Reviews by MathBrush

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View this member's reviews by tag: 15-30 minutes 2-10 hours about 1 hour about 2 hours IF Comp 2015 Infocom less than 15 minutes more than 10 hours Spring Thing 2016
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Dark Communion, by alyshkalia
1 of 1 people found the following review helpful:
A haunting story about evil in a church, November 22, 2023
Related reviews: less than 15 minutes

This is a brief but replayable Twine game. To me, it felt like a speed-IF that was polished up and made nice, and from the About page that's exactly what it was.

The styling is really nice, with a dark textured background and legible light grey serif text.

The writing has a thoughtfulness to it I appreciated. You play as a non-believer exploring an abandoned church, and a lot of people would just put random thoughts in about how the person hates religion and so on, but this game provides a more balanced approach; the narrator is an interested outsider, looking in but aware they will not ever take part.

Storywise, the game is brief, so much so that its narrative arc felt underdeveloped, which is the main drawback I found; I liked the story, there just wasn't much of it. You are investigating the church with a loved one, and things go wrong in a bad way.

The interactivity has quite a bit of depth, with many endings and achievements despite its short length. I wondered how they could fit so many results into such a short game, until I realized that the game underneath is tracking more variables than you'd think.

Overall, an impressive effort, but one I'd have liked more of.

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We All Fall Together, by Camron Gonzalez
1 of 1 people found the following review helpful:
Brief texture game about falling forever , November 22, 2023
Related reviews: less than 15 minutes

This is a brief Texture game about falling in an infinite void. The setting gives me fond memories of the Magnus Archives, but the tone is very different; rather than using the infinite fall to provoke horror or terror, its used here as a sort of metaphor, although a vague one.

You have a companion in this falling, a mysterious person dressed as a rockstar whom you can learn more about.

There were a lot of real choices in the game, as most options disappeared after choosing one. I didn’t choose to replay because I found my one playthrough satisfying.

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Into The Lion's Mouth, by Metalflower
1 of 1 people found the following review helpful:
Short Twine game about dealing with a dangerous lion, November 22, 2023
Related reviews: less than 15 minutes

This is a short branching Twine game with links to other websites and multimedia about a lion.

I don’t have much to say about this one. It’s pretty chaotic; each branch does something really different and then returns. I found a death ending but no other ending.

Parts of it were sweet and parts of it were funny. The writing is a little weird; not in a ‘bad spelling/grammar’ kind of way necessarily, but in a logical flow kind of way. It jumps from idea to idea, kind of like listening to someone spitball ideas about a game.

It had some interesting links about lion diet and a girl hypnotizing a frog, so that was cool. Interesting game.

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In The Details, by M.A. Shannon
1 of 1 people found the following review helpful:
Short game with unfinished story about a supernatural deal gone wrong, November 22, 2023
Related reviews: less than 15 minutes

This is a Texture game, where you drag actions onto nouns.

It also seems to be incomplete, or possible part of a series, as it includes ‘TO BE CONTINUED’ at the end.

You play as a famous and talented musician who has had one of the best years of their life. Leading up to their biggest performance yet, a deal they made comes due.

Overall the characters were interesting and the story a timeless one that has been retold in many ways in many ages. It felt a bit slight; there is a complete narrative arc, though. I almost wonder if it would have been stronger without the ‘to be continued’.

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The Sculptor, by Yakoub Mousli
1 of 1 people found the following review helpful:
Brief, intense Texture game about a sculptor's work, November 22, 2023
Related reviews: less than 15 minutes

This is a Texture game, one of several in IFComp. It’s a game system where you drag actions onto nouns, with different actions having different nouns. Hovering over the nouns can add more info, as well. It’s a character study of the main character, a sculptor who has given up everything to buy one final marble block and carve a sculpture.

The man is deeply invested in this. He focuses on his work despite the loss of things like family, friends, and good health. The writing is highly dramatic, with unusual positioning across the screen and extensive use of metaphor. Here’s a sample sentence: ‘Her words were cascaded venom, and you, their subject.’

It also changes between tenses from time to time, in a way that’s hard to know if it’s intentional or not. I found at least one important typo. In general, the text is ambitious but I was confused from time to time.

What works best for me here is the effort put into descriptiveness. I can feel the author’s enthusiasm for the story and that gives me enthusiasm for the story. But for me, it was hard to sustain that emotion; the whole story was at the peak of intensity, but I think it could have benefitted from having more contrast between high-intensity and low-intensity. But that’s a personal choice.

There is some intermittent strong profanity in the story that, for me, doesn’t fit the abstract and metaphorical text very much, but it may be intended as an earthy contrast to the heights of the rest of the game.

