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Social Democracy: An Alternate History

by Autumn Chen profile

(based on 18 ratings)
Estimated play time: 1 hour (based on 4 votes)
Members voted for the following times for this game:
  • 45 minutes: "One playthrough after reading the entire library at the start." — Cerfeuil
  • 1 hour and 15 minuteskaj
  • 1 hour and 14 minuteswolfbiter
  • 30 minutesautumnc
4 reviews16 members have played this game. It's on 13 wishlists.

About the Story

Play as the Social Democratic Party of Germany in 1928, and try to stop the NSDAP from taking power. Guide the party through elections and parliamentary politics, and deal with the Great Depression and the spiraling political violence that characterized the late "Weimar Republic".

Author's Comment: "This is an alternate-history political simulation game with some card-based elements. It was written as the first substantial game in DendryNexus, a game engine inspired by StoryNexus."

Awards

Best in Show, Main Festival - Spring Thing 2024

Winner, Outstanding Game of the Year 2024; Tie, Author's Choice for Best Game of 2024; Tie, Outstanding Use of Interactivity in 2024; Winner, Outstanding Technical Implementation of 2024; Winner, Outstanding Educational Game of 2024; Winner, Outstanding Historical Game of 2024; Winner, Outstanding Game in an Uncommon System of 2024 - The 2024 IFDB Awards

Ratings and Reviews

5 star:
(13)
4 star:
(3)
3 star:
(1)
2 star:
(1)
1 star:
(0)
Average Rating: based on 18 ratings
Number of Reviews Written by IFDB Members: 4

3 Most Helpful Member Reviews

5 of 5 people found the following review helpful:
Always Be Fighting Facism, May 15, 2024
Related reviews: Spring Thing 24

Adapted from a SpringThing24 Review

Played: 4/4/24
Playtime: 1 hr, long civil war ending, but hey, no Hitler!

There’s a lot of folks ready to draw parallels between the rise of Nazism and current US politics. I’m not historically literate enough to contribute to that dialogue, but boy am I intrigued by (and sympathetic to) that analysis. My antennae twitch whenever the topic comes up. I ALSO happen to dig modern board games, particularly card-driven political games. So this entry could not have been more engineered to my fascinations unless maybe it included 80’s slasher icons. Boy would I play the HELL out of a Jason v Hitler game.

It wasn’t immediately clear what I was in for. Given the intimidating plurality of German political parties, each with their own permuted relationships and alliances, and public sentiment percentages that suggested a fine grained-navigation of cold algorithms, I feared my historical illiteracy would be a prohibitive handicap. Thankfully, and also dauntingly, there is a library of background reading to set the player up for what follows. The game had prerequisite reading! I don’t think I was at ease until I saw the Deck/Hand paradigm. Turns out the transition from apprehensive to ecstatic is super easy.

What followed was gameplay that echoed any number of cardboard experiences, requiring juggling party and government decks (each presenting a series of unattractive choices), a limited resources pool, and unstable political alliances to hopefully keep the country steady enough not to give the Nazis an opening. History has kind of foreshadowed how hard THAT was going to be. I was smitten after the first two cards played and just totally immersed from there, nevermind that my choices had uncertain impacts. Nevermind that some special powers were more opaque than others. Nevermind that most of the historical cast were unknown to me. I was fighting Nazis fer cryin’ out loud - no time to bemoan fog of war, just start swinging!

I cannot speak to the historical accuracy of the thing. It certainly presented as well researched. I cannot speak to the compromises, algorithmic or otherwise, made to facilitate gameplay. I can say my hour was a white knuckle series of challenges, moral quandries, and frustration with my fellow Germans. Holy Crap was it compelling. Behind it all danced the tantalizing ‘well this does/doesn’t have a modern US parallel’ dialogue.

This is clearly the gamiest entry in SpringThing24. The narrative is emergent, as most well-designed, themed board games are. Is it Interactive Fiction? Technically, yes, but maybe in a way that unnecessarily muddies what we mean by IF when there are crisper ways to summarize this experience. Is that a lick on it? Oh, hell no. My playthrough ended in civil war, because I was unwilling to cede to the Nazis. I got chills as I let the modern US parallels sink in.

This thing is bookmarked. ABFF. Always Be Fighting Facism.

Mystery, Inc: A construct this intricate? Fred
Vibe: Boardgamegeek Top 10
Polish: Smooth
Gimme the Wheel! : If this were my project, I would Kickstart this thing as a prestige-format board game. Wooden pieces, thick cards, the whole nine yards. Yeah, I’d need to lose the opacity of algorithms, and streamline mechanisms to adjust public sentiment, but small price to pay. Maybe as a backer bonus thresshold, provide US 2024 alternate decks.

