The Hours, by Robert Patten MathBrush's rating: ![]() Average member rating: ![]() Your new job as a time traveler may be harder than you thought. A simple heist in the ancient Library of Alexandria turns into a murder mystery. ONLINE PLAY: The status bar is essential to the game, but may... |
The House at the End of Rosewood Street, by Michael Thomét MathBrush's rating: ![]() Average member rating: ![]() The manor house at the end of Rosewood Street has been vacant for as long as you remember, but a notice in the local newspaper reports that the historic house has been sold. How will this newcomer affect the... |
The House on Highfield Lane, by Andy Joel MathBrush's rating: ![]() Average member rating: ![]() The house at the top of Highfield Lane has always scared Mandy, though she could never say why exactly. Perhaps today is the day she should confront that fear! This is in the style of a classic parser-based... |
The House on Sycamore Lane, by Paul Michael Winters MathBrush's rating: ![]() Average member rating: ![]() Trapped in an old, abandoned house, you must solve the mystery that has cursed the house for a hundred years... and escape with your life! |
How it was then and how it is now, by Pseudavid MathBrush's rating: ![]() Average member rating: ![]() Who would be asked to travel to the center of an apocalypse? Two smart people walking to the center of many disasters, including the disaster they made for themselves. |
How Prince Quisborne the Feckless Shook His Title, by John Ziegler MathBrush's rating: ![]() Average member rating: ![]() A Fanciful Tale Both Whimsical and Earnest ... |
How The Elephant's Child Who Walked By Himself Got His Wings, by Peter Eastman MathBrush's rating: ![]() Average member rating: ![]() This fantasia on Kipling's "Just So Stories" takes you back to the High and Far-Off Times to learn how all things came to be what they are today. Warning: Contains bad poetry. |
How the monsters appeared in the Wasteland, by V Dobranov MathBrush's rating: ![]() Average member rating: ![]() “Moog, a new run! Quit fiddling with your irons and charge the batteries!” A printout of the waybill flutters down next to the big magnet I’m lying under. Releasing the wrench, which immediately sticks to... |
How to Win at Rock Paper Scissors, by Brian Kwak MathBrush's rating: ![]() Average member rating: ![]() The disgrace and humiliation of last year's defeat is behind you. This time, with the help of the gods, you'll win this competition for sure. |
howling dogs, by Porpentine MathBrush's rating: ![]() Average member rating: ![]() death cube sim | galactic survey | visionatrix | facet machine | power gardens | women | fascination two significant endings |
Human Errors, by Katherine Morayati MathBrush's rating: ![]() Average member rating: ![]() A contractor assigned to handle bug reports for a wearable mood-regulation device becomes unwitting witness to trauma and crime. |
Hunger Daemon, by Sean M. Shore MathBrush's rating: ![]() Average member rating: ![]() It's not the end of the world, and you're to blame. Better get on that. But man, it sure would be nice to get a bite to eat first. |
HUNTING UNICORN, by Chandler Groover MathBrush's rating: ![]() Average member rating: ![]() A maiden leads a unicorn hunt. Sixteen narrative variants. Choose-your-own-adventure style. Mature thematic elements. |
Hypercubic Time-Warp All-go-rhythmic Synchrony, by Ben Kidwell and Maevele Straw MathBrush's rating: ![]() Average member rating: ![]() A project to use infinity to bridge fiction and reality shatters into delusion and trauma. Completion of a 9 year trilogy. |