Have you played this game?You can rate this game, record that you've played it, or put it on your wish list after you log in.
Playlists and Wishlists
RSS FeedsNew member reviews
Updates to downloadable files
All updates to this page
About the Story
Stolen away by apathetic Blind Ones, your only desire is to return to your Cellarium and the Song of the Universe. They should understand. You shall make them to understand.
1st Place overall; 1st Place, Miss Congeniality Award - 19th Annual Interactive Fiction Competition (2013)
Winner, Best Game; Nominee, Best Writing; Nominee, Best Story; Nominee, Best Setting; Winner, Best Puzzles; Winner, Best Individual Puzzle; Nominee, Best Individual NPC; Winner, Best Individual PC; Nominee, Best Implementation; Nominee, Best Supplemental Materials - 2013 XYZZY Awards
|Average Rating: |
Number of Reviews: 5
Write a review
Most Helpful Member Reviews
Coloratura is one of the greatest sci-fi IF of all time. In this game, you play as a being utterly different from us that encounters a situation it has never experienced before.
The game has all of the usual commands, plus some new commands, the most interesting of which are color-based commands. Different colors signify different moods or ideas.
The puzzles are extremely rewarding, and fit into the plot exactly. The NPC's are well-implemented, and the nature of the game makes you feel as if the parser is not limiting conversation at all, only the world itself is.
I didn't really need a map for this game. It took a couple of hours to play. The game's biggest strength is its ability to put you in the shoes of someone completely different from you, to make you really feel like you are them.
I only wish the game had lasted a bit longer. But this may have made the puzzles less cohesive.
Coloratura is an excellent science fiction game.
In a sense, the game gives you two stories in one. Foregrounded is the story of the alien PC, who drives most of the events in Coloratura. But the humans on board the ship experience the alien's actions very differently, and therein lies the second story. The way that Coloratura allows you to experience these two stories simultaneously is, well, brilliant.
I have mixed feelings about the puzzles in Coloratura, though. The puzzles are fairly easy, but that's not because the solutions to the problems you face are naturally apparent. In fact, these solutions are generally not actions that would easily come to mind at all. However, the puzzles are made easy by the game repeatedly hinting at what you should do next. I find that off-putting with puzzles, and it affected my enjoyment of the game.
To be fair, though, there's a quite difficult design problem to be solved here: A game with an alien PC is going to be played by humans who have no good intuitive sense of the actions that alien PC is easily capable of taking. To avoid a game with an "other" PC being unfairly difficult, then, such a game has to slowly teach the PC's abilities to the player. Coloratura does this some - but, in my opinion, not enough.
Still, this is a relatively minor point. Coloratura is a great game, and its greatness lies in the tension it creates between the story of the alien - who wants something basic, understandable, and just - and the story of the humans who experience the consequences of the alien's actions as horrific.
Beautiful little narrative with a completely unconventional perspective. Other than the standard direction commands, look, and examine, there are almost no other "typical" IF verbs used in this game at all. But instead of being arcane or confusing, the game skillfully eases the reader into the protagonist's abilities, desires, and perspective through subtle emphasis and gated puzzles that don't feel at all like puzzles. The narrative can be played through in a little over an hour, but it's a great hour - spare, but evocative prose, a well realized setting, and a PC that's among the best I've played in any setting.
See All 5 Member Reviews
If you enjoyed Coloratura...
Related GamesPeople who like Coloratura also gave high ratings to these games:
The Symbolic Engine, by Evan Schull
Average member rating: (3 ratings)
An object study, an educational experiment - part sci-fi, part activism. Fragment of an alternate history. Fragment of an anthropology of the future. Winner of Best of Show in the 2007 IF Art Show.
The Temple, by Johan Berntsson
Average member rating: (9 ratings)
You play as someone plagued by nightmares of falling, but in tonight's nightmare, you've somehow landed in in a strange alien city. With the time-lost Charles Bristow, you'll uncover the city's dark secrets, see unspeakable monsters, and...
The Matter of the Monster, by Andrew Plotkin
Average member rating: (21 ratings)
You stagger up to its lair. Blue sand drags at your feet. Your Hands don't tremble — well, much — as you ready your new weapon. Your voice doesn't quaver (hardly at all) as you shout out the words you were taught. One, two! Dive and...
Recommended ListsColoratura appears in the following Recommended Lists:
2020 Alternative Top 100 by Denk
(Created 24-Jul-2020) Philosophy: 1. If a game only has 5-star ratings, it is because the game hasn't received enough ratings. 2. Games with few ratings can still be among the best. 3. Sometimes the average score is the best metric. The...
A starter pack for those new to interactive fiction by MathBrush
I had a list like this before which I deleted, but I noticed it had a lot of views on intfiction, so I thought I'd make a new one to help people out. It has 10 web-based games, 10 parser games for beginners and 10 parser games of medium...
PollsThe following polls include votes for Coloratura:
For Your Consideration - XYZZY-eligible puzzles of 2013 by Sam Kabo Ashwell
This poll is a place to suggest individual puzzles from games released in 2013, which you think might be worth considering for Best Individual Puzzle in the XYZZY Awards. Leave a brief, unspoilery-as-possible title for the puzzle in the...
I Am You: Games involving possession of another character by Spike
Three games I've played in the past couple of months have featured the PC's ability to possess other characters as a primary or secondary game mechanic. What other IF works feature this possession mechanic?
This is version 8 of this page, edited by Dan Fabulich on 1 May 2021 at 10:31pm. - View Update History - Edit This Page - Add a News Item