: you can choose to play in first, second or third-person tense, and past or future tense. It's neat, but the game is..." - See the full review
Violet, by Jeremy Freese November 14, 2008 (edited: December 12, 2008)
"Hey look, I've got a super-hot, rich, clever, jet-setting Australian girlfriend! She's so cool I even think in her voice! And she loves..." - See the full review
"You wake up dead, in a hospital. You know, like Planescape Torment, but without the talking skull. Can you find out what happened to you?..." - See the full review
"A meaty effort... lots to read, lots to do. Some evocative writing, a compelling story filled with intrigue, interesting characters and..." - See the full review