Stumpy's Played Games

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9:05, by Adam Cadre
Stumpy's rating:
Average member rating: (544 ratings)

The phone rings. Oh, no — how long have you been asleep? Sure, it was a tough night, but... This is bad. This is very bad. The phone rings.

Adventure Quest, by Mike Austin, Nick Austin, and Pete Austin
Average member rating: (7 ratings)

Adventure Quest is a full scale adventure game with 225 individually described locations. You will have to solve a very large number of problems on your journey to the Black Tower and (perhaps) victory. To...

Adventureland, by Scott Adams
Average member rating: (45 ratings)

Wander through an enchanted realm and try to uncover the 13 lost treasures. There are wild animals and magical beings to reckon with as well as many other perils and mysteries. WARNING! The Z-Code conversion...

All Roads, by Jon Ingold
Stumpy's rating:
Average member rating: (156 ratings)

"Wave a circle round him thrice, And close your eyes with holy dread For he on honey-dew hath fed And drunk the milk of paradise." [--blurb from Competition Aught-One]

Arrow of Death Part 1, by Brian Howarth
Average member rating: (2 ratings)

"Although restored to its rightful place in the throne room over 5 years ago the Golden Baton which usually shines brighter than normal gold has suddenly become tarnished, at the same time gloom and despair...

Arrow of Death Part 2, by Brian Howarth
Average member rating: (3 ratings)

Having successfully completed Arrow of Death Part 1, you now have the components to make a magical arrow with which you will be able to destroy Zerdon, the evil accomplice of the Wizard Akyrz, the real...

Balances, by Graham Nelson
Average member rating: (39 ratings)

"A homage to Infocom's Enchanter Trilogy, at the same time showing some of the things that Inform is capable of doing." [--blurb from The Z-Files Catalogue]

Bronze, by Emily Short
Stumpy's rating:
Average member rating: (290 ratings)

When the seventh day comes and it is time for you to return to the castle in the forest, your sisters cling to your sleeves.

Circus, by Wherner Barnes and Brian Howarth
Average member rating: (4 ratings)

"What appears to be a circus in full swing from the distance suddenly becomes as silent as the grave as you open the gate into the field. Nevertheless you must find some petrol for your car, so here goes......

Countdown to Doom, by Peter D. Killworth
Average member rating: (3 ratings)

Dungeon Adventure, by Mike Austin, Nick Austin, and Pete Austin
Average member rating: (7 ratings)

Complete our Middle Earth Trilogy. The Demon has been defeated and his Dark Tower cast down. But its dangerous remain, filled with hoarded treasure and magic. There are just two snags. Other creatures want...

Escape from Pulsar 7, by Brian Howarth and Wherner Barnes
Average member rating: (1 rating)

"As last surviving crew member of this ill-fated space freighter you must somehow manage to make your escape in the frail shuttle craft without being eaten by the mutant monster now roaming free." [--blurb...

Glass, by Emily Short
Stumpy's rating:
Average member rating: (108 ratings)

The Prince sits awkwardly on the couch, holding his glass slipper and trying to keep it from crushing. Lucinda and Theodora have the ends of the same couch, and they are taking turns seeing who can bend...

The Golden Baton, by Brian Howarth
Average member rating: (7 ratings)

Your mission is to recover the Golden Baton, a priceless artefact that holds within it a kind of life force that maintains the equilibrium between good and evil. Stolen from the Palace of King Ferrenuil, the...

The Growing Pains of Adrian Mole, by Pete Austin and Joan Lamb
Average member rating: (5 ratings)

"Welcome to the second computer game to feature the contents of my diary - is there no such thing as privacy? Such is the price of fame I suppose. The aim of the game is to make me as popular as possible...

Lords of Time, by Sue Gazzard and Ian Buxton
Average member rating: (8 ratings)

A band of evil timelords are plotting to alter world history, and Father Time has chosen you to help stop them. This requires 9 symbolic objects from critical times in history. Chill to the ice-age, find the...

Perseus and Andromeda, by Brian Howarth
Average member rating: (2 ratings)

Take on the role of Perseus, son of Zeus and Danae. Bring back the head of Medusa the gorgon, whose very glance can turn a man to stone. Otherwise King Polydectes will have his wicked way. Games converted to...

Philosopher's Quest, by Peter D. Killworth and Jonathan Mestel
Average member rating: (2 ratings)

Originally written on Cambridge University's "Phoenix" IBM mainframe computer as "BrandX". When released by Acornsoft for the BBC B microcomputer, it was renamed to "Philosopher's Quest".

Pirate Adventure, by Scott Adams and Alexis Adams
Average member rating: (36 ratings)

Only by exploring this strange island will you be able to uncover the clues necessary to lead you to your elusive goal -- recovering the lost treasures of Long John Silver. Converted from original code by...

