| Average Rating: Number of Reviews Written by IFDB Members: 5 |
- cgasquid (west of house), July 9, 2023
In general, I enjoyed this game, but I think the timing was slightly misleading-- basically, it feels as though it's set up to go much longer and lead up to more complicated stuff but then ends up being a very self-contained and short adventure.
(The end-of-game message seemed to imply that (Spoiler - click to show)you should have learned to speak before completing the final steps, but I don't think there's actually a way to do that?)
A simple, short game with an interesting, fun narrative voice. I was hoping that the concept of reference/representation was going somewhere more than just humor, and I agree the ending was abrupt, but I enjoyed it.
This clever little piece offers a take on the development of language and tools, casting the reader as a cave-dwelling early man, with a simple task: get some medicinal bark to help your mate with her headache.
The writing is consistently funny and witty. Historicity is wisely sacrificed in service to the narrative--a dinosaur is featured in the final act--and it makes for an entertaining piece.
On a deeper level, the piece examines art, map-making, language, and human relationships, all in a short, relatively constrained piece hinging on one single puzzle.
It took me several replays to figure out what to do; every location is important, and with the possible exception of one reference I didn't get (the direction of the creek), relevant to that single puzzle.
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