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For all systems. To play, you'll need a glulx interpreter - visit Brass Lantern for download links.

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Closure

by Sarah Willson profile

2021

Web Site

(based on 15 ratings)
3 reviews

About the Story

Kira hasn't been the same since the breakup. Now she's done something really reckless, and she's asking for your help to figure out what went wrong with TJ.

What else can you say? She's your best friend.


Game Details

Language: English (en)
First Publication Date: October 1, 2021
Current Version: Unknown
License: Freeware
Development System: Inform 7
IFID: F2ED1329-7E70-4DB3-8F71-DD28B215608E
TUID: lis59ao3xfqnhnon

Awards

27th place - 27th Annual Interactive Fiction Competition (2021)

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Member Reviews

5 star:
(2)
4 star:
(7)
3 star:
(6)
2 star:
(0)
1 star:
(0)
Average Rating:
Number of Reviews: 3
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3 of 3 people found the following review helpful:
Parser game via text-message: explore an ex's dorm, October 23, 2021
by MathBrush
Related reviews: 15-30 minutes

This is a great game concept that's well-executed. It's an Inform parser game with custom CSS to look like text messages. I've been interested in this concept for a while and had even made a draft once of the necessary JS/CSS, but my version looked bad and was buggy and deleted it. So seeing someone who achieved a complete and great-looking version of that concept is very nice!

You play as a random person who is getting texts from a friend. Your friend has broken into their ex's dorm room in an effort to get back a photo and to experience closure.

Technically, the game is very impressive. Besides the nice appearance, it also does some fun text stuff (like (Spoiler - click to show)drawing out the last letter of the name you inputted(Spoiler - click to show)).

Puzzle-wise, it's fairly light, focused on exploration without requiring you to use a ton of logic or calculation. I had to use one hint, as I had thought I investigated everything but missed a subobject I had seen early on.

Story-wise, I could identify with the themes of loss, snoopiness, and the realization that you didn't really know the other person.

The one caveat I had about the CSS/JS is that I sometimes had hiccups where I expected the texts to be done and started typing, not realizing there were more. There is a visual indicator (the flashing line), but it might have been nice to either add another indicator that more was coming (perhaps replacing the standard 'more' with '...') or just printing all texts at once, especially when using 'LOOK', which is the only place I had trouble.

Overall, I found the game was polished, descriptive, had interesting interactivity, was emotional resonant, and I might play it again.


1 of 2 people found the following review helpful:
Short text adventure, November 1, 2021

Quick, fun game with teenage hijinks elevated by an impressive interface. Itís a parser game, but you are receiving what look like actual texts from the NPC you interact with. I donít know anything about programming, but I hear that this isnít an easy combination to write. I think most players are going to really enjoy the effect.


0 of 3 people found the following review helpful:
Text message interface, November 2, 2021

The player directs their friend's search through that friend's ex-boyfriend's dorm room via text message, with the purpose of coming to terms with their recent break up. Note: documenting your crimes with text messages is a bad idea.


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This is version 5 of this page, edited by Zape on 21 November 2021 at 2:17am. - View Update History - Edit This Page - Add a News Item