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1 people found the following review helpful:
![]() by MathBrush Myriad is classic Porpentine, though overshadowed by her later work. Bizarre, surreal scenes filled with bodily fluids, strong profanity, gender references, and insectoids. Was this review helpful to you? Yes No Remove vote | Add a comment
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2 people found the following review helpful:
![]() by Hasvers
Disclaimer : This is no interactive fiction in the usual sense, especially if you're expecting a parser. There be hyperlinks - yet it is essentially not a bad thing. Was this review helpful to you? Yes No Remove vote | Add a comment
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5 people found the following review helpful:
![]() by Hanon Ondricek (United States) This is CYOA where you click on keywords. Usually there are two or three choices per page, and there are lots of branches, and lots of endings that happen unexpectedly. There's not a whole lot of through line to the plot as it meanders on a trippy, poetic tangent. I played about four times, and was surprised that what I thought would be the length of the story branched out somewhere totally new and continued. You won't be engaging any sort of problem solving or rational progression muscle. What happens next is usually random and is based little on the wisdom of your choices, but this is definitely worth a read or two if you like some fervently written prose in a psychedelic fantasy-horror vein. Was this review helpful to you? Yes No Remove vote | Add a comment
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5 people found the following review helpful:
![]() by Ray A game representative of adolescent fiction - full of anger and expletives, apparently trying to convey some artsy-fartsy gloomy-shadowy emotional anguish while sacrificing a consistent storyline. I suspect it would be highly possible (but just as pointless) to procedurally generate this sort of crap. Was this review helpful to you? Yes No Remove vote | View comments (1) - Add comment
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7 people found the following review helpful:
![]() by Joey Jones (UK) Related reviews: nodal narratives, scarcely warranted enthusiasm, early morning reviews, late night reviews, run on sentences Myriad steps towards the kind of branching story I always wanted to read: to hell with merging nodes, I want full bifurcation, 24/7; and Porpentine obviously also heard the sirens of unreasonable work-load calling and dove into the pools of unending possibilities and dragged out this strangle-weeded narrative, a pocket of infinities. The quality is high, mostly consistently so; for most of it I was thinking 'Yeah, this is pretty good, I can see what she's doing here, blah blah, blah,' but then I played the scorpion queen section, which borders on being a puzzle, and it was okay; BUT THEN, then afterwards the denouement hit me like the well crafted metaphor that it was and I felt compelled to give it a write up pronto-like. Was this review helpful to you? Yes No Remove vote | View comments (2) - Add comment
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