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"As last surviving crew member of this ill-fated space freighter you must somehow manage to make your escape in the frail shuttle craft without being eaten by the mutant monster now roaming free." [--blurb from The Z-Files Catalogue]
SPAG
Well, this game proves that you can write a text adventure without much story to back it up. Of course, the game is not very good. In the game, you are the only survivor of the galactic freighter Pulsar 7. Apparently, a group of monsters have boarded the ship and eaten everyone else. Now you have to save the character from the ship full of aliens who have an urge to tear you to pieces. Now, this must've been a really original idea in 1983 with only about couple of million other games using a similar concept.
As far as actual gameplay, it's at about the same level as the creative force behind the story. The screen tells you where you are without any description. Then follows a list of the items you can see. About half of these are totally useless and you can't even examine them since the parser is at a complete loss if you try to examine those. For example, in the very beginning of the game I can see a warning sign. I wanted to see if the warning sign contained any text, but I couldn't do that since the parser does not understand what 'warning' means.
-- T. Henrik Anttonen
See the full review
IFIDs: | ZCODE-1-041209-2003 |
ZCODE-1-980406-60B3 | |
5B92A1FD-03F9-43B3-8D93-F8034AE02534 |
I Was A Teenage Adventure Gamer by J. J. Guest
I grew up playing IF on the Acorn Electron, and later the BBC Master Compact. My aim here is to create a complete list of all the games that were in my collection back in the 8-bit era. It is not a Recommended List as such. Most of the...