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For Eternity, Again and Again, by TheChosenGiraffe
2 of 2 people found the following review helpful:
Brief, branching twine game about fate and the universe, November 22, 2023
Related reviews: less than 15 minutes

This is a twine game that uses some simple branching and rejoining to tell a short story. In the absence of state tracking and styling, its stripped down to just the essentials of twine. Such a story can be amazing or awful, depending mostly on the storytelling.

This game has 2 main paths and four different endings. I played through once, backed up and tried another path, and then looked at the code. The code gave me a much deeper appreciation for the game, as I hadn’t checked out the other 2 paths. They strongly complement the other paths, so I highly recommend playing through at least three paths to see how things go.

It’s a shorter game, and all the paths tell of a cycle of rebirth and of timelines in a universe that has gone wrong. It also focuses on love.

Overall, it’s pretty slight and small, but I loved the storytelling trick with the different paths. The game could benefit a bit from more work; for instance, there were numerous typos in the early game, around 1 per screen that I noticed. Other than that, it seems like a complete story as envisioned by the author.

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Escape your psychosis, by Georg Buchrucker
2 of 2 people found the following review helpful:
Small PDF CYOA game about psychosis, November 22, 2023
Related reviews: less than 15 minutes

This is a choose your own adventure pdf. The last one of these in IFComp I’d heard of was Simon Christiansen’s Trapped in Time, which was a long pdf and included a system for maintaining inventory through loops.

This game is different. It’s a bit shorter, and focuses on a real-life situation: psychosis. It describes different episodes that can happen in the life of someone with psychosis and ways that it can be treated.

It also has very well-done drawings that add significantly to the game.

Overall, I found it small but interesting and would definitely check out future work by this team!

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Lonehouse, by Ayu Sekarlangit Mokoginta
1 of 1 people found the following review helpful:
A texture game about siblings and loss, November 22, 2023
Related reviews: less than 15 minutes

This is a brief Texture game, one where you drag actions over verbs. It looks like several of the Texture games in this comp were written by authors who supported each other, as they retweet each other on twitter, use similar verbs in their games (like THINK and INSPECT) and one mentioned a writing circle. If it’s true, then that’s cool, because having people to bounce ideas off of can make for much stronger games.

This is a compelling game about someone receiving a text about a sister who died. You must go to your sister’s apartment and inspect her things, deciding what to do with them.

While they are unrelated, I kind of saw this as a counterpoint to My Brother, the Parasite. That was a dark and unpleasant game about a brother who was very close to the protagonist but also very violent. This is a bittersweet game about a sister who is distant from the protagonist yet left behind a lot of sweet memories. While you can’t see everything on one playthrough, I most enjoyed the moments about the big red jacket, as it was a striking visual and a sweet way to remember someone.

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Haunted House for Social Phobics, by Stewart C Baker
1 of 1 people found the following review helpful:
An altgame for social anxiety, November 22, 2023
Related reviews: less than 15 minutes

This is an altgame, like Depression Quest or Will Not Let Me Go, a game that seeks to bring understanding to a mental illness or other aspects of life that need awareness.

In this case, the topic at hand is social anxiety. You sign up for a haunted house tour that can result in cash prizes. Along the way, though, you encounter several social situations that cause you extreme anxiety.

The situations do seem well-designed to cause a lot of anxiety. I don't have social anxiety, but two of my close relatives do, and this really reminded me of them.

The game is fairly short, though, and I didn't get a feel that the ending was strongly connected to the rest of the game; it felt abrupt, perhaps due to the 6 hour time frame for the game? In and of itself, I thought the ending was effective, though.

Other than that, I found the game well-written, thoughtul, and interesting.

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The Shattered Fortress, by JazzTap
1 of 1 people found the following review helpful:
A deeply confusing visual novel about fantasy and strange monsters, November 22, 2023
Related reviews: less than 15 minutes

This is a relatively brief visual novel written for Ectocomp in the Grand Guignol competition.

It's a tale about a creature from Hell (a tiefling maybe?) and a paladin who dispute over an apprentice called Strider who apparently was captured by a shapeshifter (or replaced?), although this is never mentioned again.

I've struggled to review it, so I'll use my arbitrary 5-star criteria:

+Polish: The game has no bugs that I can see and looks visually well-put-together.

+Descriptiveness: There is some vivid imagery around things like snakes and eyes.

-Interactivity: You have choices, but it's not clear what effects they have, and the narrative lurches from scene to scene with little connection. I'm all for disjointed or dream like narrative, but I feel like there was no connecting thread binding this together.

-Emotional impact: Because of the 'jumpiness' of the story, it was hard to get invested. They are at a bar...then there is a fight...once the fight is done an abbess enters the same room to condemn a character...but maybe this room is in hell?

-Would I play again? Not at this time. I've played at least one other game by this author in Gruescript, which was interesting, and I would play more in the future, but this one kind of went over my head.

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