External Links


Story File
Release 5 (20140612). Compiled for Web play.
Legacy WebUI format for TADS. No known interpreter can play this type of file on modern operating systems. On older versions of Windows running Internet Explorer with Flash, you can download the HTML TADS Player Kit for Windows to use this file.
Story File
Release 5 (20140612).
Requires a TADS interpreter. Visit IFWiki for download links.
Story File
Release 3 (20140512) - ShuffleComp 2014 version.
Requires a TADS interpreter. Visit IFWiki for download links.

Have you played this game?

You can rate this game, record that you've played it, or put it on your wish list after you log in.

Playlists and Wishlists

RSS Feeds

New member reviews
Updates to external links
All updates to this page

Look Around the Corner

by Doug Orleans (as Robert Whitlock) profile

Adaptation
2014

Web Site

(based on 1 rating)
1 review

About the Story

A short game inspired by the song "Look Around the Corner" by Quantic & Alice Russell with the Combo Bárbaro.


Game Details


Awards

Entrant - ShuffleComp 2014

Tags

- View the most common tags (What's a tag?)

(Log in to add your own tags)
Tags you added are shown below with checkmarks. To remove one of your tags, simply un-check it.

Enter new tags here (use commas to separate tags):

Member Reviews

Average Rating:
Number of Reviews: 1
Write a review


2 of 2 people found the following review helpful:
It's escape the room but actually there are 2 rooms, September 6, 2023
by Andrew Schultz (Chicago)
Related reviews: ShuffleComp

Look Around the Corner has one gimmick, but it's an effective one, because it helps open up a bit more story. You get up from your bed, go into the hallway and ... well, you get overwhelmed by eternity. In several different ways. Whether or not you look around the corner!

This creates an interesting set of perspectives and feeling of being overwhelmed. It's not laugh-out-loud funny, but it sort of captured the general feeling of waking up when you weren't really ready.

Hidden in these ways you are hit with eternity is the solution. If you are a smart-aleck kitchen-sink tester, you may stumble on the solution without realizing how or why you were supposed to. Indeed, back during ShuffleComp, I did so (I think I was in tester mode from testing other entries,) and then I figured how I was supposed to be reasoning, and the contrast was pleasing. When I replayed just now, years later, I was not in tester mode. I'm glad I didn't remember the solution, or the reasoning behind it, and I got to work it out again.

It would be neat to be able to chain a bunch of very small, focused efforts like this into a row of puzzles. I'd guess something like this would be a good break if you are stuck on a bigger game and need a legitimate reason to feel clever again. We all need the perspective this brings.

Oh, and contemplating eternity is good, too, in moderation.

Was this review helpful to you?   Yes   No   Remove vote  
More Options

 | Add a comment 

Look Around the Corner on IFDB

Polls

The following polls include votes for Look Around the Corner:

Microparsers by Tabitha / alyshkalia
The discussion in this thread, from which I've borrowed the term "microparser" (thanks Pinkunz!), led me to want to collect small parser games. I'm thinking of ones that fit what's described in the thread--generally taking less than 30...

Games seeking reviews (authors only) by Tabitha / alyshkalia
Are you an IF author who would like more reviews of your work? Submit those works to this poll! While reviews are not guaranteed, I will be sharing the list on the intfiction.org forum and encouraging reviews as part of a planned future...

Games centered around a "groundhog day" loop by Merk
Two that come to mind, which I haven't played in years and may be remembering wrong, are Moebius and All Things Devours. Games with fail states, by their nature, fit the bill from a mechanical level, but I'm curious about games where...

See all polls with votes for this game




This is version 24 of this page, edited by Doug Orleans on 26 June 2014 at 8:04pm. - View Update History - Edit This Page - Add a News Item - Delete This Page