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Play online
You can play this game online. The map feature of the online runner is not so practical, so it is recommended to play the downloadable version if you have a Windows machine.
Play this game in your Web browser.
Story File (requires ADRIFT 5 interpreter)
This file requires either Frankendrift interpreter (mac linux, win) or the official ADRIFT 5 Runner (win), which can be obtained from www.​adrift.​co (NOT .com)
Requires an ADRIFT version 5 interpreter. Visit IFWiki for download links.
The ADRIFT 5 Runner
Can be used to play the story file above, as well as other ADRIFT 5 games.
Windows Application (Windows 7 and later) (Compressed with ZIP. Free Unzip tools are available for most systems at www.info-zip.org.)

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Museum Heist

by Kenneth Pedersen profile

2020

Web Site

(based on 4 ratings)
1 review

About the Story

Music by Eric Matyas
www.soundimage.org

Play as the elegant art thief Gentleman Finn as he robs the finest art museum in the world.

An interactive fiction optimization game made for AdventureJam 2020.

Made in less than 14 days in accordance with the jam rules.

HIGH SCORE LIST (surplus)
1. Cybermind: 752 million euros (26Sep2020)
2. Edo: 705 million euros
3. Wolfbiter: 696 million euros
4. Tabitha: 681 million euros
5. Rainbow Fire: 671 million euros
6. Arrowhead12: 634 million euros


Game Details


Awards

51th Place - AdventureJam 2020

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1 of 1 people found the following review helpful:
A fun mini Verdeterrelike, July 8, 2024

I enjoy this sort of item-gathering optimization game (someone on IFDB has dubbed the genre “Verdeterrelike”), and I had fun with this one! A brief introduction explains that you’re at this museum to steal the famous “Mon Alicia” and then grab as many additional items as you can in the next 10 minutes before you leave. Like other Verdeterrelikes, it’s meant to be replayed multiple times, so on my initial playthrough I took my time examining everything I encountered, exploring the museum to see how big it was and understand the layout (ADRIFT’s automapper was helpful for this, although not strictly necessary as the map is quite simple).

Every action you perform takes 15 seconds, and you’ll need to be efficient if you want to maximize your score. Acquiring all the items requires solving small puzzles revolving around access and transportation. If time runs out before you’ve manually escaped, the game has you escape automatically—at the cost of dropping everything you’re carrying. So you have to make sure you leave enough time to go through the departure steps after grabbing your items. A single playthrough is quite quick, and I was sufficiently motivated to replay many times in order to keep increasing my take (ultimately hitting $681 million, which I was happy enough with despite knowing a higher score is possible).

The game was made over a brief time period, which shows a bit as there are some rough edges that could be smoothed out. Every turn takes 15 seconds, whether you successfully perform an action or not—so typos and commands that don’t work will cost you as much time as anything else. I also encountered a bug in one playthrough where I was able to do an action I don’t think was supposed to work ((Spoiler - click to show)pushing the Corvette Stone into an adjacent room without the wheelbarrow), because when I tried the same thing in subsequent playthroughs I was told it wasn’t possible. Still, for anyone looking for a quick little optimization puzzler, I recommend checking this one out!

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Museum Heist on IFDB

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I love to review games. Let me know if you've made a game that needs more reviews, or can suggest someone else's! I might not be personally able to review every game due to time, content, or platform, but I'll try!

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Maintained Hall of Fame or high score list is a great idea. Let's list those games where a maintained hall of fame/high score list is maintained, preferably online.




This is version 19 of this page, edited by Denk on 19 July 2024 at 9:51am. - View Update History - Edit This Page - Add a News Item - Delete This Page