Polish scale: Gleaming, Smooth, Textured, Rough, Distressed
Gimme the Wheel: What I would do next, if it were my project.

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4 of 4 people found the following review helpful:
I think the point is that it's almost unwinnable, February 27, 2025

I couldn't win this game at its easiest difficulty, following the "Beginner's Guide" walkthrough highlighted on the game's subreddit. https://old.reddit.com/r/RedAutumnSPD/comments/1hkkt39/beginners_guide_to_social_democracy_an/

"as long as you keep implementing WTB plan, nothing you do would screw your position ... Support otto braun for president. If you kept zentrum relations good enough you'll win in a landslide." Instead, my Zentrist allies refused to enact WTB, Hitler took power at 40% unemployment, and I lost badly.

I tell you that story so as to clarify what I mean when I say that this game is hard. I probably spent about two hours with this game, taking careful notes on the Library, and playing carefully following the walkthrough, and I didn't even come close to winning.

I fully believe that if I invested six or seven hours in the game, I could eventually figure out how to win once (maybe mostly by luck?) at the easiest difficulty, and that every minute of playing it would hurt. The feeling of winning would be a sense of relief that I could finally stop playing.

With clear parallels to the US, the message of this game is one of historically informed hopelessness. It *ought* to be easy to defeat the far right, just spend money on social welfare, but the centrists will never agree to that, and so the far right will ride into power with historical inevitability, and there's nothing anyone can do to stop it.

I respect that message, and I guess I'm glad that this game exists, but everything about it is unenjoyable. I feel like I wasted the time I spent trying to figure out how to win. Puzzle games need to have solutions that are surprising but inevitable in hindsight. This is a game where the solution is obvious, but where you're powerless to enact it.

Maybe I'll play it again if I find a better walkthrough, just to see what it's like to win, but I can't imagine ever enjoying this work of art.

And, that's the point of the game, I guess.

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3 of 3 people found the following review helpful:
A complex government simulator set between the World Wars in Germany, June 19, 2024
Related reviews: 15-30 minutes

This is basically a 'deafeat Hitler government simulation', which is a pretty fun concept.

You have a deck of cards and can hold a hand of 3 at any time, each card use counting as a month of in-game time, as well as special 'advisor' hand of up to 3 people, which can be used more rarely (every 6 months, I think).

Gameplay is complex; you need to balance funding, the demographics of the people you appeal to, keeping your allies placated to maintain government strength, and opposing the rise of the Nazis.

The writing is good, and the commitment to historical accuracy (or at least the appearance of historical accuracy, as I am not educated enough to tell the difference) is really cool.

Overall, I think the game is telling both in what it says about the 1930s and what it says about today. A lot of the game felt very similar to modern political events I've lived through.

Overall, it was a bit too complex for me to want a second go around after I lost. I kept getting tripped up because I didn't know things like the difference between Leftist and Labour. If I learn more one day, I will return!

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1 Off-Site Review

PC Gamer
Forget Helldivers, the viral hit that's swallowing my time is this browser game
Based on a derivative of the engine behind the (also excellent) Fallen London, Social Democracy is a relatively simple, card-based affair that sees you guide the German Social Democratic Party (SPD) through the turbulent years 1928 to 1933. Your goal is to stop, by any means you so choose, the rise of the Nazis to power in 1933.
[...]
I lost more time than I care to admit to this thing yesterday, which is why I'm currently writing this article through a slightly sleep-deprived haze.
-- Joshua Wolens, 5-Apr-2024
See the full review

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Game Details

Social Democracy: An Alternate History on IFDB

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Social Democracy: An Alternate History appears in the following Recommended Lists:

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Polls

The following polls include votes for Social Democracy: An Alternate History:

Outstanding technical implementation of 2024 by MathBrush
This poll is part of the 2024 IFDB Awards. The rules for the competition can be found here, and a list of all categories can be found here. This award is for the most outstanding technical implementation in a game from 2024. Voting is...

Outstanding Game of the Year 2024 by MathBrush
This poll is part of the 2024 IFDB Awards. The rules for the competition can be found here, and a list of all categories can be found here. This award is for the best overall game of 2024. Voting is open to all IFDB members. Eligible...

Outstanding Use of Interactivity in 2024 by MathBrush
This poll is part of the 2024 IFDB Awards. The rules for the competition can be found here, and a list of all categories can be found here. This award is for the an outstanding game of 2024 that felt truly interactive. Voting is open to...

See all polls with votes for this game

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