In the vibes of 80-90s video games, with tv effects, this binksi entry spans a short time, just enough to share a drink and catching up. The mundanity of the discussion coupled with the bright art is strangely nostalgic and warm. And the end is so very lovely… reminding us that life is too short, that we should enjoy the present, and that we should do things that make us happy…
A cyclical poem of trying to read/understand a note written in Romanian(?) - using links to reveal its translation. There is a strange air to this entry, a lot of unsaid and hints…
You are supposedly content with the work…
…and I was left confused…
Very much Kit's brand of trippy!
Through its soft but uncomfortable sound and its bare description, this entries does a good job of building and eerie atmosphere. You are truly alone there, and you should probably leave, but you find yourself questioning if you should maybe stay…
A short story in two acts: during your teenage years, when an older student gives you some advice, and later as an adult, meeting with that now-adult student and catching up. Strange form of prose. Confused thoughts during reading.
A strange take on “The Diamond Necklace” (“La Parure” - Maupassant)…
… and kind of meets Pokemon too.
CozmoPets is short and simple. Care for your pet, watch it grow, play some games, and get an ending. There are four pets to find and three endings to get, which depend on your actions. (I think the mini-games are random? Whether you win or not is by chance?)
The graphics and animations are sincerely delightful! I starved my pet, gave it unhealthy food, destroyed its psyche…
Overall, had a fun time!
This is a dungeon crawl, very similar to what you’d find in parsers, but made in Twine. You are a Barbarian, ready to do go on an adventure (or just hitting people…). If you manage not to die, you could solve the puzzles and maybe… open a shiny chest?
The writing of this entry is hilarious, taking the tropes of a barbarian character in your run-of-the-mill fantasy setting, and cranking up to dumb. The endings were very much to the tune of ‘Dumb ways to Die’…
Great job!
A snippet of a conversation between you and a fae, where the latter really wants your name. You can give it some push back (names are important), but the snippet ends before the conversation is concluded. Leaving to wonder whether we succumbed to the fae’s demands…
“Last week, under inauspicious stars, Jacob fell from the Ceiling to his death.”
And with this killer hook comes three distinctive short stories linked to one of Jacob’s body parts: his bones, his blood, and his flesh. All of which are gruesome, and sad, and strange. But the writing is so enticing, you HAVE to know what happened to Jacob’s body!
And what a quest this game is.
After finding the key ingredient to your breakfast is missing, you must leave the comfort of your abode and go to the nearest store. Unfortunately, you have to pick one between an indecently wide array of choice AND converse with the cashier. Will you fail or succeed? It’s very cute and sweet, and one ending made me giggle.
I also quite liked the little visuals added to the page. It was neat!
Have you ever gotten a custom Rolex as a gift at random in a supermarket for no reason? Me either. But wouldn’t it be weird? Wouldn’t you need to talk about it to someone afterwards? This is the premise of this entry. A silly conversation about a strange event.
Quite absurd!
I liked the formatting of the link, when the next page had previously been visited. It made replaying the different paths quite easy.