| Average Rating: Number of Reviews Written by IFDB Members: 4 |
- k42write, October 28, 2023
- TheBoxThinker, December 28, 2021
The animals are charming and distinct and the game makes it clear when you have successfully helped each one.
This is a game in the vein of DiBianca's other games, with an emphasis on a minimal verb set and getching puzzles.
You have to help sixteen animals in a gridlike town. Each asks for various things, and you have to help them. Some give hints, and others just add flavor.
I beta tested this game, and I enjoyed it then and now. Highly recommended for a pure puzzle experience.
But not in a bad way! After I rolled my eyes, I enjoyed the busy-work, almost IF Sudoku vibe of this. The STATUS command is helpful as a quest-log and was it not for an extremely helpful graphical MAP, I might not have seen this through to the end.
This is a pared-down parser game with an exceedingly straightforward premise - help the animals in the town for a small profit! The setting is pastel-colour simple, with friendly NPCs; the puzzles, relatively straightforward retrieval tasks.
This game has several player-friendly features which fans may be familiar with from DiBianca’s previous work: an ASCII map and a running summary of your progress.
Overall, an enjoyable, light game - possibly one you could play with a friend. If anything, possibly even a little frothy. If you liked this, you might like Foo Foo. Same talking-animal setting, but playing on noir tropes, and with crime at its heart.
Previous | << 1 >> | Next | Return to game's main page