The Price of Magik, by Pete Austin, Nick Austin, Mike Austin, and James Horsler
Average member rating: (12 ratings)

The dying light of the Red Moon has been captured in a crystal by the magicians of Baskalos to act as the last repository of magik. Its guardian for many years has been Myglar, a wise and respected sorcerer....

Questprobe Featuring The Hulk, by Scott Adams, John Romita Sr., Mark Gruenwald, and Kem NcNair
Average member rating: (8 ratings)

Questprobe adventure number 1. Author Note: Originally the last of the 2 word (Verb/Noun) SAGA based games. Spiderman was next written using SAGA+, a mutli-word parser engine. The Hulk gets taken to a...

Questprobe Featuring: Spider-Man, by Scott Adams and Al Milgrom
Average member rating: (4 ratings)

Questprobe adventure number 2. Author's note: This was the first of the SAGA+ multi-word parser based games. It's the amazing Spider-Man's turn to be tested by the mysterious Chief Examiner. The offices of...

Red Moon, by David Williamson, Simon Aspinall, Pete Austin, Pete Austin, and James Horsler
Average member rating: (8 ratings)

Red Moon re-enacts a tale from the time where Magik still worked and when mythical monsters guarded fabulous treasure. You have the use of many weapons and a dozen different magical spells to help you rescue...

Return to Eden, by Nick Austin, Chris Queen, and Tim Noyce
Average member rating: (6 ratings)

You play Kim Kimberley, and have just saved the interstar transport, Snowball 9, from disaster. Unfortunately the control room vidcams show a different story. Kim seems to enter, hurl a bomb and the room is...

The Saga of Erik the Viking, by Pete Austin
Average member rating: (1 rating)

The player controls Erik the Viking, and when his family is kidnapped by the evil Dogfighters, it becomes Erik's task to find them. The game is loosely based on the 1983 children's novel of the same name by...

Sand-dancer, by Aaron Reed and Alexei Othenin-Girard
Average member rating: (23 ratings)

It figures that your pickup would die on a night like this and leave you stranded in the dark New Mexico desert. But nothing else figures about this night, man. Nothing at all. An example game for Aaron...

The Secret Diary of Adrian Mole Aged 13¾, by Pete Austin and James Horsler
Average member rating: (3 ratings)

"I learned today that I am to be the subject of a computer game. The object of the game is to make me popular with everyone, which sounds dead brilliant. Apparently they've written an enormous programme...

Shade, by Andrew Plotkin
Average member rating: (421 ratings)

"A one-room game set in your apartment." [--blurb from Competition Aught-Zero]

Snowball, by Mike Austin, Nick Austin, Pete Austin, and Ian Buxton
Average member rating: (10 ratings)

You play Kim Kimberley, secret agent extraordinary. Your mission: to safeguard the interstar transport, Snowball 9, as a last resort following catastrophic accident or sabotage. Thus when your modified...

Ten Little Indians, by Brian Howarth
Average member rating: (3 ratings)

A train journey begins your quest for the golden idol left by Major Johnston-Smythe when he died. Other treasure hunters have tried before you, most of them have never been seen again... [--blurb from The...

The Time Machine, by Brian Howarth
Average member rating: (4 ratings)

Trapped in a thick fog on the moors whilst searching for the house of Dr. Potter, you begin to wonder just what sort of a story will unfold for your newspaper about the strange goings on that have been...

Trinity, by Brian Moriarty
Stumpy's rating:
Average member rating: (104 ratings)

You're neither an adventurer nor a professional thrill-seeker. You're simply an American tourist in London, enjoying a relaxing stroll through the famous Kensington Gardens. When World War III starts and the...

Twin Kingdom Valley, by Trevor Hall and P. M. Skinner
Stumpy's rating:
Average member rating: (8 ratings)

Twin Kingdom Valley is a complex adventure game using full-screen high resolution graphics for the BBC Micro, ZX Spectrum, and Commodore 64. There are over 179 different locations, each of which (except in...

Waxworks, by Brian Howarth and Cliff J. Ogden
Average member rating: (2 ratings)

A nightmare comes true, you must find your way out of the wax works factory in which all the exhibits mysteriously come alive. Games converted to Inform using scott2zip by Bjorn Gustavsson, and the Inform...

The Wizard of Akyrz, by Brian Howarth and Cliff J. Ogden
Average member rating: (3 ratings)

Twice defeated by a mere mortal it has taken the evil wizard some time to recover his powers. Now he forms a new plan to trap and utterly destroy the earthly being that dares to thwart him. Games converted...

The Worm in Paradise, by Mike Austin, Nick Austin, Pete Austin, and James Horsler
Average member rating: (11 ratings)

The Worm in Paradise takes place on the planet Eden, 100 years after the time of Snowball and Return to Eden. The robot megalopolis of Enoch may be a paradise for the silent majority, but it's a real...


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