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The source files and a precompiled ZMachine storyfile of this adventure were recovered from a salvaged "Infocom hard drive", and made publicly available on GitHub in an effort to preserve them.

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Suspended

by Michael Berlyn

Science Fiction
1983

(based on 34 ratings)
3 member reviews

About the Story

They said you would sleep for half a millennium - not an unreasonable length of time, considering you'd be in limited cryogenic suspension. Your body would rest at the planet's nerve center, an underground complex 20 miles beneath the surface. Your brain, they told you, would be wired to a network of computers; your mind would continue to operate at a minimal level, overseeing maintenance of surface-side equilibrium. And you would not awake, so they promised, until your 500 years had elapsed - barring, of course, the most dire emergency.

Then, and only then, you would be awakened to save your planet by strategically manipulating six robots, each of whom perceives the world differently. But such a catastrophe, you have been assured, could not possibly occur.

Good morning.

Difficulty: Expert


Game Details

Language: English (en)
Current Version: Unknown
Development System: ZIL
IFIDs:  ZCODE-5-830222
ZCODE-7-830419
ZCODE-8-830521
ZCODE-8-840521
ZCODE-8-840521-C123
TUID: t47hei9uq10xoar8

Awards

36th Place - Interactive Fiction Top 50 of All Time (2019 edition)

Editorial Reviews

Gaming Enthusiast
The game is extremely difficult, but beating it brings unparalleled satisfaction.
-- Toddziak
See the full review

SPAG
It might be best not to think of Suspended as a work of Interactive Fiction at all. It is a pseudo-simulation game, written before software technology was developed enough to develop real simulation games. It is a game for frustrated would-be air traffic controllers who enjoy coordinating multiple activities from a central location, much more than it is a work of fiction. It is a game for people who like to play WITH games, not merely play them.
-- Graeme Cree
See the full review

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Member Reviews

5 star:
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Number of Reviews: 1
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1 of 1 people found the following review helpful:
A complicated optimization Infocom game set in the future, February 3, 2016
by MathBrush
Related reviews: Infocom

Suspended is a very unusual Infocom game. You take control of six robots, each with their strengths and issues (only one can see, but it's broken; another can feel things, but it talks in riddles; one is mainly useful if you're closer to dying, etc.)

The idea is that each one can see its environment in different ways. The first few playthroughs might just consist of exploring each room in the (provided) map, and understanding what needs to happen. Then later playthroughs would consist of trying over and over again to survive, and then trying to do it quickly.

I just played around for 15 minutes, and then used the walkthrough. I'd like to revisit this in the future. The robots have clever commentary.

It's mentioned in Planetfall that multipurpose robots like Floyd eliminated the need for these specialized robots.


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Polls

The following polls include votes for Suspended:

Split-up PC functionality by baf
In a normal game, there is a single fictional entity that is considered to be: - The protagonist: the character that the player is meant to identify with, and whose goals you are trying to achieve - The viewpoint character: the character...

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I'm looking for games where the player character is significantly stupider and/or less observant than the average player - the kind of game where part of the challenge is making sense of the descriptions offered through the simplistic...

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This is version 10 of this page, edited by Zape on 17 April 2021 at 4:21am. - View Update History - Edit This Page - Add a News Item